Added xlib OpenGL version 2 demo
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parent
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26
demo/x11_opengl2/Makefile
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26
demo/x11_opengl2/Makefile
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# Install
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BIN = demo
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# Compiler
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CC = clang
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DCC = gcc
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# Flags
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CFLAGS = -std=c99 -pedantic -O2
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SRC = main.c
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OBJ = $(SRC:.c=.o)
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# Modes
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.PHONY: gcc
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gcc: CC = gcc
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gcc: $(BIN)
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.PHONY: clang
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clang: CC = clang
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clang: $(BIN)
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$(BIN):
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@mkdir -p bin
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rm -f bin/$(BIN) $(OBJS)
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$(CC) $(SRC) $(CFLAGS) -o bin/$(BIN) -lX11 -lm -lGL -lm -lGLU
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304
demo/x11_opengl2/main.c
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demo/x11_opengl2/main.c
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/* nuklear - v1.00 - public domain */
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdarg.h>
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#include <string.h>
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#include <math.h>
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#include <assert.h>
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#include <math.h>
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#include <time.h>
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#include <limits.h>
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#include <GL/glx.h>
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#include <GL/glxext.h>
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#define NK_INCLUDE_FIXED_TYPES
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#define NK_INCLUDE_STANDARD_IO
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#define NK_INCLUDE_DEFAULT_ALLOCATOR
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#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
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#define NK_INCLUDE_FONT_BAKING
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#define NK_INCLUDE_DEFAULT_FONT
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#define NK_IMPLEMENTATION
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#define NK_XLIB_GL2_IMPLEMENTATION
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#include "../../nuklear.h"
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#include "nuklear_xlib_gl2.h"
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#define WINDOW_WIDTH 800
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#define WINDOW_HEIGHT 600
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#define MAX_VERTEX_BUFFER 512 * 1024
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#define MAX_ELEMENT_BUFFER 128 * 1024
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#define UNUSED(a) (void)a
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#define MIN(a,b) ((a) < (b) ? (a) : (b))
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#define MAX(a,b) ((a) < (b) ? (b) : (a))
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#define LEN(a) (sizeof(a)/sizeof(a)[0])
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/* ===============================================================
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*
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* EXAMPLE
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*
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* ===============================================================*/
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/* This are some code examples to provide a small overview of what can be
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* done with this library. To try out an example uncomment the include
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* and the corresponding function. */
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/*#include "../style.c"*/
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/*#include "../calculator.c"*/
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/*#include "../overview.c"*/
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/*#include "../node_editor.c"*/
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/* ===============================================================
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*
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* DEMO
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*
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* ===============================================================*/
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struct XWindow {
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Display *dpy;
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Window win;
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XVisualInfo *vis;
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Colormap cmap;
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XSetWindowAttributes swa;
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XWindowAttributes attr;
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GLXFBConfig fbc;
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int width, height;
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};
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static int gl_err = FALSE;
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static int gl_error_handler(Display *dpy, XErrorEvent *ev)
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{UNUSED((dpy, ev)); gl_err = TRUE;return 0;}
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static void
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die(const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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vfprintf(stderr, fmt, ap);
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va_end(ap);
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fputs("\n", stderr);
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exit(EXIT_FAILURE);
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}
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static int
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has_extension(const char *string, const char *ext)
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{
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const char *start, *where, *term;
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where = strchr(ext, ' ');
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if (where || *ext == '\0')
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return FALSE;
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for (start = string;;) {
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where = strstr((const char*)start, ext);
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if (!where) break;
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term = where + strlen(ext);
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if (where == start || *(where - 1) == ' ') {
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if (*term == ' ' || *term == '\0')
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return TRUE;
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}
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start = term;
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}
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return FALSE;
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}
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int main(int argc, char **argv)
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{
