Don't use deprecated method

This commit is contained in:
Dmitry Marakasov 2015-01-12 22:27:16 +03:00
parent 0f1dd26ebd
commit 6e6f8d1a6f

View File

@ -1,6 +1,6 @@
/*
libSDL2pp - C++11 bindings/wrapper for SDL2
Copyright (C) 2013-2014 Dmitry Marakasov <amdmi3@amdmi3.ru>
Copyright (C) 2013-2015 Dmitry Marakasov <amdmi3@amdmi3.ru>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -54,7 +54,7 @@ int Run() {
// Necessary checks according to SDL docs
SDL_RendererInfo ri;
render.GetInfo(&ri);
render.GetInfo(ri);
if (!(ri.flags & SDL_RENDERER_TARGETTEXTURE)) {
std::cerr << "Sorry, your renderer doesn't support texture targets" << std::endl;