/* libSDL2pp - C++11 bindings/wrapper for SDL2 Copyright (C) 2015 Dmitry Marakasov This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include #include #include #include #include #include #include using namespace SDL2pp; int main(int, char*[]) try { SDL sdl(SDL_INIT_AUDIO); SDLMixer mixerlib(MIX_INIT_OGG); Mixer mixer(MIX_DEFAULT_FREQUENCY, MIX_DEFAULT_FORMAT, MIX_DEFAULT_CHANNELS, 4096); Chunk sound(TESTDATA_DIR "/test.ogg"); mixer.SetChannelFinishedHandler([](int channel){ std::cerr << "Channel " << channel << " finished playback" << std::endl; }); int chan; // Fade in chan = mixer.FadeInChannel(-1, sound, 0, 1000); std::cerr << "Fading sound in on channel " << chan << "\n"; SDL_Delay(2000); // Mix 3 sounds chan = mixer.PlayChannel(-1, sound); std::cerr << "Playing sound on channel " << chan << "\n"; SDL_Delay(250); chan = mixer.PlayChannel(-1, sound); std::cerr << "Playing sound on channel " << chan << "\n"; SDL_Delay(250); chan = mixer.PlayChannel(-1, sound); std::cerr << "Playing sound on channel " << chan << "\n"; SDL_Delay(2000); // Fade out chan = mixer.PlayChannel(-1, sound); std::cerr << "Fading out sound on channel " << chan << "\n"; mixer.FadeOutChannel(chan, 2000); SDL_Delay(2000); return 0; } catch (std::exception& e) { std::cerr << "Error: " << e.what() << std::endl; return 1; }