Create SDLMixer class skeleton

This commit is contained in:
Vladimir Gamalian 2015-07-14 14:15:18 +07:00 committed by Dmitry Marakasov
parent 4660fbf7c5
commit 5c1bf3e6cf
2 changed files with 181 additions and 0 deletions

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SDL2pp/SDLMixer.cc Normal file
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/*
libSDL2pp - C++11 bindings/wrapper for SDL2
Copyright (C) 2014-2015 Dmitry Marakasov <amdmi3@amdmi3.ru>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include <SDL2/SDL_mixer.h>
#include <SDL2pp/SDLMixer.hh>
#include <SDL2pp/Exception.hh>
namespace SDL2pp {
SDLMixer::SDLMixer(int flags) {
if ((IMG_Init(flags) & flags) != flags)
throw Exception("IMG_Init");
}
SDLMixer::~SDLMixer() {
IMG_Quit();
}
int SDLMixer::InitMore(int flags) {
int ret;
if (((ret = IMG_Init(flags)) & flags) != flags)
throw Exception("IMG_Init");
return ret;
}
int SDLMixer::GetInitFlags() {
return IMG_Init(0);
}
}

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/*
libSDL2pp - C++11 bindings/wrapper for SDL2
Copyright (C) 2014-2015 Dmitry Marakasov <amdmi3@amdmi3.ru>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL2PP_SDLMIXER_HH
#define SDL2PP_SDLMIXER_HH
namespace SDL2pp {
////////////////////////////////////////////////////////////
/// \brief Object taking care of SDL_mixer library initialization and deinitialization
///
/// \ingroup mixer
///
/// \headerfile SDL2pp/SDLMixer.hh
///
/// Though it's possible to use SDL_mixer without initializing it,
/// library provides initialization/deinitialization functions to
/// be able to preload libraries for specific file format support
/// (png, jpeg or tiff) beforehand. In SDL2pp, this is handled by
/// this class.
///
/// Usage example:
/// \code
/// int main() {
/// SDL2pp::SDL sdl(SDL_INIT_VIDEO);
/// SDL2pp::SDLMixer mixer(IMG_INIT_PNG);
///
/// // use SDL_mixer functions
/// SDL2pp::Texture t("/path/to/file.png");
///
/// // SDL_mixer library is automatically deinitialized before exit
/// return 0;
/// }
/// \endcode
///
////////////////////////////////////////////////////////////
class SDLMixer {
public:
////////////////////////////////////////////////////////////
/// \brief Initializes SDL_mixer library
///
/// \param[in] flags Flags to pass to IMG_Init()
///
/// \throws SDL2pp::Exception
///
/// \see TODO:
///
////////////////////////////////////////////////////////////
SDLMixer(int flags = 0);
////////////////////////////////////////////////////////////
/// \brief Destructor, deinitializes SDL_mixer library
///
/// \see TODO:
///
////////////////////////////////////////////////////////////
virtual ~SDLMixer();
////////////////////////////////////////////////////////////
/// \brief Try to init more SDL_mixer formats
///
/// \param[in] flags Flags to pass to IMG_Init()
///
/// \throws SDL2pp::Exception
///
/// \see TODO:
///
////////////////////////////////////////////////////////////
int InitMore(int flags);
////////////////////////////////////////////////////////////
/// \brief Get mask of initialized SDL_mixer formats
///
/// \see TODO:
///
////////////////////////////////////////////////////////////
int GetInitFlags();
////////////////////////////////////////////////////////////
/// \brief Deleted copy constructor
///
/// This class is not copyable
///
////////////////////////////////////////////////////////////
SDLMixer(const SDLMixer& other) = delete;
////////////////////////////////////////////////////////////
/// \brief Deleted assignment operator
///
/// This class is not copyable
///
////////////////////////////////////////////////////////////
SDLMixer& operator=(const SDLMixer& other) = delete;
////////////////////////////////////////////////////////////
/// \brief Deleted move constructor
///
/// This class is not movable
///
////////////////////////////////////////////////////////////
SDLMixer(SDLMixer&& other) = delete;
////////////////////////////////////////////////////////////
/// \brief Deleted move assignment operator
///
/// This class is not movable
///
////////////////////////////////////////////////////////////
SDLMixer& operator=(SDLMixer&& other) = delete;
};
}
#endif