Merge branch 'master' of github.com:libSDL2pp/libSDL2pp

This commit is contained in:
Dmitry Marakasov 2016-01-26 04:07:04 +03:00
commit a9a71b50b7
8 changed files with 306 additions and 53 deletions

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@ -1,6 +1,6 @@
/*
libSDL2pp - C++11 bindings/wrapper for SDL2
Copyright (C) 2013-2015 Dmitry Marakasov <amdmi3@amdmi3.ru>
Copyright (C) 2013-2016 Dmitry Marakasov <amdmi3@amdmi3.ru>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -367,7 +367,7 @@ public:
/// \see http://wiki.libsdl.org/SDL_SetTextureBlendMode
///
////////////////////////////////////////////////////////////
Texture& SetBlendMode(SDL_BlendMode blendMode);
Texture& SetBlendMode(SDL_BlendMode blendMode = SDL_BLENDMODE_NONE);
////////////////////////////////////////////////////////////
/// \brief Set an additional alpha value multiplied into render copy operations

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@ -1,43 +1,36 @@
ADD_DEFINITIONS(-DTESTDATA_DIR="${PROJECT_SOURCE_DIR}/testdata")
ADD_EXECUTABLE(sprites sprites.cc)
TARGET_LINK_LIBRARIES(sprites ${SDL2PP_LIBRARIES})
ADD_EXECUTABLE(lines lines.cc)
TARGET_LINK_LIBRARIES(lines ${SDL2PP_LIBRARIES})
ADD_EXECUTABLE(rendertarget rendertarget.cc)
TARGET_LINK_LIBRARIES(rendertarget ${SDL2PP_LIBRARIES})
ADD_EXECUTABLE(audio_sine audio_sine.cc)
TARGET_LINK_LIBRARIES(audio_sine ${SDL2PP_LIBRARIES})
ADD_EXECUTABLE(audio_wav audio_wav.cc)
TARGET_LINK_LIBRARIES(audio_wav ${SDL2PP_LIBRARIES})
SET(EXAMPLES
audio_sine
audio_wav
lines
rendertarget
sprites
)
IF(SDL2PP_WITH_IMAGE)
ADD_EXECUTABLE(image image.cc)
TARGET_LINK_LIBRARIES(image ${SDL2PP_LIBRARIES})
ADD_EXECUTABLE(fill fill.cc)
TARGET_LINK_LIBRARIES(fill ${SDL2PP_LIBRARIES})
SET(EXAMPLES ${EXAMPLES}
image
fill
)
ENDIF(SDL2PP_WITH_IMAGE)
IF(SDL2PP_WITH_MIXER)
SET(EXAMPLES ${EXAMPLES}
mixer
mixer_music
mixer_music_sine
mixer_effects
)
ENDIF(SDL2PP_WITH_MIXER)
IF(SDL2PP_WITH_TTF)
ADD_EXECUTABLE(ttf ttf.cc)
TARGET_LINK_LIBRARIES(ttf ${SDL2PP_LIBRARIES})
SET(EXAMPLES ${EXAMPLES}
ttf
)
ENDIF(SDL2PP_WITH_TTF)
IF(SDL2PP_WITH_MIXER)
ADD_EXECUTABLE(mixer mixer.cc)
TARGET_LINK_LIBRARIES(mixer ${SDL2PP_LIBRARIES})
ADD_EXECUTABLE(mixer_music mixer_music.cc)
TARGET_LINK_LIBRARIES(mixer_music ${SDL2PP_LIBRARIES})
ADD_EXECUTABLE(mixer_music_sine mixer_music_sine.cc)
TARGET_LINK_LIBRARIES(mixer_music_sine ${SDL2PP_LIBRARIES})
ADD_EXECUTABLE(mixer_effects mixer_effects.cc)
TARGET_LINK_LIBRARIES(mixer_effects ${SDL2PP_LIBRARIES})
ENDIF(SDL2PP_WITH_MIXER)
FOREACH(EXAMPLE ${EXAMPLES})
ADD_EXECUTABLE(${EXAMPLE} ${EXAMPLE}.cc)
TARGET_LINK_LIBRARIES(${EXAMPLE} ${SDL2PP_LIBRARIES})
ENDFOREACH(EXAMPLE)

