mirror of
https://github.com/libSDL2pp/libSDL2pp.git
synced 2025-08-04 11:25:58 -04:00
171 lines
3.5 KiB
C++
171 lines
3.5 KiB
C++
/*
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libSDL2pp - C++11 bindings/wrapper for SDL2
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Copyright (C) 2013-2014 Dmitry Marakasov <amdmi3@amdmi3.ru>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include <cassert>
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#include <SDL2pp/Point.hh>
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#include <SDL2pp/Rect.hh>
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namespace SDL2pp {
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Rect::Rect() : valid_(false) {
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}
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Rect::~Rect() {
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}
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Rect::Rect(int x, int y, int w, int h) : valid_(true) {
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rect_.x = x;
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rect_.y = y;
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rect_.w = w;
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rect_.h = h;
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}
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Rect Rect::Null() {
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return Rect();
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}
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bool Rect::operator==(const Rect& other) const {
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if (!valid_ || !other.valid_)
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return valid_ == other.valid_; // true only if both null
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return rect_.x == other.rect_.x && rect_.y == other.rect_.y &&
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rect_.w == other.rect_.w && rect_.h == other.rect_.h;
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}
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bool Rect::operator!=(const Rect& other) const {
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return !(*this == other);
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}
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SDL_Rect* Rect::Get() {
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return valid_ ? &rect_ : nullptr;
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}
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const SDL_Rect* Rect::Get() const {
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return valid_ ? &rect_ : nullptr;
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}
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Rect Rect::FromCenter(int cx, int cy, int w, int h) {
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return Rect(cx - w/2, cy - h/2, w, h);
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}
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bool Rect::IsNull() const {
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return !valid_;
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}
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int Rect::GetX() const {
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assert(!IsNull());
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return rect_.x;
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}
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void Rect::SetX(int x) {
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assert(!IsNull());
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rect_.x = x;
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}
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int Rect::GetY() const {
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assert(!IsNull());
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return rect_.y;
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}
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void Rect::SetY(int y) {
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assert(!IsNull());
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rect_.y = y;
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}
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int Rect::GetW() const {
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assert(!IsNull());
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return rect_.w;
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}
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void Rect::SetW(int w) {
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assert(!IsNull());
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rect_.w = w;
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}
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int Rect::GetH() const {
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assert(!IsNull());
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return rect_.h;
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}
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void Rect::SetH(int h) {
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assert(!IsNull());
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rect_.h = h;
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}
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int Rect::GetX2() const {
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assert(!IsNull());
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return rect_.x + rect_.w - 1;
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}
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void Rect::SetX2(int x2) {
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assert(!IsNull());
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rect_.w = x2 - rect_.x + 1;
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}
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int Rect::GetY2() const {
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assert(!IsNull());
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return rect_.y + rect_.h - 1;
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}
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void Rect::SetY2(int y2) {
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assert(!IsNull());
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rect_.h = y2 - rect_.y + 1;
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}
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bool Rect::Contains(const Point& point) const {
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if (IsNull() || point.IsNull())
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return false;
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return !(point.GetX() < GetX() || point.GetY() < GetY() || point.GetX() > GetX2() || point.GetY() > GetY2());
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}
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Rect Rect::operator+(const Point& offset) const {
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assert(!IsNull() && !offset.IsNull());
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return Rect(rect_.x + offset.GetX(), rect_.y + offset.GetY(), rect_.w, rect_.h);
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}
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Rect& Rect::operator+=(const Point& offset) {
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assert(!IsNull() && !offset.IsNull());
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rect_.x += offset.GetX();
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rect_.y += offset.GetY();
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return *this;
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}
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Rect Rect::operator-(const Point& offset) const {
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assert(!IsNull() && !offset.IsNull());
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return Rect(rect_.x - offset.GetX(), rect_.y - offset.GetY(), rect_.w, rect_.h);
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}
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Rect& Rect::operator-=(const Point& offset) {
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assert(!IsNull() && !offset.IsNull());
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rect_.x -= offset.GetX();
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rect_.y -= offset.GetY();
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return *this;
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}
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}
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