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libSDL2pp/SDL2pp
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Dmitry Marakasov 51aee70136 Use int type for flip argument, as it's a bitfield and not a real enum
2013-12-18 06:16:10 +04:00
..
Exception.cc
Initial import
2013-09-06 01:47:05 +04:00
Exception.hh
Initial import
2013-09-06 01:47:05 +04:00
Point.cc
Add a way to swap some types of objects
2013-12-18 06:15:46 +04:00
Point.hh
Add a way to swap some types of objects
2013-12-18 06:15:46 +04:00
Rect.cc
Add a way to swap some types of objects
2013-12-18 06:15:46 +04:00
Rect.hh
Add a way to swap some types of objects
2013-12-18 06:15:46 +04:00
Renderer.cc
Use int type for flip argument, as it's a bitfield and not a real enum
2013-12-18 06:16:10 +04:00
Renderer.hh
Use int type for flip argument, as it's a bitfield and not a real enum
2013-12-18 06:16:10 +04:00
SDL2pp.hh
Initial import
2013-09-06 01:47:05 +04:00
SDL.cc
Initial import
2013-09-06 01:47:05 +04:00
SDL.hh
Initial import
2013-09-06 01:47:05 +04:00
Texture.cc
Add method to set color component multipliers
2013-12-18 06:16:10 +04:00
Texture.hh
Provide Set*Mod with default values, such so no-arg call will reset modifier to default
2013-12-18 06:16:10 +04:00
Window.cc
Initial import
2013-09-06 01:47:05 +04:00
Window.hh
Initial import
2013-09-06 01:47:05 +04:00
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