Use size getters

This commit is contained in:
Dmitry Marakasov 2014-12-29 21:38:21 +03:00
parent 9e53670b2e
commit 31c68423fc

View File

@ -62,13 +62,13 @@ int Run() {
// Render 3 strings
int h = 0;
render.Copy(solid_tex, NullOpt, Rect(0, h, solid.Get()->w, solid.Get()->h));
render.Copy(solid_tex, NullOpt, Rect(0, h, solid.GetWidth(), solid.GetHeight()));
h += solid.Get()->h;
render.Copy(shaded_tex, NullOpt, Rect(0, h, shaded.Get()->w, shaded.Get()->h));
render.Copy(shaded_tex, NullOpt, Rect(0, h, shaded.GetWidth(), shaded.GetHeight()));
h += shaded.Get()->h;
render.Copy(blended_tex, NullOpt, Rect(0, h, blended.Get()->w, blended.Get()->h));
render.Copy(blended_tex, NullOpt, Rect(0, h, blended.GetWidth(), blended.GetHeight()));
render.Present();