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/* Platform */
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int running = 1;
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struct XWindow win;
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GLXContext glContext;
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struct nk_context *ctx;
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struct nk_color background;
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memset(&win, 0, sizeof(win));
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win.dpy = XOpenDisplay(NULL);
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if (!win.dpy) die("Failed to open X display\n");
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{
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/* check glx version */
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int glx_major, glx_minor;
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if (!glXQueryVersion(win.dpy, &glx_major, &glx_minor))
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die("[X11]: Error: Failed to query OpenGL version\n");
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if ((glx_major == 1 && glx_minor < 3) || (glx_major < 1))
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die("[X11]: Error: Invalid GLX version!\n");
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}
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{
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/* find and pick matching framebuffer visual */
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int fb_count;
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static GLint attr[] = {
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GLX_X_RENDERABLE, True,
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GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
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GLX_RENDER_TYPE, GLX_RGBA_BIT,
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GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR,
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GLX_RED_SIZE, 8,
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GLX_GREEN_SIZE, 8,
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GLX_BLUE_SIZE, 8,
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GLX_ALPHA_SIZE, 8,
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GLX_DEPTH_SIZE, 24,
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GLX_STENCIL_SIZE, 8,
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GLX_DOUBLEBUFFER, True,
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None
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};
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GLXFBConfig *fbc;
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fbc = glXChooseFBConfig(win.dpy, DefaultScreen(win.dpy), attr, &fb_count);
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if (!fbc) die("[X11]: Error: failed to retrieve framebuffer configuration\n");
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{
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/* pick framebuffer with most samples per pixel */
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int i;
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int fb_best = -1, best_num_samples = -1;
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for (i = 0; i < fb_count; ++i) {
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XVisualInfo *vi = glXGetVisualFromFBConfig(win.dpy, fbc[i]);
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if (vi) {
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int sample_buffer, samples;
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glXGetFBConfigAttrib(win.dpy, fbc[i], GLX_SAMPLE_BUFFERS, &sample_buffer);
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glXGetFBConfigAttrib(win.dpy, fbc[i], GLX_SAMPLES, &samples);
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if ((fb_best < 0) || (sample_buffer && samples > best_num_samples))
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fb_best = i; best_num_samples = samples;
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}
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}
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win.fbc = fbc[fb_best];
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XFree(fbc);
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win.vis = glXGetVisualFromFBConfig(win.dpy, win.fbc);
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}
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}
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{
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/* create window */
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win.cmap = XCreateColormap(win.dpy, RootWindow(win.dpy, win.vis->screen), win.vis->visual, AllocNone);
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win.swa.colormap = win.cmap;
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win.swa.background_pixmap = None;
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win.swa.border_pixel = 0;
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win.swa.event_mask =
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ExposureMask | KeyPressMask | KeyReleaseMask |
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ButtonPress | ButtonReleaseMask| ButtonMotionMask |
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Button1MotionMask | Button3MotionMask | Button4MotionMask | Button5MotionMask|
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PointerMotionMask| StructureNotifyMask;
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win.win = XCreateWindow(win.dpy, RootWindow(win.dpy, win.vis->screen), 0, 0,
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WINDOW_WIDTH, WINDOW_HEIGHT, 0, win.vis->depth, InputOutput,
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win.vis->visual, CWBorderPixel|CWColormap|CWEventMask, &win.swa);
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if (!win.win) die("[X11]: Failed to create window\n");
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XFree(win.vis);
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XStoreName(win.dpy, win.win, "Demo");
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XMapWindow(win.dpy, win.win);
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}
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{
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/* create opengl context */
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typedef GLXContext(*glxCreateContext)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
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int(*old_handler)(Display*, XErrorEvent*) = XSetErrorHandler(gl_error_handler);
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const char *extensions_str = glXQueryExtensionsString(win.dpy, DefaultScreen(win.dpy));
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glxCreateContext create_context = (glxCreateContext)
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glXGetProcAddressARB((const GLubyte*)"glXCreateContextAttribsARB");
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gl_err = FALSE;
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if (!has_extension(extensions_str, "GLX_ARB_create_context") || !create_context) {
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fprintf(stdout, "[X11]: glXCreateContextAttribARB() not found...\n");
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fprintf(stdout, "[X11]: ... using old-style GLX context\n");
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glContext = glXCreateNewContext(win.dpy, win.fbc, GLX_RGBA_TYPE, 0, True);
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} else {
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GLint attr[] = {
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GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
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GLX_CONTEXT_MINOR_VERSION_ARB, 0,
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None
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};
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glContext = create_context(win.dpy, win.fbc, 0, True, attr);
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XSync(win.dpy, False);
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if (gl_err || !glContext) {
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/* Could not create GL 3.0 context. Fallback to old 2.x context.
