diff --git a/README.md b/README.md index 34d521b..40b51f1 100644 --- a/README.md +++ b/README.md @@ -46,7 +46,7 @@ try { sprite1.Update(Rect(0, 0, 16, 16), pixels, 16 * 4); // Most setter methods are chainable - renderer.SetLogicalSize(640, 480).SetRenderColor(0, 16, 32).Clear(); + renderer.SetLogicalSize(640, 480).SetDrawColor(0, 16, 32).Clear(); // Also note a safe way to specify null rects and points renderer.Copy(sprite1, NullOpt, NullOpt); @@ -251,6 +251,7 @@ Projects using libSDL2pp: * [neopedersia](https://github.com/vladimirgamalian/neopedersia) - Nexus Wars style game * [OpenDaed](https://github.com/AMDmi3/opendaed) - Libre reimplementation of The Daedalus Encounter game * [OpenStrike](https://github.com/AMDmi3/openstrike) - Libre reimplementation of Jungle and Desert Strike games +* [osmview](https://bitbucket.org/ipopov/osmview) - Desktop OpenStreetMap viewer * [planetonomy](https://github.com/AMDmi3/planetonomy) - Old-school platformer/exploration game with CGA graphics ## WWW ## @@ -267,7 +268,9 @@ Projects using libSDL2pp: * [Aargonian](https://github.com/Aargonian) * [Carl Schwope](https://github.com/Lowest0ne) * [Carsten Elton Sorensen](https://github.com/csoren) +* [Ilya Popov](https://github.com/ilyapopov) * [kumar8600](https://github.com/kumar8600) +* [ooxi](https://github.com/ooxi) * [Vladimir Gamalian](https://github.com/vladimirgamalian) ## License ## diff --git a/SDL2pp/Font.hh b/SDL2pp/Font.hh index a273de2..ef0aa99 100644 --- a/SDL2pp/Font.hh +++ b/SDL2pp/Font.hh @@ -456,7 +456,7 @@ public: //////////////////////////////////////////////////////////// /// \brief Get glyph metrics of the UNICODE char /// - /// \param[out] ch UNICODE char to get the glyph metrics for + /// \param[in] ch UNICODE char to get the glyph metrics for /// \param[out] minx Variable to store the returned minimum X offset into /// \param[out] maxx Variable to store the returned maximum X offset into /// \param[out] miny Variable to store the returned minimum Y offset into