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Mark const method as such
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@ -223,7 +223,7 @@ void Renderer::SetViewport(const Optional<Rect>& rect) {
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throw Exception("SDL_RenderSetViewport failed");
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throw Exception("SDL_RenderSetViewport failed");
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}
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}
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bool Renderer::TargetSupported() {
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bool Renderer::TargetSupported() const {
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return SDL_RenderTargetSupported(renderer_) == SDL_TRUE;
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return SDL_RenderTargetSupported(renderer_) == SDL_TRUE;
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}
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}
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@ -538,7 +538,7 @@ public:
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/// \see http://wiki.libsdl.org/SDL_RenderTargetSupported
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/// \see http://wiki.libsdl.org/SDL_RenderTargetSupported
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///
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///
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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bool TargetSupported();
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bool TargetSupported() const;
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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/// \brief Get the clip rectangle for the current target
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/// \brief Get the clip rectangle for the current target
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