diff --git a/examples/CMakeLists.txt b/examples/CMakeLists.txt index 257a976..2bd01e5 100644 --- a/examples/CMakeLists.txt +++ b/examples/CMakeLists.txt @@ -18,6 +18,9 @@ TARGET_LINK_LIBRARIES(audio_wav SDL2pp) IF(SDL2PP_WITH_IMAGE) ADD_EXECUTABLE(image image.cc) TARGET_LINK_LIBRARIES(image SDL2pp) + + ADD_EXECUTABLE(fill fill.cc) + TARGET_LINK_LIBRARIES(fill SDL2pp) ENDIF(SDL2PP_WITH_IMAGE) IF(SDL2PP_WITH_TTF) diff --git a/examples/fill.cc b/examples/fill.cc new file mode 100644 index 0000000..2b6e8be --- /dev/null +++ b/examples/fill.cc @@ -0,0 +1,84 @@ +/* + libSDL2pp - C++11 bindings/wrapper for SDL2 + Copyright (C) 2013-2015 Dmitry Marakasov + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +#include +#include + +#include +#include + +#include +#include +#include +#include +#include +#include + +using namespace SDL2pp; + +int Run() { + SDL sdl(SDL_INIT_VIDEO); + SDLImage image(IMG_INIT_PNG); // optional + Window window("libSDL2pp demo: fill", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480, SDL_WINDOW_RESIZABLE); + Renderer render(window, -1, SDL_RENDERER_ACCELERATED); + + // Load sprite texture; sprite1 and sprite2 are actually the same + // however first one is loaded directly into texture, and second + // one is loaded through an intermediary surface + Surface surf(TESTDATA_DIR "/crate.png"); + + Texture sprite(render, TESTDATA_DIR "/crate.png"); + + while (1) { + // Process input + SDL_Event event; + while (SDL_PollEvent(&event)) + if (event.type == SDL_QUIT || (event.type == SDL_KEYDOWN && (event.key.keysym.sym == SDLK_ESCAPE || event.key.keysym.sym == SDLK_q))) + return 0; + + // Clear screen + render.SetDrawColor(255, 255, 255); + render.Clear(); + + // Fill + float dx = sin(SDL_GetTicks() / 5000.0 * M_PI) * 32; + float dy = cos(SDL_GetTicks() / 10000.0 * M_PI) * 32; + + render.FillCopy(sprite, NullOpt, Rect(32, 32, window.GetWidth() - 64, window.GetHeight() - 64), SDL2pp::Point(dx, dy), SDL_FLIP_HORIZONTAL); + + render.Present(); + + // Frame limiter + SDL_Delay(1); + } + + return 0; +} + +int main() { + try { + return Run(); + } catch (std::exception& e) { + std::cerr << "Error: " << e.what() << std::endl; + } + + return -1; +} diff --git a/testdata/crate.png b/testdata/crate.png new file mode 100644 index 0000000..4f58f35 Binary files /dev/null and b/testdata/crate.png differ