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* If a version below 3.0 is requested, implementations will
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* return the newest context version compatible with OpenGL
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* version less than version 3.0.*/
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attr[1] = 1; attr[3] = 0;
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gl_err = FALSE;
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fprintf(stdout, "[X11] Failed to create OpenGL 3.0 context\n");
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fprintf(stdout, "[X11] ... using old-style GLX context!\n");
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glContext = create_context(win.dpy, win.fbc, 0, True, attr);
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}
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}
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XSync(win.dpy, False);
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XSetErrorHandler(old_handler);
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if (gl_err || !glContext)
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die("[X11]: Failed to create an OpenGL context\n");
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glXMakeCurrent(win.dpy, win.win, glContext);
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}
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ctx = nk_x11_init(win.dpy, win.win);
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/* Load Fonts: if none of these are loaded a default font will be used */
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{struct nk_font_atlas *atlas;
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nk_x11_font_stash_begin(&atlas);
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/*struct nk_font *droid = nk_font_atlas_add_from_file(atlas, "../../../extra_font/DroidSans.ttf", 14, 0);*/
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/*struct nk_font *roboto = nk_font_atlas_add_from_file(atlas, "../../../extra_font/Roboto-Regular.ttf", 14, 0);*/
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/*struct nk_font *future = nk_font_atlas_add_from_file(atlas, "../../../extra_font/kenvector_future_thin.ttf", 13, 0);*/
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/*struct nk_font *clean = nk_font_atlas_add_from_file(atlas, "../../../extra_font/ProggyClean.ttf", 12, 0);*/
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/*struct nk_font *tiny = nk_font_atlas_add_from_file(atlas, "../../../extra_font/ProggyTiny.ttf", 10, 0);*/
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/*struct nk_font *cousine = nk_font_atlas_add_from_file(atlas, "../../../extra_font/Cousine-Regular.ttf", 13, 0);*/
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nk_x11_font_stash_end();
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/*nk_style_set_font(ctx, &droid->handle);*/}
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/* style.c */
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/*set_style(ctx, THEME_WHITE);*/
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/*set_style(ctx, THEME_RED);*/
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/*set_style(ctx, THEME_BLUE);*/
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/*set_style(ctx, THEME_DARK);*/
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background = nk_rgb(28,48,62);
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while (running)
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{
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/* Input */
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XEvent evt;
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nk_input_begin(ctx);
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while (XCheckWindowEvent(win.dpy, win.win, win.swa.event_mask, &evt)){
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if (XFilterEvent(&evt, win.win)) continue;
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nk_x11_handle_event(&evt);
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}
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nk_input_end(ctx);
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/* GUI */
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{struct nk_panel layout;
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if (nk_begin(ctx, &layout, "Demo", nk_rect(50, 50, 200, 200),
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NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_SCALABLE|
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NK_WINDOW_CLOSABLE|NK_WINDOW_MINIMIZABLE|NK_WINDOW_TITLE))
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{
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enum {EASY, HARD};
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static int op = EASY;
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static int property = 20;
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nk_layout_row_static(ctx, 30, 80, 1);
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if (nk_button_label(ctx, "button", NK_BUTTON_DEFAULT))
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fprintf(stdout, "button pressed\n");
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nk_layout_row_dynamic(ctx, 30, 2);
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if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
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if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
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nk_layout_row_dynamic(ctx, 25, 1);
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nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
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}
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nk_end(ctx);}
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if (nk_window_is_closed(ctx, "Demo")) break;
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/* -------------- EXAMPLES ---------------- */
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/*calculator(ctx);*/
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/*overview(ctx);*/
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/*node_editor(ctx);*/
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/* ----------------------------------------- */
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/* Draw */
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{float bg[4];
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nk_color_fv(bg, background);
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XGetWindowAttributes(win.dpy, win.win, &win.attr);
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glViewport(0, 0, win.width, win.height);
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glClear(GL_COLOR_BUFFER_BIT);
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glClearColor(bg[0], bg[1], bg[2], bg[3]);
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/* IMPORTANT: `nk_x11_render` modifies some global OpenGL state
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* with blending, scissor, face culling, depth test and viewport and
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* defaults everything back into a default state.
