Fixed some small bugs and added calc example
Fixed window movement for windows without header and some small wrong calculation inside the panel layout code. In addition I added another example implementing a simple calculator.
This commit is contained in:
parent
0c4772d4b1
commit
d7a9f14c1c
@ -124,7 +124,7 @@ main(void)
|
|||||||
|
|
||||||
/* GUI */
|
/* GUI */
|
||||||
{struct nk_panel layout;
|
{struct nk_panel layout;
|
||||||
if (nk_begin(ctx, &layout, "Demo", nk_rect(50, 50, 200, 300),
|
if (nk_begin(ctx, &layout, "Demo", nk_rect(50, 50, 200, 200),
|
||||||
NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_SCALABLE|
|
NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_SCALABLE|
|
||||||
NK_WINDOW_CLOSABLE|NK_WINDOW_MINIMIZABLE|NK_WINDOW_TITLE))
|
NK_WINDOW_CLOSABLE|NK_WINDOW_MINIMIZABLE|NK_WINDOW_TITLE))
|
||||||
{
|
{
|
||||||
|
@ -32,3 +32,8 @@ extended:
|
|||||||
rm -f bin/extended $(OBJS)
|
rm -f bin/extended $(OBJS)
|
||||||
$(CC) $(CFLAGS) -o bin/extended extended.c $(LIBS)
|
$(CC) $(CFLAGS) -o bin/extended extended.c $(LIBS)
|
||||||
|
|
||||||
|
calculator:
|
||||||
|
@mkdir -p bin
|
||||||
|
rm -f bin/calculator $(OBJS)
|
||||||
|
$(CC) $(CFLAGS) -o bin/calculator calculator.c $(LIBS)
|
||||||
|
|
||||||
|
427
example/calculator.c
Normal file
427
example/calculator.c
Normal file
@ -0,0 +1,427 @@
|
|||||||
|
/* nuklear - v1.00 - public domain */
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <stdint.h>
|
||||||
|
#include <stdarg.h>
|
||||||
|
#include <string.h>
|
||||||
|
#include <math.h>
|
||||||
|
#include <assert.h>
|
||||||
|
#include <math.h>
|
||||||
|
#include <time.h>
|
||||||
|
#include <limits.h>
|
||||||
|
|
||||||
|
#include <GL/glew.h>
|
||||||
|
#include <GL/gl.h>
|
||||||
|
#include <GL/glu.h>
|
||||||
|
#include <GLFW/glfw3.h>
|
||||||
|
|
||||||
|
#define NK_INCLUDE_FIXED_TYPES
|
||||||
|
#define NK_INCLUDE_STANDARD_IO
|
||||||
|
#define NK_INCLUDE_DEFAULT_ALLOCATOR
|
||||||
|
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
|
||||||
|
#define NK_INCLUDE_FONT_BAKING
|
||||||
|
#define NK_INCLUDE_DEFAULT_FONT
|
||||||
|
#define NK_IMPLEMENTATION
|
||||||
|
#include "../nuklear.h"
|
||||||
|
|
||||||
|
/* macros */
|
||||||
|
#define WINDOW_WIDTH 800
|
||||||
|
#define WINDOW_HEIGHT 600
|
||||||
|
|
||||||
|
#define MAX_VERTEX_MEMORY 512 * 1024
|
||||||
|
#define MAX_ELEMENT_MEMORY 128 * 1024
|
||||||
|
#define UNUSED(a) (void)a
|
||||||
|
|
||||||
|
/* ===============================================================
|
||||||
|
*
|
||||||
|
* DEVICE
|
||||||
|
*
|
||||||
|
* ===============================================================*/
|
||||||
|
struct device {
|
||||||
|
struct nk_buffer cmds;
|
||||||
|
struct nk_draw_null_texture null;
|
||||||
|
GLuint vbo, vao, ebo;
|
||||||
|
GLuint prog;
|
||||||
|
GLuint vert_shdr;
|
||||||
|
GLuint frag_shdr;
|
||||||
|
GLint attrib_pos;
|
||||||
|
GLint attrib_uv;
|
||||||
|
GLint attrib_col;
|
||||||
|
GLint uniform_tex;
|
||||||
|
GLint uniform_proj;
|
||||||
|
GLuint font_tex;
|
||||||
|
};
|
||||||
|
|
||||||
|
static void
|
||||||
|
device_init(struct device *dev)
|
||||||
|
{
|
||||||
|
GLint status;
|
||||||
|
static const GLchar *vertex_shader =
|
||||||
|
"#version 300 es\n"
|
||||||
|
"uniform mat4 ProjMtx;\n"
|
||||||
|
"in vec2 Position;\n"
|
||||||
|
"in vec2 TexCoord;\n"
|
||||||
|
"in vec4 Color;\n"
|
||||||
|
"out vec2 Frag_UV;\n"
|
||||||
|
"out vec4 Frag_Color;\n"
|
||||||
|
"void main() {\n"
|
||||||
|
" Frag_UV = TexCoord;\n"
|
||||||
|
" Frag_Color = Color;\n"
|
||||||
|
" gl_Position = ProjMtx * vec4(Position.xy, 0, 1);\n"
|
||||||
|
"}\n";
|
||||||
|
static const GLchar *fragment_shader =
|
||||||
|
"#version 300 es\n"
|
||||||
|
"precision mediump float;\n"
|
||||||
|
"uniform sampler2D Texture;\n"
|
||||||
|
"in vec2 Frag_UV;\n"