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@ -15,9 +15,23 @@ SET(LIVE_TESTS
)
IF(SDL2PP_WITH_MIXER)
SET(LIVE_TESTS ${LIVE_TESTS} live_mixer)
SET(LIVE_TESTS ${LIVE_TESTS}
live_mixer
)
ENDIF(SDL2PP_WITH_MIXER)
IF(SDL2PP_WITH_IMAGE)
SET(CLI_TESTS ${CLI_TESTS}
test_surface
)
ENDIF(SDL2PP_WITH_IMAGE)
IF(SDL2PP_WITH_TTF)
SET(CLI_TESTS ${CLI_TESTS}
test_font
)
ENDIF(SDL2PP_WITH_TTF)
# disable self-move warning: it's deliberately used in tests
INCLUDE(AppendCXXFlagIfSupported)
APPEND_CXX_FLAG_IF_SUPPORTED(-Wno-self-move CMAKE_CXX_FLAGS)

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@ -1,5 +0,0 @@
#include <SDL2pp/ContainerRWops.hh>
int main(int, char*[]) {
return 0;
}

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@ -1,5 +0,0 @@
#include <SDL2pp/StreamRWops.hh>
int main(int, char*[]) {
return 0;
}

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@ -57,7 +57,7 @@ BEGIN_TEST(int, char*[])
PixelInspector pixels(320, 240, 4);
{
// clear
// Clear
renderer.SetDrawColor(1, 2, 3);
renderer.Clear();
pixels.Retrieve(renderer);
@ -69,7 +69,7 @@ BEGIN_TEST(int, char*[])
}
{
// draw points
// Draw points
renderer.SetDrawColor(0,0,0);
renderer.Clear();
@ -93,7 +93,7 @@ BEGIN_TEST(int, char*[])
}
{
// draw lines
// Draw lines
renderer.SetDrawColor(0, 0, 0);
renderer.Clear();
@ -118,7 +118,7 @@ BEGIN_TEST(int, char*[])
}
{
// draw rects
// Draw rects
renderer.SetDrawColor(0, 0, 0);
renderer.Clear();
@ -162,7 +162,7 @@ BEGIN_TEST(int, char*[])
}
{
// fill rects
// Fill rects
renderer.SetDrawColor(0, 0, 0);
renderer.Clear();
@ -206,7 +206,7 @@ BEGIN_TEST(int, char*[])
}
{
// blend
// Blend
renderer.SetDrawColor(0, 0, 0);
renderer.Clear();
@ -224,4 +224,92 @@ BEGIN_TEST(int, char*[])
renderer.Present();
SDL_Delay(1000);
}
#ifdef SDL2PP_WITH_IMAGE
{
// Texture
renderer.SetDrawColor(0, 0, 0);
renderer.Clear();
Texture texture(renderer, TESTDATA_DIR "/crate.png");
EXPECT_EQUAL(texture.GetWidth(), 32);
EXPECT_EQUAL(texture.GetHeight(), 32);
EXPECT_EQUAL(texture.GetSize(), Point(32, 32));
renderer.Copy(texture, NullOpt, Point(0, 0));
pixels.Retrieve(renderer);
EXPECT_TRUE(pixels.Test3x3(1, 1, 0x032, 238, 199, 0));
renderer.Present();
SDL_Delay(1000);
// Texture: fill copy
renderer.SetDrawColor(0, 0, 0);
renderer.Clear();
renderer.FillCopy(texture, NullOpt, Rect(0, 0, 48, 48), Point(16, 16), 0);
pixels.Retrieve(renderer);
EXPECT_TRUE(pixels.Test3x3(1+16, 1+16, 0x032, 238, 199, 0));
renderer.Present();
SDL_Delay(1000);
// Texture: alpha blending/modulation
renderer.SetDrawColor(0, 0, 0);
renderer.Clear();
EXPECT_EQUAL(texture.GetBlendMode(), SDL_BLENDMODE_NONE);
texture.SetBlendMode(SDL_BLENDMODE_BLEND);
EXPECT_EQUAL(texture.GetBlendMode(), SDL_BLENDMODE_BLEND);
EXPECT_EQUAL((int)texture.GetAlphaMod(), 255);
texture.SetAlphaMod(127);
EXPECT_EQUAL((int)texture.GetAlphaMod(), 127);
renderer.Copy(texture, NullOpt, Point(0, 0));
pixels.Retrieve(renderer);
EXPECT_TRUE(pixels.Test3x3(1, 1, 0x032, 119, 99, 0));
renderer.Present();
SDL_Delay(1000);
texture.SetBlendMode();
EXPECT_EQUAL(texture.GetBlendMode(), SDL_BLENDMODE_NONE);
texture.SetAlphaMod();
EXPECT_EQUAL((int)texture.GetAlphaMod(), 255);
// Texture: color modulation
renderer.SetDrawColor(0, 0, 0);
renderer.Clear();
Uint8 r, g, b;
texture.GetColorMod(r, g, b);
EXPECT_EQUAL((int)r, 255);
EXPECT_EQUAL((int)g, 255);
EXPECT_EQUAL((int)b, 255);
texture.SetColorMod(89, 241, 50);
renderer.Copy(texture, NullOpt, Point(0, 0));
pixels.Retrieve(renderer);
EXPECT_TRUE(pixels.Test3x3(1, 1, 0x032, 83, 188, 0));
renderer.Present();
SDL_Delay(1000);
texture.SetColorMod();
texture.GetColorMod(r, g, b);
EXPECT_EQUAL((int)r, 255);
EXPECT_EQUAL((int)g, 255);
EXPECT_EQUAL((int)b, 255);
}
#endif // SDL2PP_WITH_IMAGE
END_TEST()

