libSDL2pp/CMakeLists.txt
2014-12-16 20:32:00 +03:00

114 lines
3.1 KiB
CMake

PROJECT(libSDL2pp)
# meta
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
SET(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
# there are functions present on wiki, but not yet in stable SDL2 releases;
# we hide these under following options
OPTION(SDL2PP_NEW_2_0_4 "Enable new SDL2 functions present since SDL2 2.0.4" OFF)
OPTION(SDL2PP_WITH_WERROR "Make warnings fatal" OFF)
IF(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
OPTION(SDL2PP_WITH_IMAGE "Enable SDL2_image support" ON)
ELSE(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
# please set SDL2PP_WITH_IMAGE in parent project as needed
ENDIF(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
# depends
FIND_PACKAGE(SDL2 REQUIRED)
SET(SDL2_ALL_INCLUDE_DIRS ${SDL2_INCLUDE_DIR})
SET(SDL2_ALL_LIBRARIES ${SDL2_LIBRARY})
IF(SDL2PP_WITH_IMAGE)
FIND_PACKAGE(SDL2_image REQUIRED)
SET(SDL2_ALL_INCLUDE_DIRS ${SDL2_ALL_INCLUDE_DIRS} ${SDL2_IMAGE_INCLUDE_DIR})
SET(SDL2_ALL_LIBRARIES ${SDL2_ALL_LIBRARIES} ${SDL2_IMAGE_LIBRARY})
ELSE(SDL2PP_WITH_IMAGE)
MESSAGE(STATUS "SDL2_image support disabled")
ENDIF(SDL2PP_WITH_IMAGE)
# compiler flags & definitions
IF(MSVC)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W3")
SET(WERROR_FLAG "/WX")
ELSE(MSVC)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall -Wextra -pedantic")
SET(WERROR_FLAG "-Werror")
ENDIF(MSVC)
INCLUDE_DIRECTORIES(BEFORE ${PROJECT_SOURCE_DIR})
INCLUDE_DIRECTORIES(${SDL2_ALL_INCLUDE_DIRS})
IF(SDL2PP_WITH_WERROR)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${WERROR_FLAG}")
ENDIF(SDL2PP_WITH_WERROR)
# config.h
CONFIGURE_FILE(
SDL2pp/Config.hh.in
SDL2pp/Config.hh
)
INCLUDE_DIRECTORIES(BEFORE ${PROJECT_BINARY_DIR})
# sources
SET(LIBRARY_SOURCES
SDL2pp/AudioDevice.cc
SDL2pp/AudioLock.cc
SDL2pp/AudioSpec.cc
SDL2pp/Exception.cc
SDL2pp/Point.cc
SDL2pp/RWops.cc
SDL2pp/Rect.cc
SDL2pp/Renderer.cc
SDL2pp/SDL.cc
SDL2pp/Texture.cc
SDL2pp/TextureLock.cc
SDL2pp/Wav.cc
SDL2pp/Window.cc
)
SET(LIBRARY_HEADERS
SDL2pp/Audio.hh
SDL2pp/Exception.hh
SDL2pp/ExtraRWops.hh
SDL2pp/Point.hh
SDL2pp/RWops.hh
SDL2pp/Rect.hh
SDL2pp/Renderer.hh
SDL2pp/SDL.hh
SDL2pp/SDL2pp.hh
SDL2pp/Texture.hh
SDL2pp/Wav.hh
SDL2pp/Window.hh
)
IF(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
MESSAGE(STATUS "libSDL2pp standalone build")
# library
ADD_LIBRARY(SDL2pp SHARED ${LIBRARY_SOURCES} ${LIBRARY_HEADERS})
TARGET_LINK_LIBRARIES(SDL2pp ${SDL2_ALL_LIBRARIES})
SET_TARGET_PROPERTIES(SDL2pp PROPERTIES VERSION 0.0.0 SOVERSION 0)
# demos and tests
OPTION(RUN_GUI_TESTS "Run GUI tests (requires X11 display)" ON)
ENABLE_TESTING()
ADD_SUBDIRECTORY(demos)
ADD_SUBDIRECTORY(tests)
INSTALL(FILES ${LIBRARY_HEADERS} ${PROJECT_BINARY_DIR}/SDL2pp/Config.hh DESTINATION include/SDL2pp)
INSTALL(TARGETS SDL2pp LIBRARY DESTINATION lib)
ELSE(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
MESSAGE(STATUS "libSDL2pp bundled build")
# library
ADD_LIBRARY(SDL2pp STATIC ${LIBRARY_SOURCES} ${LIBRARY_HEADERS})
# provide variables to parent
SET(SDL2PP_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR} ${SDL2_ALL_INCLUDE_DIRS} PARENT_SCOPE)
SET(SDL2PP_LIBRARIES SDL2pp ${SDL2_ALL_LIBRARIES} PARENT_SCOPE)
ENDIF(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)