|
||||||
|
"in vec4 Frag_Color;\n"
|
||||||
|
"out vec4 Out_Color;\n"
|
||||||
|
"void main(){\n"
|
||||||
|
" Out_Color = Frag_Color * texture(Texture, Frag_UV.st);\n"
|
||||||
|
"}\n";
|
||||||
|
|
||||||
|
nk_buffer_init_default(&dev->cmds);
|
||||||
|
dev->prog = glCreateProgram();
|
||||||
|
dev->vert_shdr = glCreateShader(GL_VERTEX_SHADER);
|
||||||
|
dev->frag_shdr = glCreateShader(GL_FRAGMENT_SHADER);
|
||||||
|
glShaderSource(dev->vert_shdr, 1, &vertex_shader, 0);
|
||||||
|
glShaderSource(dev->frag_shdr, 1, &fragment_shader, 0);
|
||||||
|
glCompileShader(dev->vert_shdr);
|
||||||
|
glCompileShader(dev->frag_shdr);
|
||||||
|
glGetShaderiv(dev->vert_shdr, GL_COMPILE_STATUS, &status);
|
||||||
|
assert(status == GL_TRUE);
|
||||||
|
glGetShaderiv(dev->frag_shdr, GL_COMPILE_STATUS, &status);
|
||||||
|
assert(status == GL_TRUE);
|
||||||
|
glAttachShader(dev->prog, dev->vert_shdr);
|
||||||
|
glAttachShader(dev->prog, dev->frag_shdr);
|
||||||
|
glLinkProgram(dev->prog);
|
||||||
|
glGetProgramiv(dev->prog, GL_LINK_STATUS, &status);
|
||||||
|
assert(status == GL_TRUE);
|
||||||
|
|
||||||
|
dev->uniform_tex = glGetUniformLocation(dev->prog, "Texture");
|
||||||
|
dev->uniform_proj = glGetUniformLocation(dev->prog, "ProjMtx");
|
||||||
|
dev->attrib_pos = glGetAttribLocation(dev->prog, "Position");
|
||||||
|
dev->attrib_uv = glGetAttribLocation(dev->prog, "TexCoord");
|
||||||
|
dev->attrib_col = glGetAttribLocation(dev->prog, "Color");
|
||||||
|
|
||||||
|
{
|
||||||
|
/* buffer setup */
|
||||||
|
GLsizei vs = sizeof(struct nk_draw_vertex);
|
||||||
|
size_t vp = offsetof(struct nk_draw_vertex, position);
|
||||||
|
size_t vt = offsetof(struct nk_draw_vertex, uv);
|
||||||
|
size_t vc = offsetof(struct nk_draw_vertex, col);
|
||||||
|
|
||||||
|
glGenBuffers(1, &dev->vbo);
|
||||||
|
glGenBuffers(1, &dev->ebo);
|
||||||
|
glGenVertexArrays(1, &dev->vao);
|
||||||
|
|
||||||
|
glBindVertexArray(dev->vao);
|
||||||
|
glBindBuffer(GL_ARRAY_BUFFER, dev->vbo);
|
||||||
|
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, dev->ebo);
|
||||||
|
|
||||||
|
glEnableVertexAttribArray((GLuint)dev->attrib_pos);
|
||||||
|
glEnableVertexAttribArray((GLuint)dev->attrib_uv);
|
||||||
|
glEnableVertexAttribArray((GLuint)dev->attrib_col);
|
||||||
|
|
||||||
|
glVertexAttribPointer((GLuint)dev->attrib_pos, 2, GL_FLOAT, GL_FALSE, vs, (void*)vp);
|
||||||
|
glVertexAttribPointer((GLuint)dev->attrib_uv, 2, GL_FLOAT, GL_FALSE, vs, (void*)vt);
|
||||||
|
glVertexAttribPointer((GLuint)dev->attrib_col, 4, GL_UNSIGNED_BYTE, GL_TRUE, vs, (void*)vc);
|
||||||
|
}
|
||||||
|
|
||||||
|
glBindTexture(GL_TEXTURE_2D, 0);
|
||||||
|
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||||
|
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||||
|
glBindVertexArray(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
device_upload_atlas(struct device *dev, const void *image, int width, int height)
|
||||||
|
{
|
||||||
|
glGenTextures(1, &dev->font_tex);
|
||||||
|
glBindTexture(GL_TEXTURE_2D, dev->font_tex);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||||
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)width, (GLsizei)height, 0,
|
||||||
|
GL_RGBA, GL_UNSIGNED_BYTE, image);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
device_shutdown(struct device *dev)
|
||||||
|
{
|
||||||
|
glDetachShader(dev->prog, dev->vert_shdr);
|
||||||
|
glDetachShader(dev->prog, dev->frag_shdr);
|
||||||
|
glDeleteShader(dev->vert_shdr);
|
||||||
|
glDeleteShader(dev->frag_shdr);
|
||||||
|
glDeleteProgram(dev->prog);
|
||||||
|
glDeleteTextures(1, &dev->font_tex);
|
||||||
|
glDeleteBuffers(1, &dev->vbo);
|
||||||
|
glDeleteBuffers(1, &dev->ebo);
|
||||||
|
nk_buffer_free(&dev->cmds);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
