Add move AudioDevice tests

This commit is contained in:
Dmitry Marakasov 2016-02-03 00:28:31 +03:00
parent 62ea64d28d
commit 4c8d854c9c

View File

@ -26,39 +26,70 @@ BEGIN_TEST(int, char*[])
MOVE_TEST(AudioDevice, device, Get, 0)
{
// Default state
EXPECT_TRUE(device.GetStatus(), SDL_AUDIO_PAUSED);
EXPECT_TRUE(callback_requests == 0);
long saved_reqs1 = callback_requests;
long saved_reqs = callback_requests;
// Unpause
device.Pause(false);
EXPECT_TRUE(device.GetStatus(), SDL_AUDIO_PLAYING);
SDL_Delay(1000);
EXPECT_TRUE(callback_requests > saved_reqs1);
EXPECT_TRUE(callback_requests > saved_reqs);
// Pause
device.Pause(true);
EXPECT_TRUE(device.GetStatus(), SDL_AUDIO_PLAYING);
long saved_reqs2 = callback_requests;
saved_reqs = callback_requests;
SDL_Delay(1000);
EXPECT_TRUE(callback_requests == saved_reqs2);
EXPECT_TRUE(callback_requests == saved_reqs);
device.Pause(false);
long saved_reqs3;
{
// Lock
AudioDevice::LockHandle lock = device.Lock();
saved_reqs3 = callback_requests;
saved_reqs = callback_requests;
SDL_Delay(1000);
EXPECT_TRUE(callback_requests == saved_reqs3);
EXPECT_TRUE(callback_requests == saved_reqs);
{
// Recursive lock
AudioDevice::LockHandle lock1(lock);
AudioDevice::LockHandle lock2, lock4;
lock2 = lock1;
AudioDevice::LockHandle lock3(std::move(lock1));
lock4 = std::move(lock2);
SDL_Delay(1000);
}
SDL_Delay(1000);
EXPECT_TRUE(callback_requests == saved_reqs);
}
EXPECT_TRUE(callback_requests > saved_reqs3);
// Unlocked
SDL_Delay(1000);
EXPECT_TRUE(callback_requests > saved_reqs);
// Change callback
device.ChangeCallback([&callback_requests](Uint8* stream, int len) {
std::fill(stream, stream + len, 0);
--callback_requests;
});
saved_reqs = callback_requests;
SDL_Delay(1000);
EXPECT_TRUE(callback_requests < saved_reqs);
}
END_TEST()