mirror of
https://github.com/libSDL2pp/libSDL2pp.git
synced 2025-08-03 02:45:57 -04:00

Though these are broken and error prone, as they ignore the possibility of conflicts between SDL, SDL2 and wrappers thereof discarding useful include path prefix (SDL2/), since SDL and satellite libraries follow these it's too hard to stay away. So don't use prefixes for SDL include paths any longer.
221 lines
6.3 KiB
C++
221 lines
6.3 KiB
C++
/*
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libSDL2pp - C++11 bindings/wrapper for SDL2
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Copyright (C) 2014-2015 Dmitry Marakasov <amdmi3@amdmi3.ru>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include <vector>
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#include <SDL2pp/Config.hh>
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#include <SDL_surface.h>
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#ifdef SDL2PP_WITH_IMAGE
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# include <SDL_image.h>
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#endif
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#include <SDL2pp/Surface.hh>
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#include <SDL2pp/Exception.hh>
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#ifdef SDL2PP_WITH_IMAGE
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# include <SDL2pp/RWops.hh>
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#endif
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namespace SDL2pp {
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Surface::Surface(SDL_Surface* surface) : surface_(surface) {
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}
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Surface::Surface(Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) {
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if ((surface_ = SDL_CreateRGBSurface(flags, width, height, depth, Rmask, Gmask, Bmask, Amask)) == nullptr)
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throw Exception("SDL_CreateRGBSurface");
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}
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Surface::Surface(void* pixels, int width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) {
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if ((surface_ = SDL_CreateRGBSurfaceFrom(pixels, width, height, depth, pitch, Rmask, Gmask, Bmask, Amask)) == nullptr)
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throw Exception("SDL_CreateRGBSurfaceFrom");
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}
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#ifdef SDL2PP_WITH_IMAGE
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Surface::Surface(RWops& rwops) {
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if ((surface_ = IMG_Load_RW(rwops.Get(), 0)) == nullptr)
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throw Exception("IMG_Load_RW");
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}
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Surface::Surface(const std::string& path) {
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if ((surface_ = IMG_Load(path.c_str())) == nullptr)
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throw Exception("IMG_Load");
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}
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#endif
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Surface::~Surface() {
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if (surface_ != nullptr)
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SDL_FreeSurface(surface_);
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}
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Surface::Surface(Surface&& other) noexcept : surface_(other.surface_) {
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other.surface_ = nullptr;
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}
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Surface& Surface::operator=(Surface&& other) noexcept {
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if (&other == this)
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return *this;
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if (surface_ != nullptr)
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SDL_FreeSurface(surface_);
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surface_ = other.surface_;
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other.surface_ = nullptr;
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return *this;
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}
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SDL_Surface* Surface::Get() const {
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return surface_;
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}
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Surface Surface::Convert(const SDL_PixelFormat& format) {
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SDL_Surface* surface = SDL_ConvertSurface(surface_, &format, 0);
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if (surface == nullptr)
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throw Exception("SDL_ConvertSurface");
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return surface;
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}
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Surface Surface::Convert(Uint32 pixel_format) {
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SDL_Surface* surface = SDL_ConvertSurfaceFormat(surface_, pixel_format, 0);
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if (surface == nullptr)
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throw Exception("SDL_ConvertSurfaceFormat");
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return surface;
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}
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void Surface::Blit(const Optional<Rect>& srcrect, Surface& dst, const Rect& dstrect) {
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SDL_Rect tmpdstrect = dstrect; // 4th argument is non-const; does it modify rect?
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if (SDL_BlitSurface(surface_, srcrect ? &*srcrect : nullptr, dst.Get(), &tmpdstrect) != 0)
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throw Exception("SDL_BlitSurface");
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}
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void Surface::BlitScaled(const Optional<Rect>& srcrect, Surface& dst, const Optional<Rect>& dstrect) {
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SDL_Rect tmpdstrect; // 4th argument is non-const; does it modify rect?