device_draw(struct device *dev, struct nk_context *ctx, int width, int height,
|
||||||
|
enum nk_anti_aliasing AA)
|
||||||
|
{
|
||||||
|
GLint last_prog, last_tex;
|
||||||
|
GLint last_ebo, last_vbo, last_vao;
|
||||||
|
GLfloat ortho[4][4] = {
|
||||||
|
{2.0f, 0.0f, 0.0f, 0.0f},
|
||||||
|
{0.0f,-2.0f, 0.0f, 0.0f},
|
||||||
|
{0.0f, 0.0f,-1.0f, 0.0f},
|
||||||
|
{-1.0f,1.0f, 0.0f, 1.0f},
|
||||||
|
};
|
||||||
|
ortho[0][0] /= (GLfloat)width;
|
||||||
|
ortho[1][1] /= (GLfloat)height;
|
||||||
|
|
||||||
|
/* save previous opengl state */
|
||||||
|
glGetIntegerv(GL_CURRENT_PROGRAM, &last_prog);
|
||||||
|
glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_tex);
|
||||||
|
glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &last_vao);
|
||||||
|
glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &last_ebo);
|
||||||
|
glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &last_vbo);
|
||||||
|
|
||||||
|
/* setup global state */
|
||||||
|
glEnable(GL_BLEND);
|
||||||
|
glBlendEquation(GL_FUNC_ADD);
|
||||||
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
glDisable(GL_CULL_FACE);
|
||||||
|
glDisable(GL_DEPTH_TEST);
|
||||||
|
glEnable(GL_SCISSOR_TEST);
|
||||||
|
glActiveTexture(GL_TEXTURE0);
|
||||||
|
|
||||||
|
/* setup program */
|
||||||
|
glUseProgram(dev->prog);
|
||||||
|
glUniform1i(dev->uniform_tex, 0);
|
||||||
|
glUniformMatrix4fv(dev->uniform_proj, 1, GL_FALSE, &ortho[0][0]);
|
||||||
|
{
|
||||||
|
/* convert from command queue into draw list and draw to screen */
|
||||||
|
const struct nk_draw_command *cmd;
|
||||||
|
void *vertices, *elements;
|
||||||
|
const nk_draw_index *offset = NULL;
|
||||||
|
|
||||||
|
/* allocate vertex and element buffer */
|
||||||
|
glBindVertexArray(dev->vao);
|
||||||
|
glBindBuffer(GL_ARRAY_BUFFER, dev->vbo);
|
||||||
|
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, dev->ebo);
|
||||||
|
|
||||||
|
glBufferData(GL_ARRAY_BUFFER, MAX_VERTEX_MEMORY, NULL, GL_STREAM_DRAW);
|
||||||
|
glBufferData(GL_ELEMENT_ARRAY_BUFFER, MAX_ELEMENT_MEMORY, NULL, GL_STREAM_DRAW);
|
||||||
|
|
||||||
|
/* load draw vertices & elements directly into vertex + element buffer */
|
||||||
|
vertices = glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY);
|
||||||
|
elements = glMapBuffer(GL_ELEMENT_ARRAY_BUFFER, GL_WRITE_ONLY);
|
||||||
|
{
|
||||||
|
/* fill converting configuration */
|
||||||
|
struct nk_convert_config config;
|
||||||
|
memset(&config, 0, sizeof(config));
|
||||||
|
config.global_alpha = 1.0f;
|
||||||
|
config.shape_AA = AA;
|
||||||
|
config.line_AA = AA;
|
||||||
|
config.circle_segment_count = 22;
|
||||||
|
config.curve_segment_count = 22;
|
||||||
|
config.arc_segment_count = 22;
|
||||||
|
config.null = dev->null;
|
||||||
|
|
||||||
|
/* setup buffers to load vertices and elements */
|
||||||
|
{struct nk_buffer vbuf, ebuf;
|
||||||
|
nk_buffer_init_fixed(&vbuf, vertices, MAX_VERTEX_MEMORY);
|
||||||
|
nk_buffer_init_fixed(&ebuf, elements, MAX_ELEMENT_MEMORY);
|
||||||
|
nk_convert(ctx, &dev->cmds, &vbuf, &ebuf, &config);}
|
||||||
|
}
|
||||||
|
glUnmapBuffer(GL_ARRAY_BUFFER);
|
||||||
|
glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER);
|
||||||
|
|
||||||
|
/* iterate over and execute each draw command */
|
||||||
|
nk_draw_foreach(cmd, ctx, &dev->cmds) {
|
||||||
|
if (!cmd->elem_count) continue;
|
||||||
|
glBindTexture(GL_TEXTURE_2D, (GLuint)cmd->texture.id);
|
||||||
|
glScissor((GLint)cmd->clip_rect.x,
|
||||||
|
height - (GLint)(cmd->clip_rect.y + cmd->clip_rect.h),
|
||||||
|
(GLint)cmd->clip_rect.w, (GLint)cmd->clip_rect.h);
|
||||||
|
glDrawElements(GL_TRIANGLES, (GLsizei)cmd->elem_count, GL_UNSIGNED_SHORT, offset);
|
||||||
|
offset += cmd->elem_count;
|
||||||
|
}
|
||||||
|
nk_clear(ctx);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* restore old state */
