diff --git a/examples/audio_sine.cc b/examples/audio_sine.cc index 13724bd..3fb9e53 100644 --- a/examples/audio_sine.cc +++ b/examples/audio_sine.cc @@ -33,15 +33,15 @@ using namespace SDL2pp; int main(int, char*[]) try { SDL sdl(SDL_INIT_AUDIO); - const int samplerate = 48000; - float frequency = 2093.00f; // C7 tone + constexpr int samplerate = 48000; + constexpr float frequency = 2093.00f; // C7 tone int64_t nsample = 0; // Setup audio device, and provide callback which plays sine wave with specified frequency AudioSpec spec(samplerate, AUDIO_S16SYS, 1, 4096); // Open audio device - AudioDevice dev(NullOpt, 0, spec, [&nsample, frequency, samplerate](Uint8* stream, int len) { + AudioDevice dev(NullOpt, 0, spec, [&nsample](Uint8* stream, int len) { // fill provided buffer with sine wave for (Uint8* ptr = stream; ptr < stream + len; ptr += 2) *(Uint16*)ptr = (Uint16)(32766.0f * sin(nsample++ / (float)samplerate * frequency));