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https://github.com/libSDL2pp/libSDL2pp.git
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Add SetTitle, use std::string for window title
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c89ec85164
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@ -26,8 +26,8 @@
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namespace SDL2pp {
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Window::Window(const char* title, int x, int y, int w, int h, Uint32 flags) {
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if ((window_ = SDL_CreateWindow(title, x, y, w, h, flags)) == nullptr)
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Window::Window(const std::string& title, int x, int y, int w, int h, Uint32 flags) {
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if ((window_ = SDL_CreateWindow(title.c_str(), x, y, w, h, flags)) == nullptr)
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throw Exception("SDL_CreateWindow failed");
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}
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@ -64,6 +64,10 @@ int Window::GetHeight() const {
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return h;
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}
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void Window::SetTitle(const std::string& title) {
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SDL_SetWindowTitle(window_, title.c_str());
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}
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SDL_Window* Window::Get() const {
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return window_;
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}
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@ -22,6 +22,8 @@
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#ifndef SDL2PP_WINDOW_HH
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#define SDL2PP_WINDOW_HH
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#include <string>
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#include <SDL2/SDL_stdinc.h>
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#include <SDL2pp/Point.hh>
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@ -35,7 +37,7 @@ private:
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SDL_Window* window_;
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public:
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Window(const char* title, int x, int y, int w, int h, Uint32 flags);
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Window(const std::string& title, int x, int y, int w, int h, Uint32 flags);
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virtual ~Window();
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Window(const Window& other) = delete;
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@ -47,6 +49,8 @@ public:
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int GetWidth() const;
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int GetHeight() const;
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void SetTitle(const std::string& title);
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SDL_Window* Get() const;
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};
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