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Add Surface::GetFormat(), analogus to Texture::GetFormat()
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@ -213,4 +213,8 @@ Point Surface::GetSize() const {
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return Point(surface_->w, surface_->h);
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}
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Uint32 Surface::GetFormat() const {
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return surface_->format->format;
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}
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}
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@ -540,6 +540,17 @@ public:
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///
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////////////////////////////////////////////////////////////
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Point GetSize() const;
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////////////////////////////////////////////////////////////
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/// \brief Get texture format
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///
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/// \return Surface raw format
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///
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/// \see http://wiki.libsdl.org/SDL_Surface
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/// \see http://wiki.libsdl.org/SDL_PixelFormatEnum
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///
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////////////////////////////////////////////////////////////
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Uint32 GetFormat() const;
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};
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}
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