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* Make sure to either a.) save and restore or b.) reset your own state after
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* rendering the UI. */
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nk_x11_render(NK_ANTI_ALIASING_ON, MAX_VERTEX_BUFFER, MAX_ELEMENT_BUFFER);
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glXSwapBuffers(win.dpy, win.win);}
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}
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nk_x11_shutdown();
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glXMakeCurrent(win.dpy, 0, 0);
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glXDestroyContext(win.dpy, glContext);
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XUnmapWindow(win.dpy, win.win);
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XFreeColormap(win.dpy, win.cmap);
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XDestroyWindow(win.dpy, win.win);
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XCloseDisplay(win.dpy);
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return 0;
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}
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294
demo/x11_opengl2/nuklear_xlib_gl2.h
Normal file
294
demo/x11_opengl2/nuklear_xlib_gl2.h
Normal file
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/*
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* Nuklear - v1.00 - public domain
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* no warrenty implied; use at your own risk.
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* authored from 2015-2016 by Micha Mettke
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*/
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/*
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* ==============================================================
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*
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||||||
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* API
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*
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* ===============================================================
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*/
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#ifndef NK_XLIB_GL3_H_
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#define NK_XLIB_GL3_H_
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||||||
|
#include <X11/Xlib.h>
|
||||||
|
NK_API struct nk_context* nk_x11_init(Display *dpy, Window win);
|
||||||
|
NK_API void nk_x11_font_stash_begin(struct nk_font_atlas **atlas);
|
||||||
|
NK_API void nk_x11_font_stash_end(void);
|
||||||
|
NK_API void nk_x11_handle_event(XEvent *evt);
|
||||||
|
NK_API void nk_x11_render(enum nk_anti_aliasing, int max_vertex_buffer, int max_element_buffer);
|
||||||
|
NK_API void nk_x11_shutdown(void);
|
||||||
|
|
||||||
|
#endif
|
||||||
|
/*
|
||||||
|
* ==============================================================
|
||||||
|
*
|
||||||
|
* IMPLEMENTATION
|
||||||
|
*
|
||||||
|
* ===============================================================
|
||||||
|
*/
|
||||||
|
#ifdef NK_XLIB_GL2_IMPLEMENTATION
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
|
#include <X11/Xlib.h>
|
||||||
|
#include <X11/Xutil.h>
|
||||||
|
#include <X11/Xresource.h>
|
||||||
|
#include <X11/Xlocale.h>
|
||||||
|
|
||||||
|
#include <GL/gl.h>