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if (dstrect)
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tmpdstrect = *dstrect;
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if (SDL_BlitScaled(surface_, srcrect ? &*srcrect : nullptr, dst.Get(), dstrect ? &tmpdstrect : nullptr) != 0)
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throw Exception("SDL_BlitScaled");
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}
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Surface::LockHandle Surface::Lock() {
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return LockHandle(this);
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}
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Rect Surface::GetClipRect() const {
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SDL_Rect rect;
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SDL_GetClipRect(surface_, &rect);
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return Rect(rect);
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}
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Uint32 Surface::GetColorKey() const {
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Uint32 key;
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if (SDL_GetColorKey(surface_, &key) != 0)
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throw Exception("SDL_GetColorKey");
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return key;
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}
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Uint8 Surface::GetAlphaMod() const {
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Uint8 alpha;
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if (SDL_GetSurfaceAlphaMod(surface_, &alpha) != 0)
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throw Exception("SDL_GetSurfaceAlphaMod");
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return alpha;
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}
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SDL_BlendMode Surface::GetBlendMode() const {
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SDL_BlendMode blendMode;
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if (SDL_GetSurfaceBlendMode(surface_, &blendMode) != 0)
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throw Exception("SDL_GetSurfaceBlendMode");
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return blendMode;
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}
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void Surface::GetColorMod(Uint8& r, Uint8& g, Uint8& b) const {
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if (SDL_GetSurfaceColorMod(surface_, &r, &g, &b) != 0)
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throw Exception("SDL_GetSurfaceColorMod");
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}
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Surface& Surface::SetClipRect(const Optional<Rect>& rect) {
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if (SDL_SetClipRect(surface_, rect ? &*rect : nullptr) != SDL_TRUE)
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throw Exception("SDL_SetClipRect");
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return *this;
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}
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Surface& Surface::SetColorKey(bool flag, Uint32 key) {
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if (SDL_SetColorKey(surface_, flag, key) != 0)
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throw Exception("SDL_SetColorKey");
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return *this;
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}
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Surface& Surface::SetAlphaMod(Uint8 alpha) {
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if (SDL_SetSurfaceAlphaMod(surface_, alpha) != 0)
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throw Exception("SDL_SetSurfaceAlphaMod");
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return *this;
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}
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Surface& Surface::SetBlendMode(SDL_BlendMode blendMode) {
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if (SDL_SetSurfaceBlendMode(surface_, blendMode) != 0)
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throw Exception("SDL_SetSurfaceBlendMode");
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return *this;
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}
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Surface& Surface::SetColorMod(Uint8 r, Uint8 g, Uint8 b) {
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if (SDL_SetSurfaceColorMod(surface_, r, g, b) != 0)
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throw Exception("SDL_SetSurfaceColorMod");
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return *this;
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}
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Surface& Surface::SetRLE(bool flag) {
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if (SDL_SetSurfaceRLE(surface_, flag ? 1 : 0) != 0)
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throw Exception("SDL_SetSurfaceRLE");
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return *this;
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}
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Surface& Surface::FillRect(const Optional<Rect>& rect, Uint32 color) {
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if (SDL_FillRect(surface_, rect ? &*rect : nullptr, color) != 0)
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throw Exception("SDL_FillRect");
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return *this;
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}
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Surface& Surface::FillRects(const Rect* rects, int count, Uint32 color) {
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std::vector<SDL_Rect> sdl_rects;
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sdl_rects.reserve(static_cast<size_t>(count));
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for (const Rect* r = rects; r != rects + count; ++r)
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sdl_rects.emplace_back(*r);
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if (SDL_FillRects(surface_, sdl_rects.data(), count, color) != 0)
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throw Exception("SDL_FillRects");
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return *this;
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}
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int Surface::GetWidth() const {
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return surface_->w;
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}
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int Surface::GetHeight() const {
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return surface_->h;
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}
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Point Surface::GetSize() const {
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return Point(surface_->w, surface_->h);
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}
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Uint32 Surface::GetFormat() const {
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return surface_->format->format;
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}
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}
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