|
||||||
|
glUseProgram((GLuint)last_prog);
|
||||||
|
glBindTexture(GL_TEXTURE_2D, (GLuint)last_tex);
|
||||||
|
glBindBuffer(GL_ARRAY_BUFFER, (GLuint)last_vbo);
|
||||||
|
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, (GLuint)last_ebo);
|
||||||
|
glBindVertexArray((GLuint)last_vao);
|
||||||
|
glDisable(GL_SCISSOR_TEST);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/* glfw callbacks (I don't know if there is a easier way to access text and scroll )*/
|
||||||
|
static void error_callback(int e, const char *d){printf("Error %d: %s\n", e, d);}
|
||||||
|
static void text_input(GLFWwindow *win, unsigned int codepoint)
|
||||||
|
{nk_input_unicode((struct nk_context*)glfwGetWindowUserPointer(win), codepoint);}
|
||||||
|
static void scroll_input(GLFWwindow *win, double _, double yoff)
|
||||||
|
{UNUSED(_);nk_input_scroll((struct nk_context*)glfwGetWindowUserPointer(win), (float)yoff);}
|
||||||
|
|
||||||
|
int main(int argc, char *argv[])
|
||||||
|
{
|
||||||
|
/* Platform */
|
||||||
|
static GLFWwindow *win;
|
||||||
|
int width = 0, height = 0;
|
||||||
|
|
||||||
|
/* GUI */
|
||||||
|
struct device device;
|
||||||
|
struct nk_context ctx;
|
||||||
|
struct nk_font *font;
|
||||||
|
struct nk_font_atlas atlas;
|
||||||
|
|
||||||
|
/* GLFW */
|
||||||
|
glfwSetErrorCallback(error_callback);
|
||||||
|
if (!glfwInit()) {
|
||||||
|
fprintf(stdout, "[GFLW] failed to init!\n");
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||||
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||||
|
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||||
|
#ifdef __APPLE__
|
||||||
|
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
||||||
|
#endif
|
||||||
|
win = glfwCreateWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "Demo", NULL, NULL);
|
||||||
|
glfwMakeContextCurrent(win);
|
||||||
|
glfwSetWindowUserPointer(win, &ctx);
|
||||||
|
glfwSetCharCallback(win, text_input);
|
||||||
|
glfwSetScrollCallback(win, scroll_input);
|
||||||
|
|
||||||
|
/* OpenGL */
|
||||||
|
glViewport(0, 0, WINDOW_WIDTH, WINDOW_HEIGHT);
|
||||||
|
glewExperimental = 1;
|
||||||
|
if (glewInit() != GLEW_OK) {
|
||||||
|
fprintf(stderr, "Failed to setup GLEW\n");
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
{/* GUI */
|
||||||
|
device_init(&device);
|
||||||
|
{const void *image; int w, h;
|
||||||
|
const char *font_path = (argc > 1) ? argv[1]: 0;
|
||||||
|
nk_font_atlas_init_default(&atlas);
|
||||||
|
nk_font_atlas_begin(&atlas);
|
||||||
|
if (font_path) font = nk_font_atlas_add_from_file(&atlas, font_path, 14.0f, NULL);
|
||||||
|
else font = nk_font_atlas_add_default(&atlas, 14.0f, NULL);
|
||||||
|
image = nk_font_atlas_bake(&atlas, &w, &h, NK_FONT_ATLAS_RGBA32);
|
||||||
|
device_upload_atlas(&device, image, w, h);
|
||||||
|
nk_font_atlas_end(&atlas, nk_handle_id((int)device.font_tex), &device.null);}
|
||||||
|
nk_init_default(&ctx, &font->handle);}
|
||||||
|
|
||||||
|
while (!glfwWindowShouldClose(win))
|
||||||
|
{
|
||||||
|
/* Input */
|
||||||
|
{double x, y;
|
||||||
|
nk_input_begin(&ctx);
|
||||||
|
glfwPollEvents();
|
||||||
|
nk_input_key(&ctx, NK_KEY_DEL, glfwGetKey(win, GLFW_KEY_DELETE) == GLFW_PRESS);
|
||||||
|
nk_input_key(&ctx, NK_KEY_ENTER, glfwGetKey(win, GLFW_KEY_ENTER) == GLFW_PRESS);
|
||||||
|
nk_input_key(&ctx, NK_KEY_TAB, glfwGetKey(win, GLFW_KEY_TAB) == GLFW_PRESS);
|
||||||
|
nk_input_key(&ctx, NK_KEY_BACKSPACE, glfwGetKey(win, GLFW_KEY_BACKSPACE) == GLFW_PRESS);
|
||||||
|
nk_input_key(&ctx, NK_KEY_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS);
|
||||||
|
nk_input_key(&ctx, NK_KEY_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS);
|
||||||
|
nk_input_key(&ctx, NK_KEY_UP, glfwGetKey(win, GLFW_KEY_UP) == GLFW_PRESS);
|
||||||
|