|
||||||
|
|
||||||
|
#ifndef FALSE
|
||||||
|
#define FALSE 0
|
||||||
|
#endif
|
||||||
|
#ifndef TRUE
|
||||||
|
#define TRUE 1
|
||||||
|
#endif
|
||||||
|
|
||||||
|
struct nk_x11_device {
|
||||||
|
struct nk_buffer cmds;
|
||||||
|
struct nk_draw_null_texture null;
|
||||||
|
GLuint font_tex;
|
||||||
|
};
|
||||||
|
|
||||||
|
static struct nk_x11 {
|
||||||
|
struct nk_x11_device ogl;
|
||||||
|
struct nk_context ctx;
|
||||||
|
struct nk_font_atlas atlas;
|
||||||
|
Display *dpy;
|
||||||
|
Window win;
|
||||||
|
} x11;
|
||||||
|
|
||||||
|
NK_INTERN void
|
||||||
|
nk_x11_device_upload_atlas(const void *image, int width, int height)
|
||||||
|
{
|
||||||
|
struct nk_x11_device *dev = &x11.ogl;
|
||||||
|
glGenTextures(1, &dev->font_tex);
|
||||||
|
glBindTexture(GL_TEXTURE_2D, dev->font_tex);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||||
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)width, (GLsizei)height, 0,
|
||||||
|
GL_RGBA, GL_UNSIGNED_BYTE, image);
|
||||||
|
}
|
||||||
|
|
||||||
|
NK_API void
|
||||||
|
nk_x11_render(enum nk_anti_aliasing AA, int max_vertex_buffer, int max_element_buffer)
|
||||||
|
{
|
||||||
|
/* setup global state */
|
||||||
|
struct nk_x11_device *dev = &x11.ogl;
|
||||||
|
int width, height;
|
||||||
|
|
||||||
|
XWindowAttributes attr;
|
||||||
|
XGetWindowAttributes(x11.dpy, x11.win, &attr);
|
||||||
|
width = attr.width;
|
||||||
|
height = attr.height;
|
||||||
|
|
||||||
|
glPushAttrib(GL_ENABLE_BIT|GL_COLOR_BUFFER_BIT|GL_TRANSFORM_BIT);
|
||||||
|
glDisable(GL_CULL_FACE);
|
||||||
|
glDisable(GL_DEPTH_TEST);
|
||||||
|
glEnable(GL_SCISSOR_TEST);
|
||||||
|
glEnable(GL_BLEND);
|
||||||
|
glEnable(GL_TEXTURE_2D);
|
||||||
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
|
||||||
|
/* setup viewport/project */
|
||||||
|
glViewport(0,0,(GLsizei)width,(GLsizei)height);
|
||||||
|
glMatrixMode(GL_PROJECTION);
|
||||||
|
glPushMatrix();
|
||||||
|
glLoadIdentity();
|
||||||
|
glOrtho(0.0f, width, height, 0.0f, -1.0f, 1.0f);
|
||||||
|
glMatrixMode(GL_MODELVIEW);
|
||||||
|
glPushMatrix();
|
||||||
|
glLoadIdentity();
|
||||||
|
|
||||||
|
glEnableClientState(GL_VERTEX_ARRAY);
|
||||||
|
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||||
|
glEnableClientState(GL_COLOR_ARRAY);
|
||||||
|
{
|
||||||
|
GLsizei vs = sizeof(struct nk_draw_vertex);
|
||||||
|
size_t vp = offsetof(struct nk_draw_vertex, position);
|
||||||
|
size_t vt = offsetof(struct nk_draw_vertex, uv);
|
||||||
|
size_t vc = offsetof(struct nk_draw_vertex, col);
|
||||||
|
|
||||||
|
/* convert from command queue into draw list and draw to screen */
|
||||||
|
const struct nk_draw_command *cmd;
|
||||||
|
const nk_draw_index *offset = NULL;
|
||||||
|
struct nk_buffer vbuf, ebuf;
|
||||||
|
|
||||||
|
/* fill converting configuration */
|
||||||
|
struct nk_convert_config config;
|
||||||
|
memset(&config, 0, sizeof(config));
|
||||||
|
config.global_alpha = 1.0f;
|
||||||
|
config.shape_AA = AA;
|
||||||
|
config.line_AA = AA;
|
||||||
|
config.circle_segment_count = 22;
|
||||||
|
config.curve_segment_count = 22;
|
||||||
|
config.arc_segment_count = 22;
|
||||||
|
config.null = dev->null;
|
||||||
|
|
||||||
|
/* convert shapes into vertexes */
|
||||||
|
nk_buffer_init_default(&vbuf);
|
||||||
|
nk_buffer_init_default(&ebuf);
|
||||||
|
nk_convert(&x11.ctx, &dev->cmds, &vbuf, &ebuf, &config);
|
||||||
|
|
||||||
|
/* setup vertex buffer pointer */
|
||||||
|
{const void *vertices = nk_buffer_memory_const(&vbuf);
