From 3dd3c8aeb3ac6ae12d2a24dc8ff3300b6f18ab0f Mon Sep 17 00:00:00 2001 From: Dmitry Marakasov Date: Sat, 29 Nov 2014 20:39:17 +0300 Subject: [PATCH] Add Audio section --- Completeness-CategoryAudio.md | 33 +++++++++++++++++++++++++++++++++ Completeness.md | 2 ++ 2 files changed, 35 insertions(+) create mode 100644 Completeness-CategoryAudio.md diff --git a/Completeness-CategoryAudio.md b/Completeness-CategoryAudio.md new file mode 100644 index 0000000..737a962 --- /dev/null +++ b/Completeness-CategoryAudio.md @@ -0,0 +1,33 @@ +# Audio Device Management and Audio Playback + +| ☑ | Function | libSDLpp method(s) / Notes | +|:-:|--------------------------------|----------------------------| +| ☐ | SDL_AudioInit | | +| ☐ | SDL_AudioQuit | | +| ☐ | SDL_BuildAudioCVT | | +| ☐ | SDL_ClearQueuedAudio | | +| ☐ | SDL_CloseAudio | | +| ☐ | SDL_CloseAudioDevice | | +| ☐ | SDL_ConvertAudio | | +| ☐ | SDL_FreeWAV | | +| ☐ | SDL_GetAudioDeviceName | | +| ☐ | SDL_GetAudioDeviceStatus | | +| ☐ | SDL_GetAudioDriver | | +| ☐ | SDL_GetAudioStatus | | +| ☐ | SDL_GetCurrentAudioDriver | | +| ☐ | SDL_GetNumAudioDevices | | +| ☐ | SDL_GetNumAudioDrivers | | +| ☐ | SDL_GetQueuedAudioSize | | +| ☐ | SDL_LoadWAV | | +| ☐ | SDL_LoadWAV_RW | | +| ☐ | SDL_LockAudio | | +| ☐ | SDL_LockAudioDevice | | +| ☐ | SDL_MixAudio | | +| ☐ | SDL_MixAudioFormat | | +| ☐ | SDL_OpenAudio | | +| ☐ | SDL_OpenAudioDevice | | +| ☐ | SDL_PauseAudio | | +| ☐ | SDL_PauseAudioDevice | | +| ☐ | SDL_QueueAudio | | +| ☐ | SDL_UnlockAudio | | +| ☐ | SDL_UnlockAudioDevice | | diff --git a/Completeness.md b/Completeness.md index bbbe6ee..2a69aa2 100644 --- a/Completeness.md +++ b/Completeness.md @@ -18,6 +18,8 @@ Note that it's always possible to use native SDL2 functions with SDL2pp, as all ## Audio +- [[Audio Device Management, Playing and Recording|Completeness/CategoryAudio]] + ## Threads ## Timers