mirror of
https://github.com/libSDL2pp/libSDL2pp.git
synced 2025-09-08 06:48:56 -04:00
Merge 9986e488e972b84504ed8381ed0703aa3545ea45 into b00d3b9eb98be4fa2eca7ae9d88f96d28796e4f0
This commit is contained in:
commit
55a8ec41ce
@ -87,6 +87,7 @@ set(LIBRARY_SOURCES
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SDL2pp/AudioLock.cc
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SDL2pp/AudioLock.cc
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SDL2pp/AudioSpec.cc
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SDL2pp/AudioSpec.cc
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SDL2pp/Color.cc
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SDL2pp/Color.cc
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SDL2pp/Display.cc
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SDL2pp/Exception.cc
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SDL2pp/Exception.cc
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SDL2pp/Point.cc
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SDL2pp/Point.cc
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SDL2pp/RWops.cc
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SDL2pp/RWops.cc
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@ -106,6 +107,7 @@ set(LIBRARY_HEADERS
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SDL2pp/AudioSpec.hh
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SDL2pp/AudioSpec.hh
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SDL2pp/Color.hh
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SDL2pp/Color.hh
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SDL2pp/ContainerRWops.hh
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SDL2pp/ContainerRWops.hh
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SDL2pp/Display.hh
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SDL2pp/Exception.hh
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SDL2pp/Exception.hh
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SDL2pp/Optional.hh
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SDL2pp/Optional.hh
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SDL2pp/Point.hh
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SDL2pp/Point.hh
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70
SDL2pp/Display.cc
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70
SDL2pp/Display.cc
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@ -0,0 +1,70 @@
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/*
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libSDL2pp - C++11 bindings/wrapper for SDL2
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Copyright (C) 2017 Vraiment <jemc44@gmail.com>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include <SDL2pp/Display.hh>
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#include <SDL2pp/Exception.hh>
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#include <SDL_video.h>
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using std::string;
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namespace SDL2pp {
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Rect GetDisplayBounds(int displayIndex) {
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Rect result;
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if (SDL_GetDisplayBounds(displayIndex, &result) < 0) {
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throw Exception("SDL_GetDisplayBounds");
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}
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return result;
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}
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string GetDisplayName(int displayIndex) {
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const char* name = SDL_GetDisplayName(displayIndex);
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if (name == nullptr) {
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throw Exception("SDL_GetDisplayName");
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}
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return string{name};
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}
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#if SDL_VERSION_ATLEAST(2, 0, 4)
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DPI GetDisplayDPI(int displayIndex) {
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float diagonal = 0, horizontal = 0, vertical = 0;
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if (SDL_GetDisplayDPI(displayIndex, &diagonal, &horizontal, &vertical) < 0) {
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throw Exception("SDL_GetDisplayDPI");
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}
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return DPI{diagonal, horizontal, vertical};
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}
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#endif
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#if SDL_VERSION_ATLEAST(2, 0, 5)
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Rect GetDisplayUsableBounds(int displayIndex) {
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Rect result;
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if (SDL_GetDisplayUsableBounds(displayIndex, &result) < 0) {
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throw Exception("SDL_GetDisplayUsableBounds");
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}
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return result;
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}
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#endif
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}
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149
SDL2pp/Display.hh
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149
SDL2pp/Display.hh
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@ -0,0 +1,149 @@
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/*
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libSDL2pp - C++11 bindings/wrapper for SDL2
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Copyright (C) 2017 Vraiment <jemc44@gmail.com>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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|
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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|
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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|
appreciated but is not required.
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|
2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL2PP_DISPLAY_HH
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#define SDL2PP_DISPLAY_HH
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#include <SDL2pp/Export.hh>
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#include <SDL_version.h>
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#include <SDL2pp/Rect.hh>
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#include <string>
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namespace SDL2pp {
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////////////////////////////////////////////////////////////
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/// \brief Gets the area of a given display
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///
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/// This function retrieves an rectangle with the area of
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/// the given display, with the initial display being located
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/// at (0,0). This function does not takes into account space
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/// that is not usable, like OS X's menu bar.
