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Provide default argument for Texture::Lock()
Unlike 3dd739d, correctly
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@ -28,6 +28,7 @@
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#include <SDL2/SDL_blendmode.h>
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#include <SDL2/SDL_blendmode.h>
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#include <SDL2pp/Optional.hh>
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#include <SDL2pp/Optional.hh>
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#include <SDL2pp/Rect.hh>
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#include <SDL2pp/Config.hh>
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#include <SDL2pp/Config.hh>
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struct SDL_Texture;
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struct SDL_Texture;
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@ -88,7 +89,7 @@ public:
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void SetAlphaMod(Uint8 alpha = 255);
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void SetAlphaMod(Uint8 alpha = 255);
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void SetColorMod(Uint8 r = 255, Uint8 g = 255, Uint8 b = 255);
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void SetColorMod(Uint8 r = 255, Uint8 g = 255, Uint8 b = 255);
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LockHandle Lock(const Optional<Rect>& rect);
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LockHandle Lock(const Optional<Rect>& rect = NullOpt);
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Uint32 GetFormat() const;
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Uint32 GetFormat() const;
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int GetAccess() const;
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int GetAccess() const;
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