151
tests/test_font.cc Normal file
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@ -0,0 +1,151 @@
#include <SDL2/SDL_main.h>
#include <SDL2pp/SDLTTF.hh>
#include <SDL2pp/Font.hh>
#include <SDL2pp/Exception.hh>
#include "testing.h"
using namespace SDL2pp;
BEGIN_TEST(int, char*[])
SDLTTF ttf;
Font font(TESTDATA_DIR "/Vera.ttf", 30);
{
// Move tests
TTF_Font* ptr = font.Get();
EXPECT_TRUE(ptr != nullptr);
Font font1(std::move(font));
EXPECT_TRUE(font1.Get() == ptr);
EXPECT_TRUE(font.Get() == nullptr);
std::swap(font, font1);
EXPECT_TRUE(font.Get() == ptr);
EXPECT_TRUE(font1.Get() == nullptr);
font = std::move(font); // self-move
EXPECT_TRUE(font.Get() == ptr);
}
{
// Font style
EXPECT_EQUAL(font.GetStyle(), TTF_STYLE_NORMAL);
font.SetStyle(TTF_STYLE_BOLD | TTF_STYLE_ITALIC | TTF_STYLE_UNDERLINE | TTF_STYLE_STRIKETHROUGH);
EXPECT_EQUAL(font.GetStyle(), TTF_STYLE_BOLD | TTF_STYLE_ITALIC | TTF_STYLE_UNDERLINE | TTF_STYLE_STRIKETHROUGH);
font.SetStyle();
EXPECT_EQUAL(font.GetStyle(), TTF_STYLE_NORMAL);
}
{
// Outline
EXPECT_EQUAL(font.GetOutline(), 0);
font.SetOutline(2);
EXPECT_EQUAL(font.GetOutline(), 2);
font.SetOutline();
EXPECT_EQUAL(font.GetOutline(), 0);
}
{
// Hinting
EXPECT_EQUAL(font.GetHinting(), TTF_HINTING_NORMAL);
font.SetHinting(TTF_HINTING_LIGHT);
EXPECT_EQUAL(font.GetHinting(), TTF_HINTING_LIGHT);
font.SetHinting();
EXPECT_EQUAL(font.GetHinting(), TTF_HINTING_NORMAL);
}
{
// Kerning
EXPECT_EQUAL(font.GetKerning(), true);
font.SetKerning(false);
EXPECT_EQUAL(font.GetKerning(), false);
font.SetKerning();
EXPECT_EQUAL(font.GetKerning(), true);
}
{
// Metrics
EXPECT_EQUAL(font.GetHeight(), 36);
EXPECT_EQUAL(font.GetAscent(), 28);
EXPECT_EQUAL(font.GetDescent(), -7);
EXPECT_EQUAL(font.GetLineSkip(), 35);
}
{
// Faces
EXPECT_EQUAL(font.GetNumFaces(), 1);
}
{
// Fixed width
EXPECT_EQUAL(font.IsFixedWidth(), false);
}
{
// Names
auto family = font.GetFamilyName();
auto style = font.GetStyleName();
EXPECT_TRUE(family && *family == "Bitstream Vera Sans");
EXPECT_TRUE(style && *style == "Roman");
}
{
// Glyphs provided
EXPECT_TRUE(font.IsGlyphProvided(u'A'));
EXPECT_TRUE(font.IsGlyphProvided(u'¼'));
EXPECT_TRUE(!font.IsGlyphProvided(u'л'));
EXPECT_TRUE(!font.IsGlyphProvided(u'Ы'));