nk_input_key(&ctx, NK_KEY_DOWN, glfwGetKey(win, GLFW_KEY_DOWN) == GLFW_PRESS);
|
||||||
|
if (glfwGetKey(win, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS ||
|
||||||
|
glfwGetKey(win, GLFW_KEY_RIGHT_CONTROL)) {
|
||||||
|
nk_input_key(&ctx, NK_KEY_COPY, glfwGetKey(win, GLFW_KEY_C) == GLFW_PRESS);
|
||||||
|
nk_input_key(&ctx, NK_KEY_PASTE, glfwGetKey(win, GLFW_KEY_P) == GLFW_PRESS);
|
||||||
|
nk_input_key(&ctx, NK_KEY_CUT, glfwGetKey(win, GLFW_KEY_X) == GLFW_PRESS);
|
||||||
|
nk_input_key(&ctx, NK_KEY_CUT, glfwGetKey(win, GLFW_KEY_E) == GLFW_PRESS);
|
||||||
|
nk_input_key(&ctx, NK_KEY_SHIFT, 1);
|
||||||
|
} else {
|
||||||
|
nk_input_key(&ctx, NK_KEY_COPY, 0);
|
||||||
|
nk_input_key(&ctx, NK_KEY_PASTE, 0);
|
||||||
|
nk_input_key(&ctx, NK_KEY_CUT, 0);
|
||||||
|
nk_input_key(&ctx, NK_KEY_SHIFT, 0);
|
||||||
|
}
|
||||||
|
glfwGetCursorPos(win, &x, &y);
|
||||||
|
nk_input_motion(&ctx, (int)x, (int)y);
|
||||||
|
nk_input_button(&ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS);
|
||||||
|
nk_input_button(&ctx, NK_BUTTON_MIDDLE, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_MIDDLE) == GLFW_PRESS);
|
||||||
|
nk_input_button(&ctx, NK_BUTTON_RIGHT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_RIGHT) == GLFW_PRESS);
|
||||||
|
nk_input_end(&ctx);}
|
||||||
|
|
||||||
|
/* GUI */
|
||||||
|
{struct nk_panel layout;
|
||||||
|
if (nk_begin(&ctx, &layout, "Calculator", nk_rect(10, 10, 180, 250),
|
||||||
|
NK_WINDOW_BORDER|NK_WINDOW_NO_SCROLLBAR|NK_WINDOW_MOVABLE))
|
||||||
|
{
|
||||||
|
static int set = 0, prev = 0, op = 0;
|
||||||
|
static const char numbers[] = "789456123";
|
||||||
|
static const char ops[] = "+-*/";
|
||||||
|
static double a = 0, b = 0;
|
||||||
|
static double *current = &a;
|
||||||
|
|
||||||
|
size_t i = 0;
|
||||||
|
int solve = 0;
|
||||||
|
{int len; char buffer[256];
|
||||||
|
nk_layout_row_dynamic(&ctx, 35, 1);
|
||||||
|
len = snprintf(buffer, 256, "%.2f", *current);
|
||||||
|
nk_edit_string(&ctx, NK_EDIT_SIMPLE, buffer, &len, 255, nk_filter_float);
|
||||||
|
buffer[len] = 0;
|
||||||
|
*current = atof(buffer);}
|
||||||
|
|
||||||
|
nk_layout_row_dynamic(&ctx, 35, 4);
|
||||||
|
for (i = 0; i < 16; ++i) {
|
||||||
|
if (i >= 12 && i < 15) {
|
||||||
|
if (i > 12) continue;
|
||||||
|
if (nk_button_label(&ctx, "C", NK_BUTTON_DEFAULT)) {
|
||||||
|
a = b = op = 0; current = &a; set = 0;
|
||||||
|
} if (nk_button_label(&ctx, "0", NK_BUTTON_DEFAULT)) {
|
||||||
|
*current = *current*10.0f; set = 0;
|
||||||
|
}
|
||||||
|
if (nk_button_label(&ctx, "=", NK_BUTTON_DEFAULT)) {
|
||||||
|
solve = 1; prev = op; op = 0;
|
||||||
|
}
|
||||||
|
} else if (((i+1) % 4)) {
|
||||||
|
if (nk_button_text(&ctx, &numbers[(i/4)*3+i%4], 1, NK_BUTTON_DEFAULT)) {
|
||||||
|
*current = *current * 10.0f + numbers[(i/4)*3+i%4] - '0';
|
||||||
|
set = 0;
|
||||||
|
}
|
||||||
|
} else if (nk_button_text(&ctx, &ops[i/4], 1, NK_BUTTON_DEFAULT)) {
|
||||||
|
if (!set) {
|
||||||
|
if (current != &b) {
|
||||||
|
current = &b;
|
||||||
|
} else {
|
||||||
|
prev = op;
|
||||||
|
solve = 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
op = ops[i/4];
|
||||||
|
set = 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (solve) {
|
||||||
|
if (prev == '+') a = a + b;
|
||||||
|
if (prev == '-') a = a - b;
|
||||||
|
if (prev == '*') a = a * b;
|
||||||
|
if (prev == '/') a = a / b;
|
||||||
|
current = &a;
|
||||||
|
if (set) current = &b;
|
||||||
|
b = 0; set = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
nk_end(&ctx);}
|
||||||
|
|
||||||
|
/* Draw */
|
||||||
|
glfwGetWindowSize(win, &width, &height);
|
||||||
|
glViewport(0, 0, width, height);
|
||||||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
glClearColor(0.2f, 0.2f, 0.2f, 1.0f);
|
||||||
|
device_draw(&device, &ctx, width, height, NK_ANTI_ALIASING_ON);
|
||||||
|