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///
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/// \ingroup graphics
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///
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/// \headerfile SDL2pp/Display.hh
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///
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/// \param[in] displayIndex The display to retrieve the area
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///
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/// \returns A rectangle with area of the given display
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///
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/// \throws SDL2pp::Exception
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///
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/// \see https://wiki.libsdl.org/SDL_GetDisplayBounds
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///
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////////////////////////////////////////////////////////////
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SDL2PP_EXPORT Rect GetDisplayBounds(int displayIndex);
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////////////////////////////////////////////////////////////
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/// \brief Gets the name of a given display
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///
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/// \ingroup graphics
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///
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/// \headerfile SDL2pp/Display.hh
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///
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/// \param[in] displayIndex The display to retrieve its name
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///
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/// \returns A string with the name of the given display
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///
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/// \throws SDL2pp::Exception
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///
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/// \see https://wiki.libsdl.org/SDL_GetDisplayName
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///
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////////////////////////////////////////////////////////////
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SDL2PP_EXPORT std::string GetDisplayName(int displayIndex);
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#if SDL_VERSION_ATLEAST(2, 0, 4)
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////////////////////////////////////////////////////////////
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/// \brief Read-only struct to store DPI information of a display
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///
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/// \ingroup graphics
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///
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/// \headerfile SDL2pp/Display.hh
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///
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////////////////////////////////////////////////////////////
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struct SDL2PP_EXPORT DPI {
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////////////////////////////////////////////////////////////
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/// \brief The diagonal DPI of the display
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///
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////////////////////////////////////////////////////////////
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const float Diagonal;
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////////////////////////////////////////////////////////////
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/// \brief The horizontal DPI of the display
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///
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////////////////////////////////////////////////////////////
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const float Horizontal;
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////////////////////////////////////////////////////////////
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/// \brief The vertical DPI of the display
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///
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////////////////////////////////////////////////////////////
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const float Vertical;
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};
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////////////////////////////////////////////////////////////
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/// \brief Gets the dots/pixels per inch of a given display
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///
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/// \ingroup graphics
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///
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/// \headerfile SDL2pp/Display.hh
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///
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/// \param[in] displayIndex The display to retrieve the DPI
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///
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/// \returns A DPI object with the dpi values for the given display
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///
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/// \throws SDL2pp::Exception
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///
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/// \see https://wiki.libsdl.org/SDL_GetDisplayDPI
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///
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////////////////////////////////////////////////////////////
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SDL2PP_EXPORT DPI GetDisplayDPI(int displayIndex);
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#endif
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#if SDL_VERSION_ATLEAST(2, 0, 5)
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////////////////////////////////////////////////////////////
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/// \brief Gets the usable desktop area of a given display
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///
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/// This function retrieves an rectangle with the usable area
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/// of the given display, with the initial display being
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/// located at (0,0). This function does takes into account
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/// space that is not usable, like OS X's menu bar, removing it
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/// and returning the actual usable area.
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///
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/// \ingroup graphics
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///
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/// \headerfile SDL2pp/Display.hh
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///
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/// \param[in] displayIndex The display to retrieve the usable area
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///
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/// \returns A rectangle with the usable area of the given display
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///
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/// \throws SDL2pp::Exception
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///
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/// \see https://wiki.libsdl.org/SDL_GetDisplayUsableBounds
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///
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////////////////////////////////////////////////////////////
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SDL2PP_EXPORT Rect GetDisplayUsableBounds(int displayIndex);
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#endif
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}
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#endif
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@ -60,6 +60,7 @@
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/// \ingroup graphics
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/// \ingroup graphics
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///
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///
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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#include <SDL2pp/Display.hh>
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#include <SDL2pp/Window.hh>
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#include <SDL2pp/Window.hh>
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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