libSDL2pp/SDL2pp/Font.hh
2014-12-28 06:15:46 +03:00

168 lines
5.5 KiB
C++

/*
libSDL2pp - C++11 bindings/wrapper for SDL2
Copyright (C) 2014 Dmitry Marakasov <amdmi3@amdmi3.ru>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL2PP_FONT_HH
#define SDL2PP_FONT_HH
#include <string>
#include <SDL2/SDL_ttf.h>
#include <SDL2pp/Surface.hh>
namespace SDL2pp {
class RWops;
////////////////////////////////////////////////////////////
/// \brief Loaded font
///
/// \ingroup ttf
///
/// \headerfile SDL2pp/Font.hh
///
/// \see https://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf.html#SEC56
///
////////////////////////////////////////////////////////////
class Font {
private:
TTF_Font* font_; ///< Contained TTF_Font structure
public:
////////////////////////////////////////////////////////////
/// \brief Loads font from .ttf or .fon file
///
/// \param file Pointer File name to load font from
/// \param ptsize Point size (based on 72DPI) to load font as. This basically translates to pixel height
/// \param index Choose a font face from a file containing multiple font faces. The first face is always index 0
///
/// \throws SDL2pp::Exception
///
/// \see https://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf.html#SEC14
/// \see https://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf.html#SEC16
///
////////////////////////////////////////////////////////////
Font(const std::string& file, int ptsize = 0, long index = 0);
////////////////////////////////////////////////////////////
/// \brief Loads font with RWops
///
/// \param RWops RWops to load font from
/// \param ptsize Point size (based on 72DPI) to load font as. This basically translates to pixel height
/// \param index Choose a font face from a file containing multiple font faces. The first face is always index 0
///
/// \throws SDL2pp::Exception
///
/// \see https://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf.html#SEC15
/// \see https://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf.html#SEC17
///
////////////////////////////////////////////////////////////
Font(RWops& rwops, int ptsize = 0, long index = 0);
////////////////////////////////////////////////////////////
/// \brief Destructor
///
/// \see https://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf.html#SEC18
///
////////////////////////////////////////////////////////////
virtual ~Font();
////////////////////////////////////////////////////////////
/// \brief Move constructor
///
/// \param other SDL2pp::Font object to move data from
///
////////////////////////////////////////////////////////////
Font(Font&& other) noexcept;
////////////////////////////////////////////////////////////
/// \brief Move assignment
///
/// \param other SDL2pp::Font object to move data from
///
/// \returns Reference to self
///
////////////////////////////////////////////////////////////
Font& operator=(Font&& other) noexcept;
// Deleted copy constructor and assignment
Font(const Font&) = delete;
Font& operator=(const Font&) = delete;
////////////////////////////////////////////////////////////
/// \brief Get pointer to contained TTF_Font structure
///
/// \returns Pointer to contained TTF_Font structure
///
////////////////////////////////////////////////////////////
TTF_Font* Get() const;
////////////////////////////////////////////////////////////
/// \brief Render LATIN1 text using solid mode
///
/// \param text LATIN1 string to render
/// \param fg Color to render the text in
///
/// \returns Surface containing rendered text
///
/// \throws SDL2pp::Exception
///
/// \see https://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf.html#SEC43
///
////////////////////////////////////////////////////////////
Surface RenderText_Solid(const std::string& text, SDL_Color fg);
////////////////////////////////////////////////////////////
/// \brief Render LATIN1 text using shaded mode
///
/// \param text LATIN1 string to render
/// \param fg Color to render the text in
/// \param bg Color to render the background box in
///
/// \returns Surface containing rendered text
///
/// \throws SDL2pp::Exception
///
/// \see https://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf.html#SEC47
///
////////////////////////////////////////////////////////////
Surface RenderText_Shaded(const std::string& text, SDL_Color fg, SDL_Color bg);
////////////////////////////////////////////////////////////
/// \brief Render LATIN1 text using blended mode
///
/// \param text LATIN1 string to render
/// \param fg Color to render the text in
///
/// \returns Surface containing rendered text
///
/// \throws SDL2pp::Exception
///
/// \see https://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf.html#SEC51
///
////////////////////////////////////////////////////////////
Surface RenderText_Blended(const std::string& text, SDL_Color fg);
};
}
#endif