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# Change Log
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All notable changes to this project will be documented in this file.
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This project adheres to [Semantic Versioning](http://semver.org/).
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## 0.11.0 - 2015-11-30
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### Added
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* New ```Window``` methods: ```Window::GetDrawableWidth()```, ```Window::GetDrawableHeight()```, ```Window::GetSize()``` (@csoren)
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* ```Point``` and ```Rect``` less-than operators and std::hash support which makes them usable as ```std::map```/```std::unordered_map```/```std::set```/```std::unordered_set``` keys
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* More ```Rect``` methods and wider constexpr support
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### Fixed
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* ```Rect``` documentation fixes
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* Unused variable warnings (@vladimirgamalian)
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* Incorrect return value handling in ```Surface::SetClipRect()```
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## 0.10.0 - 2015-10-14
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### Fixed
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* Improved cygwin compatibility
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* Missing ```SDL``` method implementations
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* Fixed return and argument types for some ```Window```, ```Font``` and ```Mixer``` methods to match upstream API
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* Infinite loop in ```StreamRWops```
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* Documentation improvements
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* Build without [SDL_mixer](https://www.libsdl.org/projects/SDL_mixer/) support
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## 0.9.0 - 2015-09-07
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### Added
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* [SDL_mixer](https://www.libsdl.org/projects/SDL_mixer/) support
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* More ```Point``` operators: ```*```, ```/```, ```%``` for integer multiplication, division and remainder by a number or another ```Point```
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* ```Point``` and ```Rect``` better inlining and constexpr support
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* New method: ```Surface::GetFormat()```
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* ```Texture::Update()``` overload which takes Surface as pixel source
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## 0.8.2 - 2015-07-28
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### Fixed
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* Add missing ```Font::IsGlyphProvided()``` implementation (@vladimirgamalian)
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* Fix glyph rectangle calculation in ```Font::GetGlyphRect()``` (@vladimirgamalian)
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## 0.8.1 - 2015-06-29
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### Fixed
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* Use correct type flags in ```RWops::Size()```, fixing MinGW build (@vladimirgamalian)
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## 0.8.0 - 2015-06-10
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### Added
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* ```Render::Copy()``` overload which takes target ```Point``` instead of a ```Rect```
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* New method ```Render::FillCopy()``` which fills target rect with repeated texture
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* Improved UTF-16 font rendering support
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* CMake module file
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## 0.7.1 - 2015-03-27
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### Fixed
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* Miscellaneous style, documentation and build system fixes
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## 0.7.0 - 2015-01-22
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### Added
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* More ```Texture```, ```Renderer``` (both complete now) and ```Window``` methods
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* New methods: ```Point::Clamp()```, ```Point::Wrap()```, ```Rect::Extend()```, ```Rect::IntersectLine()```
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* STL stream output for ```Point``` and ```Rect``` (as in ```std::cout << Rect(10, 20, 30 40);```)
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### Changed
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* Most setters now return reference to self to allow method chaining
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* Exception now stores both SDL error and name of function which caused it; ```what()``` message now includes these both in a readable way, so SDL2pp exceptions may be conveniently handled with ```catch (std::exception&)```
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* pkg-config file now provides SDL libraries along with SDL2pp, so users don't need to care of SDL2 flags in addition to SDL2pp's
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### Removed
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* Deprecated ```Point``` and ```Rect``` methods: ```Null()```, ```IsNull()```, ```Get()```
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### Fixed
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* Use move, not copy in constructing ```RWops``` from ```CustomRWops```-derived class
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## 0.6.0 - 2015-01-11
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### Added
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* [Doxygen](http://doxygen.org/) documentation for the whole library
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* Wrapper around [SDL_image](https://www.libsdl.org/projects/SDL_image/) initialization/deinitialization: ```SDLImage``` class
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* ```Surface````, a wrapepr for [SDL_Surface](https://wiki.libsdl.org/SDL_Surface) including [SDL_image](https://www.libsdl.org/projects/SDL_image/) support. It's now also possible to construct ```Texture``` from ```Surface```.