|
||||||
|
glVertexPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vp));
|
||||||
|
glTexCoordPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vt));
|
||||||
|
glColorPointer(4, GL_UNSIGNED_BYTE, vs, (const void*)((const nk_byte*)vertices + vc));}
|
||||||
|
|
||||||
|
/* iterate over and execute each draw command */
|
||||||
|
offset = (const nk_draw_index*)nk_buffer_memory_const(&ebuf);
|
||||||
|
nk_draw_foreach(cmd, &x11.ctx, &dev->cmds)
|
||||||
|
{
|
||||||
|
if (!cmd->elem_count) continue;
|
||||||
|
glBindTexture(GL_TEXTURE_2D, (GLuint)cmd->texture.id);
|
||||||
|
glScissor(
|
||||||
|
(GLint)(cmd->clip_rect.x),
|
||||||
|
(GLint)((height - (GLint)(cmd->clip_rect.y + cmd->clip_rect.h))),
|
||||||
|
(GLint)(cmd->clip_rect.w),
|
||||||
|
(GLint)(cmd->clip_rect.h));
|
||||||
|
glDrawElements(GL_TRIANGLES, (GLsizei)cmd->elem_count, GL_UNSIGNED_SHORT, offset);
|
||||||
|
offset += cmd->elem_count;
|
||||||
|
}
|
||||||
|
nk_clear(&x11.ctx);
|
||||||
|
nk_buffer_free(&vbuf);
|
||||||
|
nk_buffer_free(&ebuf);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* default OpenGL state */
|
||||||
|
glDisableClientState(GL_VERTEX_ARRAY);
|
||||||
|
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||||
|
glDisableClientState(GL_COLOR_ARRAY);
|
||||||
|
|
||||||
|
glDisable(GL_CULL_FACE);
|
||||||
|
glDisable(GL_DEPTH_TEST);
|
||||||
|
glDisable(GL_SCISSOR_TEST);
|
||||||
|
glDisable(GL_BLEND);
|
||||||
|
glDisable(GL_TEXTURE_2D);
|
||||||
|
|
||||||
|
glBindTexture(GL_TEXTURE_2D, 0);
|
||||||
|
glMatrixMode(GL_MODELVIEW);
|
||||||
|
glPopMatrix();
|
||||||
|
glMatrixMode(GL_PROJECTION);
|
||||||
|
glPopMatrix();
|
||||||
|
glPopAttrib();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
NK_API void
|
||||||
|
nk_x11_font_stash_begin(struct nk_font_atlas **atlas)
|
||||||
|
{
|
||||||
|
nk_font_atlas_init_default(&x11.atlas);
|
||||||
|
nk_font_atlas_begin(&x11.atlas);
|
||||||
|
*atlas = &x11.atlas;
|
||||||
|
}
|
||||||
|
|
||||||
|
NK_API void
|
||||||
|
nk_x11_font_stash_end(void)
|
||||||
|
{
|
||||||
|
const void *image; int w, h;
|
||||||
|
image = nk_font_atlas_bake(&x11.atlas, &w, &h, NK_FONT_ATLAS_RGBA32);
|
||||||
|
nk_x11_device_upload_atlas(image, w, h);
|
||||||
|
nk_font_atlas_end(&x11.atlas, nk_handle_id((int)x11.ogl.font_tex), &x11.ogl.null);
|
||||||
|
if (x11.atlas.default_font)
|
||||||
|
nk_style_set_font(&x11.ctx, &x11.atlas.default_font->handle);
|
||||||
|
}
|
||||||
|
|
||||||
|
NK_API void
|
||||||
|
nk_x11_handle_event(XEvent *evt)
|
||||||
|
{
|
||||||
|
struct nk_context *ctx = &x11.ctx;
|
||||||
|
if (evt->type == KeyPress || evt->type == KeyRelease)
|
||||||
|
{
|
||||||
|
/* Key handler */
|
||||||
|
int ret, down = (evt->type == KeyPress);
|
||||||
|
KeySym *code = XGetKeyboardMapping(x11.dpy, (KeyCode)evt->xkey.keycode, 1, &ret);
|
||||||
|
if (*code == XK_Shift_L || *code == XK_Shift_R) nk_input_key(ctx, NK_KEY_SHIFT, down);
|
||||||
|
else if (*code == XK_Delete) nk_input_key(ctx, NK_KEY_DEL, down);
|
||||||
|
else if (*code == XK_Return) nk_input_key(ctx, NK_KEY_ENTER, down);
|
||||||
|
else if (*code == XK_Tab) nk_input_key(ctx, NK_KEY_TAB, down);
|
||||||
|
else if (*code == XK_Left) nk_input_key(ctx, NK_KEY_LEFT, down);
|
||||||
|
else if (*code == XK_Right) nk_input_key(ctx, NK_KEY_RIGHT, down);
|
||||||
|
else if (*code == XK_BackSpace) nk_input_key(ctx, NK_KEY_BACKSPACE, down);
|
||||||
|
else if (*code == XK_Home) nk_input_key(ctx, NK_KEY_TEXT_START, down);
