Add default value for Texture::SetBlendMode

This commit is contained in:
Dmitry Marakasov 2016-01-25 22:56:11 +03:00
parent e49423f3f1
commit c001bf7cad

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@ -1,6 +1,6 @@
/* /*
libSDL2pp - C++11 bindings/wrapper for SDL2 libSDL2pp - C++11 bindings/wrapper for SDL2
Copyright (C) 2013-2015 Dmitry Marakasov <amdmi3@amdmi3.ru> Copyright (C) 2013-2016 Dmitry Marakasov <amdmi3@amdmi3.ru>
This software is provided 'as-is', without any express or implied This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages warranty. In no event will the authors be held liable for any damages
@ -367,7 +367,7 @@ public:
/// \see http://wiki.libsdl.org/SDL_SetTextureBlendMode /// \see http://wiki.libsdl.org/SDL_SetTextureBlendMode
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
Texture& SetBlendMode(SDL_BlendMode blendMode); Texture& SetBlendMode(SDL_BlendMode blendMode = SDL_BLENDMODE_NONE);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Set an additional alpha value multiplied into render copy operations /// \brief Set an additional alpha value multiplied into render copy operations