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Add Renderer()::GetInfo() test
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@ -56,6 +56,22 @@ BEGIN_TEST(int, char*[])
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PixelInspector pixels(320, 240, 4);
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PixelInspector pixels(320, 240, 4);
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{
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// Info
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SDL_RendererInfo info;
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EXPECT_NO_EXCEPTION(renderer.GetInfo(info));
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std::cerr << "Renderer name: " << info.name << std::endl;
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std::cerr << "Renderer flags: " << info.flags << std::endl;
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std::cerr << "Number of texture formats: " << info.num_texture_formats << std::endl;
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std::cerr << "Max texture width: " << info.max_texture_width << std::endl;
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std::cerr << "Max texture height: " << info.max_texture_height << std::endl;
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EXPECT_TRUE(info.max_texture_width > 0);
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EXPECT_TRUE(info.max_texture_height > 0);
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}
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{
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{
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// Clear, draw color
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// Clear, draw color
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renderer.SetDrawColor(1, 2, 3);
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renderer.SetDrawColor(1, 2, 3);
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