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* Bunch of constructors from existing SDL objects (e.g. ```Window::Window(SDL_Window*)```) for ```Point```, ```Rect```, ```Window```, ```Renderer```, ```Texture```
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* Complete [SDL_ttf](https://www.libsdl.org/projects/SDL_ttf/) support
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* Consistent ```GetWidth()```/```GetHeight()```/```GetSize()``` for ```Texture``` and ```Surface```
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* More operators, constructors and methods for ```Point``` and ```Rect```
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### Fixed
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* Added proper error checking for SDL_image-using Texture constructors
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* Multiple fixes in build system
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## 0.5.2 - 2014-12-30
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### Fixed
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* Added missing include file to installation
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## 0.5.1 - 2014-12-27
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### Fixed
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* Potential problems with SDL2 error handling
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## 0.5.0 - 2014-12-26
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### Added
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* ```AudioDevice::LockHandle``` is now copyable
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* ```Rect``` now has ```+``` ```-``` ```+=``` ```-=``` operators to offset it by a ```Point```
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* ```Optional``` class to pass optional values
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* Possibility to use c++1y standard and detection of available useful c++1y features with c++11
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* Default argument for ```Texture::Lock()```
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* Bunch of ```Window``` functions: ```Window::Maximize()```, ```Window::Minimize()```, ```Window::Hide()```, ```Window::Restore()```, ```Window::Raise()```, ```Window::Show()```, ```Window::SetFullscreen()```, ```Window::SetSize()```
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* More granular build options for tests and examples
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### Changed
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* ```Point``` and ```Rect``` no longer have invalid (null) states and are now directly derived from [SDL_Point](https://wiki.libsdl.org/SDL_Point) and [SDL_Rect](https://wiki.libsdl.org/SDL_Rect) structures. In places where null states were usable (e.g. usually null ```Rect``` would mean "whole area", like in ```Texture::Lock()```), ```Optional``` class is now used. Use ```NullOpt``` instead of ```Point::Null()``` and ```Rect::Null()```
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## 0.4.0 - 2014-12-19
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### Added
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* ```StreamRWops``` which works with STL streams
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* ```AudioDevice``` and ```Texture``` ```LockHandle```s now have empty constructors and may be initialized after construction
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* ```RWops``` ```(Read|Write)(LE|BE)(16|32|64)``` methods
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* pkg-config file
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### Changed
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* Plain ```ContainerRWops``` is now able to work with both const and mutable containers
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* Audio callback is now tied to ```AudioDevice```, not ```AudioSpec```, which is cleaner and easier to use
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### Removed
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* ```ConstContainerRWops``` which is no longer needed
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### Fixed
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* Exception safety when changing audio callback
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* Made ```-Werror``` flag conditional for user convenience
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## 0.3.0 - 2014-11-30
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### Added
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* [SDL audio](https://wiki.libsdl.org/CategoryAudio) functionality
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### Fixed
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* Proper self-assignment handling in move assignment operators
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## 0.2.0 - 2014-11-25
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### Added
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* Getters for ```Texture``` properties: ```Texture::GetWidth()```, ```Texture::GetHeight()```, ```Texture::GetFormat()```, ```Texture::GetAccess()```
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* ```Texture``` locking
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* New ```Rect``` method ```Rect::Contains()``` to check if it contains a ```Point```
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## 0.1.1 - 2014-09-09
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### Added
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* Installation
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* Library version
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## 0.1.0 - 2014-09-05
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### Added
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* [SDL2_image](https://www.libsdl.org/projects/SDL_image/) support
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* ```RWops``` support
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* New ```Renderer``` methods: ```Renderer::SetClipRect()```, ```Renderer::SetScale()```, ```Renderer::SetViewport()```, ```Renderer::TargetSupported()```
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* New ```SDL``` methods: ```SDL::WasInit()```, ```SDL::InitSubsystem()```, ```SDL::QuitSubSystem()```
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* Basic MSVC support
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* Arithmetic operators for ```Point```
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### Fixed
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* GUI tests which are sensible to OpenGL implementation-specific behavior are no longer fatal
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## 0.0.2 - 2014-02-11
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### Added
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* Unit tests
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* New ```Window``` methods: ```Window::GetSize()```, ```Window::GetWidth()```, ```Window::GetHeight()```, ```Window::SetTitle()```
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* New ```Renderer``` method: ```Renderer::ReadPixels()```
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* ```Point``` and ```Rect``` setters and comparison operators
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## 0.0.1 - 2014-02-01
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### Added
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* Initial release supporting basic ```Window```, ```Renderer```, ```Texture```, ```Rect``` and ```Point``` handling
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