Dmitry Marakasov
5faf8b5a88
Make some flaky tests non-fatal
2022-04-27 21:19:25 +03:00
Dmitry Marakasov
c7351716c0
Fix some implicit int to bool conversions
2020-06-17 19:29:50 +03:00
Dmitry Marakasov
24482d85f6
Follow SDL2 include path conventions
...
Though these are broken and error prone, as they ignore the possibility
of conflicts between SDL, SDL2 and wrappers thereof discarding useful
include path prefix (SDL2/), since SDL and satellite libraries follow
these it's too hard to stay away.
So don't use prefixes for SDL include paths any longer.
2017-02-08 13:19:04 +03:00
Dmitry Marakasov
cebaa53dcb
Add render target test
2016-02-19 23:46:09 +03:00
Dmitry Marakasov
8e177f6606
Test SDLImage init
2016-02-17 03:59:11 +03:00
Dmitry Marakasov
52e142ce57
Test SDL init/deinit
2016-02-17 02:44:03 +03:00
Dmitry Marakasov
62ea64d28d
Add standard move test
2016-02-03 00:28:15 +03:00
Dmitry Marakasov
433733df35
Add Renderer()::GetInfo() test
2016-01-29 01:37:32 +03:00
Dmitry Marakasov
7545be645c
Add Renderer::SetDrawBlendMode() default argument and tests
2016-01-29 01:37:19 +03:00
Dmitry Marakasov
748d70aa08
Add GetDrawColor test
2016-01-28 00:15:34 +03:00
Dmitry Marakasov
05ade606df
Test both overloads of DrawPoint()
2016-01-28 00:06:45 +03:00
Dmitry Marakasov
a52555b927
Renderer::GetClipRect() now returns Optional
...
Also add test for clipping rect
2016-01-28 00:06:01 +03:00
Dmitry Marakasov
c98e3a653f
Extend renderer test
2016-01-25 22:57:16 +03:00
Dmitry Marakasov
0aede126fc
Fix main() signatures to be compatible with SDL_main
2015-12-15 22:06:56 +03:00
Dmitry Marakasov
f6d781b178
Rename gui tests to live tests
2015-09-07 01:58:50 +03:00