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Cosmetic fix
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@ -171,7 +171,7 @@ SDL_BlendMode Texture::GetBlendMode() const {
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return mode;
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}
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void Texture::GetColorMod(Uint8& r, Uint8& g, Uint8 &b) const {
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void Texture::GetColorMod(Uint8& r, Uint8& g, Uint8& b) const {
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if (SDL_GetTextureColorMod(texture_, &r, &g, &b) != 0)
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throw Exception("SDL_GetTextureBlendMode failed");
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}
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