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Remove "valid" flag from Rect and Point, derive them directly from SDL_Rect and SDL_Point structures, simplify logic. Now x/y/w/h member variables are directly accessible and Rect/Point may be passed as SDL_Rect/SDL_Point via pointer or reference. Change all cases where Null Rects and Points were used to Optional. invalid state related functions like Null(), IsNull() and Get() are now deprecated but are not removed yet for compatibility sake.
88 lines
2.1 KiB
C++
88 lines
2.1 KiB
C++
/*
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libSDL2pp - C++11 bindings/wrapper for SDL2
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Copyright (C) 2013-2014 Dmitry Marakasov <amdmi3@amdmi3.ru>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL2PP_RECT_HH
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#define SDL2PP_RECT_HH
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#include <SDL2/SDL_rect.h>
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#include <SDL2pp/Optional.hh> // for deprecated functionality
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struct SDL_Rect;
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namespace SDL2pp {
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class Point;
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class Rect : public SDL_Rect {
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public:
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Rect();
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Rect(int x, int y, int w, int h);
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static Optional<Rect> Null();
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static Rect FromCenter(int cx, int cy, int w, int h);
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Rect(const Rect&) noexcept = default;
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Rect(Rect&&) noexcept = default;
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Rect& operator=(const Rect&) noexcept = default;
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Rect& operator=(Rect&&) noexcept = default;
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bool operator==(const Rect& other) const;
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bool operator!=(const Rect& other) const;
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// deprecated
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SDL_Rect* Get();
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const SDL_Rect* Get() const;
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bool IsNull() const;
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int GetX() const;
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void SetX(int x);
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int GetY() const;
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void SetY(int y);
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int GetW() const;
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void SetW(int w);
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int GetH() const;
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void SetH(int h);
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int GetX2() const;
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void SetX2(int x2);
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int GetY2() const;
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void SetY2(int y2);
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bool Contains(const Point& point) const;
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Rect operator+(const Point& offset) const;
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Rect& operator+=(const Point& offset);
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Rect operator-(const Point& offset) const;
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Rect& operator-=(const Point& offset);
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};
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}
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#endif
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