Use more meaningful function names

This commit is contained in:
Dmitry Marakasov 2015-08-30 16:39:06 +03:00
parent 6dd5817471
commit 7916195c15
2 changed files with 10 additions and 10 deletions

View File

@ -93,11 +93,11 @@ int Mixer::FadeInChannel(int channel, const Chunk& chunk, int loops, int ms, int
return chan; return chan;
} }
void Mixer::Pause(int channel) { void Mixer::PauseChannel(int channel) {
Mix_Pause(channel); Mix_Pause(channel);
} }
void Mixer::Resume(int channel) { void Mixer::ResumeChannel(int channel) {
Mix_Resume(channel); Mix_Resume(channel);
} }
@ -117,15 +117,15 @@ void Mixer::ChannelFinished(ChannelFinishedHandler channel_finished) {
Mix_ChannelFinished(channel_finished); Mix_ChannelFinished(channel_finished);
} }
int Mixer::Playing(int channel) const { int Mixer::IsChannelPlaying(int channel) const {
return Mix_Playing(channel); return Mix_Playing(channel);
} }
int Mixer::Paused(int channel) const { int Mixer::IsChannelPaused(int channel) const {
return Mix_Paused(channel); return Mix_Paused(channel);
} }
int Mixer::FadingChannel(int which) const { int Mixer::IsChannelFading(int which) const {
return Mix_FadingChannel(which); return Mix_FadingChannel(which);
} }

View File

@ -254,7 +254,7 @@ public:
/// \see https://www.libsdl.org/projects/SDL_mixer/docs/SDL_mixer.html#SEC32 /// \see https://www.libsdl.org/projects/SDL_mixer/docs/SDL_mixer.html#SEC32
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void Pause(int channel = -1); void PauseChannel(int channel = -1);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Resume a paused channel /// \brief Resume a paused channel
@ -264,7 +264,7 @@ public:
/// \see https://www.libsdl.org/projects/SDL_mixer/docs/SDL_mixer.html#SEC33 /// \see https://www.libsdl.org/projects/SDL_mixer/docs/SDL_mixer.html#SEC33
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void Resume(int channel = -1); void ResumeChannel(int channel = -1);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Stop playing on a channel /// \brief Stop playing on a channel
@ -332,7 +332,7 @@ public:
/// \see https://www.libsdl.org/projects/SDL_mixer/docs/SDL_mixer.html#SEC38 /// \see https://www.libsdl.org/projects/SDL_mixer/docs/SDL_mixer.html#SEC38
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
int Playing(int channel) const; int IsChannelPlaying(int channel) const;
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Get the pause status of a channel /// \brief Get the pause status of a channel
@ -348,7 +348,7 @@ public:
/// \see https://www.libsdl.org/projects/SDL_mixer/docs/SDL_mixer.html#SEC39 /// \see https://www.libsdl.org/projects/SDL_mixer/docs/SDL_mixer.html#SEC39
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
int Paused(int channel) const; int IsChannelPaused(int channel) const;
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Get the fade status of a channel /// \brief Get the fade status of a channel
@ -360,7 +360,7 @@ public:
/// \see https://www.libsdl.org/projects/SDL_mixer/docs/SDL_mixer.html#SEC40 /// \see https://www.libsdl.org/projects/SDL_mixer/docs/SDL_mixer.html#SEC40
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
int FadingChannel(int which) const; int IsChannelFading(int which) const;
// TODO: Groups // TODO: Groups
// TODO: Music // TODO: Music