Minor documentation fixes

This commit is contained in:
Dmitry Marakasov 2015-01-10 23:02:36 +03:00
parent 7a1f6d8f0d
commit da2b2441f3
3 changed files with 12 additions and 12 deletions

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@ -1,6 +1,6 @@
/*
libSDL2pp - C++11 bindings/wrapper for SDL2
Copyright (C) 2014 Dmitry Marakasov <amdmi3@amdmi3.ru>
Copyright (C) 2014-2015 Dmitry Marakasov <amdmi3@amdmi3.ru>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -45,10 +45,12 @@ class AudioSpec;
class AudioDevice {
public:
////////////////////////////////////////////////////////////
/// \ingroup audio
/// \headerfile SDL2pp/AudioDevice.hh
/// \brief SDL2pp::AudioDevice lock
///
/// \ingroup audio
///
/// \headerfile SDL2pp/AudioDevice.hh
///
/// Audio devices may be locked, which means that audio
/// callback will not be called in a locked state, allowing
/// to change data it accesses in a thread-safe way.
@ -101,7 +103,6 @@ public:
////////////////////////////////////////////////////////////
/// \brief Create no-op lock
///
/// \details
/// This may be initialized with real lock later with move
/// assignment operator
///
@ -111,7 +112,6 @@ public:
////////////////////////////////////////////////////////////
/// \brief Destructor
///
/// \details
/// Releases the lock
///
/// \see http://wiki.libsdl.org/SDL_UnlockAudioDevice

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@ -55,9 +55,11 @@ private:
public:
////////////////////////////////////////////////////////////
/// \brief SDL2pp::Surface lock
///
/// \ingroup rendering
///
/// \details
/// \headerfile SDL2pp/Surface.hh
///
/// For direct pixel access, SDL surface may need to be locked.
/// This class represents the lock and controls its lifetime
/// as the lock is released as soon as LockHandle is destroyed.
@ -83,7 +85,6 @@ public:
////////////////////////////////////////////////////////////
/// \brief Create no-op lock
///
/// \details
/// This may be initialized with real lock later with move
/// assignment operator
///
@ -93,7 +94,6 @@ public:
////////////////////////////////////////////////////////////
/// \brief Destructor
///
/// \details
/// Releases the lock
///
/// \see http://wiki.libsdl.org/SDL_UnlockSurface

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@ -1,6 +1,6 @@
/*
libSDL2pp - C++11 bindings/wrapper for SDL2
Copyright (C) 2013-2014 Dmitry Marakasov <amdmi3@amdmi3.ru>
Copyright (C) 2013-2015 Dmitry Marakasov <amdmi3@amdmi3.ru>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -55,9 +55,11 @@ private:
public:
////////////////////////////////////////////////////////////
/// \brief SDL2pp::Texture lock
///
/// \ingroup rendering
///
/// \details
/// \headerfile SDL2pp/Texture.hh
///
/// Textures with SDL_TEXTUREACCESS_STREAMING access mode may
/// be locked, which provides (writeonly) access to their raw
/// pixel data. This may be used to update texture contents.
@ -113,7 +115,6 @@ public:
////////////////////////////////////////////////////////////
/// \brief Create no-op lock
///
/// \details
/// This may be initialized with real lock later with move
/// assignment operator
///
@ -123,7 +124,6 @@ public:
////////////////////////////////////////////////////////////
/// \brief Destructor
///
/// \details
/// Releases the lock
///
/// \see http://wiki.libsdl.org/SDL_UnlockTexture