mirror of
https://github.com/libSDL2pp/libSDL2pp.git
synced 2025-08-03 19:05:59 -04:00
Implement surface locking
This commit is contained in:
parent
7b9f951eff
commit
607e9e09d0
@ -99,6 +99,7 @@ SET(LIBRARY_SOURCES
|
||||
SDL2pp/Renderer.cc
|
||||
SDL2pp/SDL.cc
|
||||
SDL2pp/Surface.cc
|
||||
SDL2pp/SurfaceLock.cc
|
||||
SDL2pp/Texture.cc
|
||||
SDL2pp/TextureLock.cc
|
||||
SDL2pp/Wav.cc
|
||||
|
@ -59,4 +59,8 @@ SDL_Surface* Surface::Get() const {
|
||||
return surface_;
|
||||
}
|
||||
|
||||
Surface::LockHandle Surface::Lock() {
|
||||
return LockHandle(this);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -25,6 +25,7 @@
|
||||
#include <SDL2/SDL_stdinc.h>
|
||||
|
||||
struct SDL_Surface;
|
||||
struct SDL_PixelFormat;
|
||||
|
||||
namespace SDL2pp {
|
||||
|
||||
@ -43,6 +44,102 @@ class Surface {
|
||||
private:
|
||||
SDL_Surface* surface_; ///< Contained SDL_Texture structure
|
||||
|
||||
public:
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief SDL2pp::Surface lock
|
||||
/// \ingroup rendering
|
||||
///
|
||||
/// \details
|
||||
/// For direct pixel access, SDL surface may need to be locked.
|
||||
/// This class represents the lock and controls its lifetime
|
||||
/// as the lock is released as soon as LockHandle is destroyed.
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class LockHandle {
|
||||
friend class Surface;
|
||||
private:
|
||||
Surface* surface_; ///< SDL2pp::Surface this lock belongs to
|
||||
|
||||
private:
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Create lock for specific SDL2pp::Texture
|
||||
///
|
||||
/// \throws STL2pp::Exception
|
||||
///
|
||||
/// \see http://wiki.libsdl.org/SDL_LockSurface
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
LockHandle(Surface* surface);
|
||||
|
||||
public:
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Create no-op lock
|
||||
///
|
||||
/// \details
|
||||
/// This may be initialized with real lock later with move
|
||||
/// assignment operator
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
LockHandle();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Destructor
|
||||
///
|
||||
/// \details
|
||||
/// Releases the lock
|
||||
///
|
||||
/// \see http://wiki.libsdl.org/SDL_UnlockSurface
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
~LockHandle();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Move constructor
|
||||
///
|
||||
/// \param other SDL2pp::Surface::LockHandle to move data from
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
LockHandle(LockHandle&& other) noexcept;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Move assignment operator
|
||||
///
|
||||
/// \param other SDL2pp::Surface::LockHandle to move data from
|
||||
///
|
||||
/// \returns Reference to self
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
LockHandle& operator=(LockHandle&& other) noexcept;
|
||||
|
||||
// Deleted copy constructor and assignment
|
||||
LockHandle(const LockHandle& other) = delete;
|
||||
LockHandle& operator=(const LockHandle& other) = delete;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get pointer to raw pixel data of locked region
|
||||
///
|
||||
/// \returns Pointer to raw pixel data of locked region
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void* GetPixels() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get pitch of locked pixel data
|
||||
///
|
||||
/// \returns Number of bytes in a row of pixel data, including
|
||||
/// padding between lines
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
int GetPitch() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get pixel format of the surface
|
||||
///
|
||||
/// \returns Format of the pixels stored in the surface
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
const SDL_PixelFormat& GetFormat() const;
|
||||
};
|
||||
public:
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Create RGB surface
|
||||
@ -120,6 +217,18 @@ public:
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SDL_Surface* Get() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Lock surface for direct pixel access
|
||||
///
|
||||
/// \return Lock handle used to access pixel data and to control lock lifetime
|
||||
///
|
||||
/// \throws SDL2pp::Exception
|
||||
///
|
||||
/// \see http://wiki.libsdl.org/SDL_LockSurface
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
LockHandle Lock();
|
||||
};
|
||||
|
||||
}
|
||||
|
79
SDL2pp/SurfaceLock.cc
Normal file
79
SDL2pp/SurfaceLock.cc
Normal file
@ -0,0 +1,79 @@
|
||||
/*
|
||||
libSDL2pp - C++11 bindings/wrapper for SDL2
|
||||
Copyright (C) 2014 Dmitry Marakasov <amdmi3@amdmi3.ru>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include <SDL2/SDL_surface.h>
|
||||
|
||||
#include <SDL2pp/Exception.hh>
|
||||
|
||||
#include <SDL2pp/Surface.hh>
|
||||
|
||||
namespace SDL2pp {
|
||||
|
||||
Surface::LockHandle::LockHandle() : surface_(nullptr) {
|
||||
}
|
||||
|
||||
Surface::LockHandle::LockHandle(Surface* surface) : surface_(surface) {
|
||||
if (SDL_MUSTLOCK(surface_->Get())) {
|
||||
if (SDL_LockSurface(surface_->Get()))
|
||||
throw Exception("SDL_LockSurface failed");
|
||||
}
|
||||
}
|
||||
|
||||
Surface::LockHandle::LockHandle(Surface::LockHandle&& other) noexcept : surface_(other.surface_) {
|
||||
other.surface_ = nullptr;
|
||||
}
|
||||
|
||||
Surface::LockHandle& Surface::LockHandle::operator=(Surface::LockHandle&& other) noexcept {
|
||||
if (&other == this)
|
||||
return *this;
|
||||
|
||||
if (surface_ != nullptr) {
|
||||
if (SDL_MUSTLOCK(surface_->Get()))
|
||||
SDL_UnlockSurface(surface_->Get());
|
||||
}
|
||||
|
||||
surface_ = other.surface_;
|
||||
|
||||
other.surface_ = nullptr;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
Surface::LockHandle::~LockHandle() {
|
||||
if (surface_ != nullptr) {
|
||||
if (SDL_MUSTLOCK(surface_->Get()))
|
||||
SDL_UnlockSurface(surface_->Get());
|
||||
}
|
||||
}
|
||||
|
||||
void* Surface::LockHandle::GetPixels() const {
|
||||
return surface_->Get()->pixels;
|
||||
}
|
||||
|
||||
int Surface::LockHandle::GetPitch() const {
|
||||
return surface_->Get()->pitch;
|
||||
}
|
||||
|
||||
const SDL_PixelFormat& Surface::LockHandle::GetFormat() const {
|
||||
return *surface_->Get()->format;
|
||||
}
|
||||
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user