glfwSwapBuffers(win);
|
||||||
|
}
|
||||||
|
|
||||||
|
nk_font_atlas_clear(&atlas);
|
||||||
|
nk_free(&ctx);
|
||||||
|
device_shutdown(&device);
|
||||||
|
glfwTerminate();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
@ -116,10 +116,9 @@ overview_window(struct nk_context *ctx)
|
|||||||
if (nk_popup_begin(ctx, &popup, NK_POPUP_STATIC, "About", NK_WINDOW_CLOSABLE, s))
|
if (nk_popup_begin(ctx, &popup, NK_POPUP_STATIC, "About", NK_WINDOW_CLOSABLE, s))
|
||||||
{
|
{
|
||||||
nk_layout_row_dynamic(ctx, 20, 1);
|
nk_layout_row_dynamic(ctx, 20, 1);
|
||||||
nk_label(ctx, "nuklear", NK_TEXT_LEFT);
|
nk_label(ctx, "Nuklear", NK_TEXT_LEFT);
|
||||||
nk_label(ctx, "By Micha Mettke", NK_TEXT_LEFT);
|
nk_label(ctx, "By Micha Mettke", NK_TEXT_LEFT);
|
||||||
nk_label(ctx, "nuklear is licensed under the zlib License.", NK_TEXT_LEFT);
|
nk_label(ctx, "nuklear is licensed under the public domain License.", NK_TEXT_LEFT);
|
||||||
nk_label(ctx, "See LICENSE for more information", NK_TEXT_LEFT);
|
|
||||||
nk_popup_end(ctx);
|
nk_popup_end(ctx);
|
||||||
} else show_app_about = nk_false;
|
} else show_app_about = nk_false;
|
||||||
}
|
}
|
||||||
|
87
nuklear.h
87
nuklear.h
@ -15273,6 +15273,17 @@ nk_window_set_focus(struct nk_context *ctx, const char *name)
|
|||||||
* PANEL
|
* PANEL
|
||||||
*
|
*
|
||||||
* --------------------------------------------------------------*/
|
* --------------------------------------------------------------*/
|
||||||
|
static int
|
||||||
|
nk_window_has_header(struct nk_window *win, const char *title)
|
||||||
|
{
|
||||||
|
/* window header state */
|
||||||
|
int active = 0;
|
||||||
|
active = (win->flags & (NK_WINDOW_CLOSABLE|NK_WINDOW_MINIMIZABLE));
|
||||||
|
active = active || (win->flags & NK_WINDOW_TITLE);
|
||||||
|
active = active && !(win->flags & NK_WINDOW_HIDDEN) && title;
|
||||||
|
return active;
|
||||||
|
}
|
||||||
|
|
||||||
NK_INTERN int
|
NK_INTERN int
|
||||||
nk_panel_begin(struct nk_context *ctx, const char *title)
|
nk_panel_begin(struct nk_context *ctx, const char *title)
|
||||||
{
|
{
|
||||||
@ -15312,16 +15323,24 @@ nk_panel_begin(struct nk_context *ctx, const char *title)
|
|||||||
if (win->flags & NK_WINDOW_HIDDEN)
|
if (win->flags & NK_WINDOW_HIDDEN)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
/* move panel position if requested */
|
#ifdef NK_INCLUDE_COMMAND_USERDATA
|
||||||
layout->header_h = font->height + 2 * style->window.header.padding.y;
|
win->buffer.userdata = ctx->userdata;
|
||||||
layout->header_h += 2 * style->window.header.label_padding.y;
|
#endif
|
||||||
|
|
||||||
|
/* window dragging */
|
||||||
if ((win->flags & NK_WINDOW_MOVABLE) && !(win->flags & NK_WINDOW_ROM)) {
|
if ((win->flags & NK_WINDOW_MOVABLE) && !(win->flags & NK_WINDOW_ROM)) {
|
||||||
int incursor;
|
int incursor;
|
||||||
struct nk_rect move;
|
struct nk_rect move;
|
||||||
move.x = win->bounds.x;
|
move.x = win->bounds.x;
|
||||||
move.y = win->bounds.y;
|
move.y = win->bounds.y;
|
||||||
move.w = win->bounds.w;
|
move.w = win->bounds.w;
|
||||||
|
|
||||||
move.h = layout->header_h;
|
move.h = layout->header_h;
|
||||||
|
if (nk_window_has_header(win, title)) {
|
||||||
|
move.h = font->height + 2.0f * style->window.header.padding.y;
|
||||||
|
move.h = 2.0f * style->window.header.label_padding.y;
|
||||||
|
} else move.h = window_padding.y + item_spacing.y;
|
||||||
|
|
||||||
incursor = nk_input_is_mouse_prev_hovering_rect(in, move);
|
incursor = nk_input_is_mouse_prev_hovering_rect(in, move);
|
||||||
if (nk_input_is_mouse_down(in, NK_BUTTON_LEFT) && incursor) {
|
if (nk_input_is_mouse_down(in, NK_BUTTON_LEFT) && incursor) {
|
||||||
win->bounds.x = win->bounds.x + in->mouse.delta.x;
|
win->bounds.x = win->bounds.x + in->mouse.delta.x;
|
||||||