|
||||||
|
else if (*code == XK_End) nk_input_key(ctx, NK_KEY_TEXT_END, down);
|
||||||
|
else if (*code == XK_space && !down) nk_input_char(ctx, ' ');
|
||||||
|
else {
|
||||||
|
if (*code == 'c' && (evt->xkey.state & ControlMask))
|
||||||
|
nk_input_key(ctx, NK_KEY_COPY, down);
|
||||||
|
else if (*code == 'v' && (evt->xkey.state & ControlMask))
|
||||||
|
nk_input_key(ctx, NK_KEY_PASTE, down);
|
||||||
|
else if (*code == 'x' && (evt->xkey.state & ControlMask))
|
||||||
|
nk_input_key(ctx, NK_KEY_CUT, down);
|
||||||
|
else if (*code == 'z' && (evt->xkey.state & ControlMask))
|
||||||
|
nk_input_key(ctx, NK_KEY_TEXT_UNDO, down);
|
||||||
|
else if (*code == 'r' && (evt->xkey.state & ControlMask))
|
||||||
|
nk_input_key(ctx, NK_KEY_TEXT_REDO, down);
|
||||||
|
else if (*code == XK_Left && (evt->xkey.state & ControlMask))
|
||||||
|
nk_input_key(ctx, NK_KEY_TEXT_WORD_LEFT, down);
|
||||||
|
else if (*code == XK_Right && (evt->xkey.state & ControlMask))
|
||||||
|
nk_input_key(ctx, NK_KEY_TEXT_WORD_RIGHT, down);
|
||||||
|
else if (*code == 'b' && (evt->xkey.state & ControlMask))
|
||||||
|
nk_input_key(ctx, NK_KEY_TEXT_LINE_START, down);
|
||||||
|
else if (*code == 'e' && (evt->xkey.state & ControlMask))
|
||||||
|
nk_input_key(ctx, NK_KEY_TEXT_LINE_END, down);
|
||||||
|
else if (!down) {
|
||||||
|
char buf[32];
|
||||||
|
KeySym keysym = 0;
|
||||||
|
if (XLookupString((XKeyEvent*)evt, buf, 32, &keysym, NULL) != NoSymbol)
|
||||||
|
nk_input_glyph(ctx, buf);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
XFree(code);
|
||||||
|
} else if (evt->type == ButtonPress || evt->type == ButtonRelease) {
|
||||||
|
/* Button handler */
|
||||||
|
int down = (evt->type == ButtonPress);
|
||||||
|
const int x = evt->xbutton.x, y = evt->xbutton.y;
|
||||||
|
if (evt->xbutton.button == Button1)
|
||||||
|
nk_input_button(ctx, NK_BUTTON_LEFT, x, y, down);
|
||||||
|
if (evt->xbutton.button == Button2)
|
||||||
|
nk_input_button(ctx, NK_BUTTON_MIDDLE, x, y, down);
|
||||||
|
else if (evt->xbutton.button == Button3)
|
||||||
|
nk_input_button(ctx, NK_BUTTON_RIGHT, x, y, down);
|
||||||
|
else if (evt->xbutton.button == Button4)
|
||||||
|
nk_input_scroll(ctx, 1.0f);
|
||||||
|
else if (evt->xbutton.button == Button5)
|
||||||
|
nk_input_scroll(ctx, -1.0f);
|
||||||
|
|
||||||
|
} else if (evt->type == MotionNotify) {
|
||||||
|
/* Mouse motion handler */
|
||||||
|
const int x = evt->xmotion.x, y = evt->xmotion.y;
|
||||||
|
nk_input_motion(ctx, x, y);
|
||||||
|
} else if (evt->type == KeymapNotify)
|
||||||
|
XRefreshKeyboardMapping(&evt->xmapping);
|
||||||
|
}
|
||||||
|
|
||||||
|
NK_API struct nk_context*
|
||||||
|
nk_x11_init(Display *dpy, Window win)
|
||||||
|
{
|
||||||
|
if (!setlocale(LC_ALL,"")) return 0;
|
||||||
|
if (!XSupportsLocale()) return 0;
|
||||||
|
if (!XSetLocaleModifiers("@im=none")) return 0;
|
||||||
|
x11.dpy = dpy;
|
||||||
|
x11.win = win;
|
||||||
|
nk_buffer_init_default(&x11.ogl.cmds);
|
||||||
|
nk_init_default(&x11.ctx, 0);
|
||||||
|
return &x11.ctx;
|
||||||
|
}
|
||||||
|
|
||||||
|
NK_API void
|
||||||
|
nk_x11_shutdown(void)
|
||||||
|
{
|
||||||
|
struct nk_x11_device *dev = &x11.ogl;
|
||||||
|
nk_font_atlas_clear(&x11.atlas);
|
||||||
|
nk_free(&x11.ctx);
|
||||||
|
glDeleteTextures(1, &dev->font_tex);
|
||||||
|
nk_buffer_free(&dev->cmds);
|
||||||
|
memset(&x11, 0, sizeof(x11));
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
Loading…
x
Reference in New Issue
Block a user