libSDL2pp/tests/live_window.cc
2016-01-21 22:05:47 +03:00

110 lines
2.4 KiB
C++

#include <vector>
#include <SDL2/SDL.h>
#include <SDL2pp/SDL2pp.hh>
#include "testing.h"
using namespace SDL2pp;
static void ProcessEvents() {
SDL_Event event;
while (SDL_PollEvent(&event)) {
}
}
BEGIN_TEST(int, char*[])
SDL sdl(SDL_INIT_VIDEO);
Window window("libSDL2pp test", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 320, 240, 0);
ProcessEvents();
{
// Size
EXPECT_EQUAL(window.GetSize(), Point(320, 240));
EXPECT_EQUAL(window.GetWidth(), 320);
EXPECT_EQUAL(window.GetHeight(), 240);
window.SetSize(400, 300);
EXPECT_EQUAL(window.GetSize(), Point(400, 300));
EXPECT_EQUAL(window.GetWidth(), 400);
EXPECT_EQUAL(window.GetHeight(), 300);
}
{
// Title
EXPECT_EQUAL(window.GetTitle(), "libSDL2pp test");
window.SetTitle("libSDL2pp window test");
EXPECT_EQUAL(window.GetTitle(), "libSDL2pp window test");
}
{
// Drawable size
EXPECT_EQUAL(window.GetDrawableSize(), Point(window.GetDrawableWidth(), window.GetDrawableHeight()));
// Drawable may be larget than window size, see SDL docs
// Should we compare with multiplies of window size?
EXPECT_TRUE(window.GetDrawableWidth() >= window.GetWidth());
EXPECT_TRUE(window.GetDrawableHeight() >= window.GetHeight());
EXPECT_TRUE(window.GetDrawableWidth() > window.GetDrawableHeight());
}
{
// Position
Point old_pos = window.GetPosition();
window.SetPosition(old_pos + Point(2, 1));
EXPECT_EQUAL(window.GetPosition(), old_pos + Point(2, 1));
window.SetPosition(old_pos.x + 4, old_pos.y + 2);
EXPECT_EQUAL(window.GetPosition(), old_pos + Point(4, 2));
}
{
// Min/max size
window.SetMinimumSize(16, 16);
window.SetMaximumSize(1600, 1600);
EXPECT_EQUAL(window.GetMinimumSize(), Point(16, 16));
EXPECT_EQUAL(window.GetMaximumSize(), Point(1600, 1600));
window.SetMinimumSize(Point(32, 32));
window.SetMaximumSize(Point(3200, 3200));
EXPECT_EQUAL(window.GetMinimumSize(), Point(32, 32));
EXPECT_EQUAL(window.GetMaximumSize(), Point(3200, 3200));
}
{
// Grab
EXPECT_TRUE(!window.GetGrab());
window.SetGrab(true);
EXPECT_TRUE(window.GetGrab());
window.SetGrab(false);
EXPECT_TRUE(!window.GetGrab());
}
{
// Brightness
EXPECT_EQUAL(window.GetBrightness(), 1.0f);
window.SetBrightness(1.2f);
EXPECT_EQUAL(window.GetBrightness(), 1.2f);
window.SetBrightness(1.0f);
EXPECT_EQUAL(window.GetBrightness(), 1.0f);
}
END_TEST()