@ -15329,10 +15348,6 @@ nk_panel_begin(struct nk_context *ctx, const char *title)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef NK_INCLUDE_COMMAND_USERDATA
|
|
||||||
win->buffer.userdata = ctx->userdata;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* panel space with border */
|
/* panel space with border */
|
||||||
if (win->flags & NK_WINDOW_BORDER) {
|
if (win->flags & NK_WINDOW_BORDER) {
|
||||||
if (!(win->flags & NK_WINDOW_SUB))
|
if (!(win->flags & NK_WINDOW_SUB))
|
||||||
@ -15372,7 +15387,7 @@ nk_panel_begin(struct nk_context *ctx, const char *title)
|
|||||||
layout->row.height = 0;
|
layout->row.height = 0;
|
||||||
} else {
|
} else {
|
||||||
layout->header_h = 0;
|
layout->header_h = 0;
|
||||||
layout->row.height = item_spacing.y;
|
layout->row.height = item_spacing.y + window_padding.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* calculate window footer height */
|
/* calculate window footer height */
|
||||||
@ -15384,15 +15399,11 @@ nk_panel_begin(struct nk_context *ctx, const char *title)
|
|||||||
/* calculate the window size */
|
/* calculate the window size */
|
||||||
if (!(win->flags & NK_WINDOW_NO_SCROLLBAR))
|
if (!(win->flags & NK_WINDOW_NO_SCROLLBAR))
|
||||||
layout->width = layout->bounds.w - scrollbar_size.x;
|
layout->width = layout->bounds.w - scrollbar_size.x;
|
||||||
layout->height = layout->bounds.h - (layout->header_h + 2 * item_spacing.y);
|
layout->height = layout->bounds.h - (layout->header_h + item_spacing.y + window_padding.y);
|
||||||
layout->height -= layout->footer_h;
|
layout->height -= layout->footer_h;
|
||||||
|
|
||||||
/* window header state */
|
|
||||||
header_active = (win->flags & (NK_WINDOW_CLOSABLE|NK_WINDOW_MINIMIZABLE));
|
|
||||||
header_active = header_active || (win->flags & NK_WINDOW_TITLE);
|
|
||||||
header_active = header_active && !(win->flags & NK_WINDOW_HIDDEN) && title;
|
|
||||||
|
|
||||||
/* window header */
|
/* window header */
|
||||||
|
header_active = nk_window_has_header(win, title);
|
||||||
if (header_active)
|
if (header_active)
|
||||||
{
|
{
|
||||||
struct nk_rect header;
|
struct nk_rect header;
|
||||||
@ -15408,7 +15419,7 @@ nk_panel_begin(struct nk_context *ctx, const char *title)
|
|||||||
/* calculate correct header height */
|
/* calculate correct header height */
|
||||||
layout->header_h = font->height + 2.0f * style->window.header.padding.y;
|
layout->header_h = font->height + 2.0f * style->window.header.padding.y;
|
||||||
layout->header_h += 2.0f * style->window.header.label_padding.y;
|
layout->header_h += 2.0f * style->window.header.label_padding.y;
|
||||||
layout->row.height += layout->header_h + style->window.padding.y;
|
layout->row.height += layout->header_h;
|
||||||
header.h = layout->header_h + 0.5f;
|
header.h = layout->header_h + 0.5f;
|
||||||
|
|
||||||
/* update window height */
|
/* update window height */
|
||||||
@ -15521,34 +15532,6 @@ nk_panel_begin(struct nk_context *ctx, const char *title)
|
|||||||
layout->bounds.w, layout->row.height + window_padding.y), 0,
|
layout->bounds.w, layout->row.height + window_padding.y), 0,
|
||||||
style->window.background);
|
style->window.background);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* draw top window border line */
|
|
||||||
if (layout->flags & NK_WINDOW_BORDER) {
|
|
||||||
struct nk_color border;
|
|
||||||
|
|
||||||
/* select correct border color */
|
|
||||||
if (!(win->flags & NK_WINDOW_SUB))
|
|
||||||
border = style->window.border_color;
|
|
||||||
else if (win->flags & NK_WINDOW_COMBO)
|
|
||||||
border = style->window.combo_border_color;
|
|
||||||
else if (win->flags & NK_WINDOW_CONTEXTUAL)
|
|
||||||
border = style->window.contextual_border_color;
|
|
||||||
else if (win->flags & NK_WINDOW_MENU)
|
|
||||||
border = style->window.menu_border_color;
|
|
||||||
