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Create SDLMixer class skeleton
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SDL2pp/SDLMixer.cc
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49
SDL2pp/SDLMixer.cc
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/*
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libSDL2pp - C++11 bindings/wrapper for SDL2
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Copyright (C) 2014-2015 Dmitry Marakasov <amdmi3@amdmi3.ru>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include <SDL2/SDL_mixer.h>
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#include <SDL2pp/SDLMixer.hh>
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#include <SDL2pp/Exception.hh>
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namespace SDL2pp {
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SDLMixer::SDLMixer(int flags) {
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if ((IMG_Init(flags) & flags) != flags)
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throw Exception("IMG_Init");
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}
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SDLMixer::~SDLMixer() {
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IMG_Quit();
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}
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int SDLMixer::InitMore(int flags) {
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int ret;
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if (((ret = IMG_Init(flags)) & flags) != flags)
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throw Exception("IMG_Init");
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return ret;
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}
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int SDLMixer::GetInitFlags() {
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return IMG_Init(0);
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}
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}
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132
SDL2pp/SDLMixer.hh
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132
SDL2pp/SDLMixer.hh
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/*
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libSDL2pp - C++11 bindings/wrapper for SDL2
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Copyright (C) 2014-2015 Dmitry Marakasov <amdmi3@amdmi3.ru>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL2PP_SDLMIXER_HH
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#define SDL2PP_SDLMIXER_HH
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namespace SDL2pp {
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////////////////////////////////////////////////////////////
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/// \brief Object taking care of SDL_mixer library initialization and deinitialization
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///
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/// \ingroup mixer
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///
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/// \headerfile SDL2pp/SDLMixer.hh
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///
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/// Though it's possible to use SDL_mixer without initializing it,
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/// library provides initialization/deinitialization functions to
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/// be able to preload libraries for specific file format support
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/// (png, jpeg or tiff) beforehand. In SDL2pp, this is handled by
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/// this class.
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///
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/// Usage example:
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/// \code
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/// int main() {
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/// SDL2pp::SDL sdl(SDL_INIT_VIDEO);
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/// SDL2pp::SDLMixer mixer(IMG_INIT_PNG);
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///
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/// // use SDL_mixer functions
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/// SDL2pp::Texture t("/path/to/file.png");
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///
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/// // SDL_mixer library is automatically deinitialized before exit
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/// return 0;
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/// }
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/// \endcode
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///
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////////////////////////////////////////////////////////////
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class SDLMixer {
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public:
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////////////////////////////////////////////////////////////
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/// \brief Initializes SDL_mixer library
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///
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/// \param[in] flags Flags to pass to IMG_Init()
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///
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/// \throws SDL2pp::Exception
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///
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/// \see TODO:
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///
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////////////////////////////////////////////////////////////
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SDLMixer(int flags = 0);
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////////////////////////////////////////////////////////////
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/// \brief Destructor, deinitializes SDL_mixer library
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///
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/// \see TODO:
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///
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////////////////////////////////////////////////////////////
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virtual ~SDLMixer();
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////////////////////////////////////////////////////////////
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/// \brief Try to init more SDL_mixer formats
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///
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/// \param[in] flags Flags to pass to IMG_Init()
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///
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/// \throws SDL2pp::Exception
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///
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/// \see TODO:
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///
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////////////////////////////////////////////////////////////
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int InitMore(int flags);
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////////////////////////////////////////////////////////////
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/// \brief Get mask of initialized SDL_mixer formats
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///
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/// \see TODO:
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///
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////////////////////////////////////////////////////////////
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int GetInitFlags();
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////////////////////////////////////////////////////////////
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/// \brief Deleted copy constructor
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///
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/// This class is not copyable
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///
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////////////////////////////////////////////////////////////
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SDLMixer(const SDLMixer& other) = delete;
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////////////////////////////////////////////////////////////
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/// \brief Deleted assignment operator
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///
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/// This class is not copyable
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///
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////////////////////////////////////////////////////////////
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SDLMixer& operator=(const SDLMixer& other) = delete;
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////////////////////////////////////////////////////////////
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/// \brief Deleted move constructor
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///
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/// This class is not movable
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///
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////////////////////////////////////////////////////////////
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SDLMixer(SDLMixer&& other) = delete;
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////////////////////////////////////////////////////////////
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/// \brief Deleted move assignment operator
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///
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/// This class is not movable
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///
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////////////////////////////////////////////////////////////
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SDLMixer& operator=(SDLMixer&& other) = delete;
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};
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}
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#endif
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