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https://github.com/libSDL2pp/libSDL2pp.git
synced 2025-08-04 03:15:59 -04:00
Move most other Point methods to the header to allow inlining
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5a55e91987
commit
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@ -25,72 +25,6 @@
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namespace SDL2pp {
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Point& Point::SetX(int nx) {
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x = nx;
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return *this;
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}
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Point& Point::SetY(int ny) {
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y = ny;
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return *this;
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}
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Point& Point::operator+=(const Point& other) {
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x += other.x;
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y += other.y;
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return *this;
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}
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Point& Point::operator-=(const Point& other) {
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x -= other.x;
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y -= other.y;
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return *this;
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}
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Point& Point::operator/=(int value) {
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x /= value;
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y /= value;
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return *this;
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}
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Point& Point::operator/=(const Point& other) {
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x /= other.x;
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y /= other.y;
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return *this;
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}
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Point& Point::operator%=(int value) {
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x %= value;
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y %= value;
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return *this;
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}
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Point& Point::operator%=(const Point& other) {
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x %= other.x;
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y %= other.y;
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return *this;
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}
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Point& Point::operator*=(int value) {
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x *= value;
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y *= value;
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return *this;
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}
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Point& Point::operator*=(const Point& other) {
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x *= other.x;
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y *= other.y;
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return *this;
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}
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Point Point::GetClamped(const Rect& rect) const {
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Point p = *this;
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p.Clamp(rect);
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@ -145,7 +145,10 @@ public:
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/// \returns Reference to self
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///
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////////////////////////////////////////////////////////////
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Point& SetX(int nx);
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Point& SetX(int nx) {
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x = nx;
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return *this;
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}
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////////////////////////////////////////////////////////////
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/// \brief Get Y coordinate of the point
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@ -165,7 +168,10 @@ public:
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/// \returns Reference to self
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///
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////////////////////////////////////////////////////////////
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Point& SetY(int ny);
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Point& SetY(int ny) {
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y = ny;
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return *this;
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}
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////////////////////////////////////////////////////////////
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/// \brief Get point's memberwise negation
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@ -291,7 +297,11 @@ public:
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/// \returns Reference to self
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///
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////////////////////////////////////////////////////////////
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Point& operator+=(const Point& other);
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Point& operator+=(const Point& other) {
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x += other.x;
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y += other.y;
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return *this;
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}
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////////////////////////////////////////////////////////////
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/// \brief Memberwise subtract another point
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@ -301,7 +311,11 @@ public:
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/// \returns Reference to self
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///
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////////////////////////////////////////////////////////////
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Point& operator-=(const Point& other);
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Point& operator-=(const Point& other) {
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x -= other.x;
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y -= other.y;
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return *this;
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}
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////////////////////////////////////////////////////////////
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/// \brief Memberwise divide by an integer
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@ -311,17 +325,25 @@ public:
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/// \returns Reference to self
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///
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////////////////////////////////////////////////////////////
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Point& operator/=(int value);
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Point& operator/=(int value) {
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x /= value;
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y /= value;
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return *this;
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}
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////////////////////////////////////////////////////////////
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/// \brief Memberwise divide by another point
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///////////////////////////////////////////////////////////
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/// nbrief Memberwise divide by another point
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///
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/// \param[in] other Divisor
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///
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/// \returns Reference to self
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///
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////////////////////////////////////////////////////////////
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Point& operator/=(const Point& other);
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Point& operator/=(const Point& other) {
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x /= other.x;
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y /= other.y;
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return *this;
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}
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////////////////////////////////////////////////////////////
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/// \brief Memberwise remainder from division by an integer
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@ -331,7 +353,11 @@ public:
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/// \returns Reference to self
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///
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////////////////////////////////////////////////////////////
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Point& operator%=(int value);
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Point& operator%=(int value) {
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x %= value;
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y %= value;
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return *this;
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}
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////////////////////////////////////////////////////////////
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/// \brief Memberwise remainder from division by another
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@ -342,7 +368,11 @@ public:
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/// \returns Reference to self
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///
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////////////////////////////////////////////////////////////
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Point& operator%=(const Point& other);
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Point& operator%=(const Point& other) {
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x %= other.x;
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y %= other.y;
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return *this;
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}
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////////////////////////////////////////////////////////////
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/// \brief Memberwise multiply by an integer
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@ -352,7 +382,11 @@ public:
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/// \returns Reference to self
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///
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////////////////////////////////////////////////////////////
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Point& operator*=(int value);
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Point& operator*=(int value) {
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x *= value;
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y *= value;
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return *this;
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}
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////////////////////////////////////////////////////////////
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/// \brief Memberwise multiply by another point
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@ -362,7 +396,11 @@ public:
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/// \returns Reference to self
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///
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////////////////////////////////////////////////////////////
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Point& operator*=(const Point& other);
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Point& operator*=(const Point& other) {
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x *= other.x;
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y *= other.y;
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return *this;
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}
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////////////////////////////////////////////////////////////
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/// \brief Get a point with coordinates modified so it fits
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