}
{
// Glyph metrics
int minx, maxx, miny, maxy, advance;
// Why doesn't TTF_GlyphMetrics on non-existing glyph not return -1?!
//EXPECT_EXCEPTION(font.GetGlyphMetrics(u'л', minx, maxx, miny, maxy, advance), Exception);
EXPECT_NO_EXCEPTION(font.GetGlyphMetrics(u'A', minx, maxx, miny, maxy, advance));
EXPECT_EQUAL(minx, 0);
EXPECT_EQUAL(maxx, 20);
EXPECT_EQUAL(miny, 0);
EXPECT_EQUAL(maxy, 22);
EXPECT_EQUAL(advance, 21);
EXPECT_EQUAL(font.GetGlyphRect(u'A'), Rect(0, 0, 20, 22));
EXPECT_EQUAL(font.GetGlyphAdvance(u'A'), 21);
// Text size
EXPECT_EQUAL(font.GetSizeText("AA"), Point(43, 36));
EXPECT_EQUAL(font.GetSizeUTF8(u8"AA"), Point(43, 36));
EXPECT_EQUAL(font.GetSizeUNICODE(u"AA"), Point(43, 36));
}
{
// Rendering
// XXX: add real pixel color tests
EXPECT_EQUAL(font.RenderText_Solid("AA", SDL_Color{255, 255, 255, 255}).GetSize(), Point(43, 36));
EXPECT_EQUAL(font.RenderUTF8_Solid(u8"AA", SDL_Color{255, 255, 255, 255}).GetSize(), Point(43, 36));
EXPECT_EQUAL(font.RenderUNICODE_Solid(u"AA", SDL_Color{255, 255, 255, 255}).GetSize(), Point(43, 36));
EXPECT_EQUAL(font.RenderText_Shaded("AA", SDL_Color{255, 255, 255, 255}, SDL_Color{0, 0, 0, 255}).GetSize(), Point(43, 36));
EXPECT_EQUAL(font.RenderUTF8_Shaded(u8"AA", SDL_Color{255, 255, 255, 255}, SDL_Color{0, 0, 0, 255}).GetSize(), Point(43, 36));
EXPECT_EQUAL(font.RenderUNICODE_Shaded(u"AA", SDL_Color{255, 255, 255, 255}, SDL_Color{0, 0, 0, 255}).GetSize(), Point(43, 36));
EXPECT_EQUAL(font.RenderText_Blended("AA", SDL_Color{255, 255, 255, 255}).GetSize(), Point(43, 36));
EXPECT_EQUAL(font.RenderUTF8_Blended(u8"AA", SDL_Color{255, 255, 255, 255}).GetSize(), Point(43, 36));
EXPECT_EQUAL(font.RenderUNICODE_Blended(u"AA", SDL_Color{255, 255, 255, 255}).GetSize(), Point(43, 36));
}
END_TEST()

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tests/test_surface.cc Normal file
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@ -0,0 +1,17 @@
#include <SDL2/SDL_main.h>
#include <SDL2pp/Surface.hh>
#include "testing.h"
using namespace SDL2pp;
BEGIN_TEST(int, char*[])
Surface crate(TESTDATA_DIR "/crate.png");
{
EXPECT_EQUAL(crate.GetWidth(), 32);
EXPECT_EQUAL(crate.GetHeight(), 32);
EXPECT_EQUAL(crate.GetSize(), Point(32, 32));
}
END_TEST()