Add default value for Texture::SetBlendMode

This commit is contained in:
Dmitry Marakasov 2016-01-25 22:56:11 +03:00
parent e49423f3f1
commit c001bf7cad

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@ -1,6 +1,6 @@
/*
libSDL2pp - C++11 bindings/wrapper for SDL2
Copyright (C) 2013-2015 Dmitry Marakasov <amdmi3@amdmi3.ru>
Copyright (C) 2013-2016 Dmitry Marakasov <amdmi3@amdmi3.ru>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -367,7 +367,7 @@ public:
/// \see http://wiki.libsdl.org/SDL_SetTextureBlendMode
///
////////////////////////////////////////////////////////////
Texture& SetBlendMode(SDL_BlendMode blendMode);
Texture& SetBlendMode(SDL_BlendMode blendMode = SDL_BLENDMODE_NONE);
////////////////////////////////////////////////////////////
/// \brief Set an additional alpha value multiplied into render copy operations