else if (win->flags & NK_WINDOW_GROUP)
|
|
||||||
border = style->window.group_border_color;
|
|
||||||
else if (win->flags & NK_WINDOW_TOOLTIP)
|
|
||||||
border = style->window.tooltip_border_color;
|
|
||||||
else border = style->window.border_color;
|
|
||||||
|
|
||||||
/* draw border */
|
|
||||||
nk_stroke_line(out,
|
|
||||||
win->bounds.x + layout->border/2.0f,
|
|
||||||
win->bounds.y + layout->border/2.0f,
|
|
||||||
win->bounds.x + win->bounds.w - layout->border,
|
|
||||||
win->bounds.y + layout->border/2.0f,
|
|
||||||
style->window.border, border);
|
|
||||||
}
|
|
||||||
{
|
{
|
||||||
/* calculate and set the window clipping rectangle*/
|
/* calculate and set the window clipping rectangle*/
|
||||||
struct nk_rect clip;
|
struct nk_rect clip;
|
||||||
@ -15799,6 +15782,13 @@ nk_panel_end(struct nk_context *ctx)
|
|||||||
window->bounds.y + layout->header_h - layout->border,
|
window->bounds.y + layout->header_h - layout->border,
|
||||||
layout->border, border);
|
layout->border, border);
|
||||||
|
|
||||||
|
/* draw border top */
|
||||||
|
nk_stroke_line(out, window->bounds.x + layout->border/2.0f,
|
||||||
|
window->bounds.y + layout->border/2.0f,
|
||||||
|
window->bounds.x + window->bounds.w - layout->border,
|
||||||
|
window->bounds.y + layout->border/2.0f,
|
||||||
|
style->window.border, border);
|
||||||
|
|
||||||
/* draw bottom border */
|
/* draw bottom border */
|
||||||
nk_stroke_line(out, window->bounds.x + layout->border/2.0f,
|
nk_stroke_line(out, window->bounds.x + layout->border/2.0f,
|
||||||
padding_y - layout->border,
|
padding_y - layout->border,
|
||||||
@ -16346,13 +16336,10 @@ nk_layout_widget_space(struct nk_rect *bounds, const struct nk_context *ctx,
|
|||||||
layout->row.item_width : layout->row.ratio[layout->row.index];
|
layout->row.item_width : layout->row.ratio[layout->row.index];
|
||||||
|
|
||||||
item_spacing = (float)layout->row.index * spacing.x;
|
item_spacing = (float)layout->row.index * spacing.x;
|
||||||
if (layout->row.index < layout->row.columns-1)
|
item_width = (ratio * panel_space);
|
||||||
item_width = (ratio * panel_space) - spacing.x;
|
|
||||||
else item_width = (ratio * panel_space);
|
|
||||||
|
|
||||||
item_offset = layout->row.item_offset;
|
item_offset = layout->row.item_offset;
|
||||||
if (modify) {
|
if (modify) {
|
||||||
layout->row.item_offset += item_width + spacing.x;
|
layout->row.item_offset += item_width;
|
||||||
layout->row.filled += ratio;
|
layout->row.filled += ratio;
|
||||||
}
|
}
|
||||||
} break;
|
} break;
|
||||||
@ -16368,7 +16355,7 @@ nk_layout_widget_space(struct nk_rect *bounds, const struct nk_context *ctx,
|
|||||||
item_offset = layout->row.item_offset;
|
item_offset = layout->row.item_offset;
|
||||||
item_spacing = (float)layout->row.index * spacing.x;
|
item_spacing = (float)layout->row.index * spacing.x;
|
||||||
if (modify) {
|
if (modify) {
|
||||||
layout->row.item_offset += item_width + spacing.x;
|
layout->row.item_offset += item_width;
|
||||||
layout->row.index = 0;
|
layout->row.index = 0;
|
||||||
}
|
}
|
||||||
} break;
|
} break;
|
||||||
@ -16389,7 +16376,7 @@ nk_layout_widget_space(struct nk_rect *bounds, const struct nk_context *ctx,
|
|||||||
item_spacing = (float)layout->row.index * spacing.x;
|
item_spacing = (float)layout->row.index * spacing.x;
|
||||||
item_width = layout->row.ratio[layout->row.index];
|
item_width = layout->row.ratio[layout->row.index];
|
||||||
item_offset = layout->row.item_offset;
|
item_offset = layout->row.item_offset;
|
||||||
if (modify) layout->row.item_offset += item_width + spacing.x;
|
if (modify) layout->row.item_offset += item_width;
|
||||||
} break;
|
} break;
|
||||||
default: NK_ASSERT(0); break;
|
default: NK_ASSERT(0); break;
|
||||||
};
|
};
|
||||||
|
Loading…
x
Reference in New Issue
Block a user