diff --git a/examples/image.cc b/examples/image.cc index 105b42b..60aa217 100644 --- a/examples/image.cc +++ b/examples/image.cc @@ -34,6 +34,8 @@ using namespace SDL2pp; +static const float pi = 3.14159265358979323846f; + int main() try { SDL sdl(SDL_INIT_VIDEO); SDLImage image(IMG_INIT_PNG); // optional @@ -65,10 +67,10 @@ int main() try { render.Clear(); // Simple copy - float angle = SDL_GetTicks() / 5000.0 * 2.0 * M_PI; - render.Copy(sprite1, NullOpt, Rect(320 - 64, 240 - 64, 128, 128), angle / M_PI * 180.0); - render.Copy(sprite1, NullOpt, Rect(320 - 32 + sin(angle) * 40, 240 - 32 + cos(angle) * 40, 64, 64)); - render.Copy(sprite2, NullOpt, Rect(320 - 32 - sin(angle) * 40, 240 - 32 - cos(angle) * 40, 64, 64)); + float angle = SDL_GetTicks() / 5000.0f * 2.0f * pi; + render.Copy(sprite1, NullOpt, Rect(320 - 64, 240 - 64, 128, 128), angle / pi * 180.0f); + render.Copy(sprite1, NullOpt, Rect(320 - 32 + (int)(std::sin(angle) * 40.0f), 240 - 32 + (int)(std::cos(angle) * 40.0f), 64, 64)); + render.Copy(sprite2, NullOpt, Rect(320 - 32 - (int)(std::sin(angle) * 40.0f), 240 - 32 - (int)(std::cos(angle) * 40.0f), 64, 64)); render.Present();