split TextFont into TextFont and StaticTextFont, preparing for DynamicTextFont

This commit is contained in:
David Rose 2002-02-08 23:35:09 +00:00
parent 11cf6b7c6b
commit 00e38798ef
14 changed files with 643 additions and 324 deletions

View File

@ -108,7 +108,11 @@ class Loader:
nodePath = hidden.attachNewNode(node)
nodePath.adjustAllPriorities(priority)
# Now create text font from the node
font = TextFont(node)
# Temporary try..except for old pandas.
try:
font = StaticTextFont(node)
except:
font = TextFont(node)
# And remove node path
nodePath.removeNode()
return font

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@ -10,13 +10,21 @@
#define COMBINED_SOURCES $[TARGET]_composite1.cxx
#define SOURCES \
config_text.h textFont.I textFont.h \
config_text.h \
staticTextFont.I staticTextFont.h \
textFont.I textFont.h \
textGlyph.I textGlyph.h \
textNode.I textNode.h textNode.cxx
#define INCLUDED_SOURCES config_text.cxx textFont.cxx
#define INCLUDED_SOURCES \
config_text.cxx staticTextFont.cxx textFont.cxx textGlyph.cxx
#define INSTALL_HEADERS \
config_text.h textFont.I textFont.h textNode.I textNode.h
config_text.h \
staticTextFont.I staticTextFont.h \
textFont.I textFont.h \
textGlyph.I textGlyph.h \
textNode.I textNode.h
#define IGATESCAN all

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@ -17,6 +17,7 @@
////////////////////////////////////////////////////////////////////
#include "config_text.h"
#include "staticTextFont.h"
#include "textFont.h"
#include "textNode.h"
@ -26,6 +27,7 @@ Configure(config_text);
NotifyCategoryDef(text, "");
ConfigureFn(config_text) {
StaticTextFont::init_type();
TextFont::init_type();
TextNode::init_type();
}

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@ -0,0 +1,18 @@
// Filename: staticTextFont.I
// Created by: drose (03May01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////

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@ -0,0 +1,297 @@
// Filename: staticTextFont.cxx
// Created by: drose (03May01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "staticTextFont.h"
#include "config_text.h"
#include "geom.h"
#include "geomPoint.h"
#include "geomNode.h"
#include "namedNode.h"
#include "renderRelation.h"
TypeHandle StaticTextFont::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: StaticTextFont::Constructor
// Access: Published
// Description: The constructor expects the root node to a model
// generated via egg-mkfont, which consists of a set of
// models, one per each character in the font.
////////////////////////////////////////////////////////////////////
StaticTextFont::
StaticTextFont(Node *font_def) {
nassertv(font_def != (Node *)NULL);
_font = font_def;
_glyphs.clear();
find_characters(font_def);
if (_font->is_of_type(NamedNode::get_class_type())) {
NamedNode *named_node = DCAST(NamedNode, _font);
set_name(named_node->get_name());
}
}
////////////////////////////////////////////////////////////////////
// Function: StaticTextFont::Destructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
StaticTextFont::
~StaticTextFont() {
}
////////////////////////////////////////////////////////////////////
// Function: StaticTextFont::write
// Access: Published, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void StaticTextFont::
write(ostream &out, int indent_level) const {
indent(out, indent_level)
<< "StaticTextFont " << get_name() << "; "
<< _glyphs.size() << " characters available in font:\n";
Glyphs::const_iterator gi;
// Figure out which symbols we have. We collect lowercase letters,
// uppercase letters, and digits together for the user's
// convenience.
static const int num_letters = 26;
static const int num_digits = 10;
bool lowercase[num_letters];
bool uppercase[num_letters];
bool digits[num_digits];
memset(lowercase, 0, sizeof(bool) * num_letters);
memset(uppercase, 0, sizeof(bool) * num_letters);
memset(digits, 0, sizeof(bool) * num_digits);
int count_lowercase = 0;
int count_uppercase = 0;
int count_digits = 0;
for (gi = _glyphs.begin(); gi != _glyphs.end(); ++gi) {
int ch = (*gi).first;
if (islower(ch)) {
count_lowercase++;
lowercase[ch - 'a'] = true;
} else if (isupper(ch)) {
count_uppercase++;
uppercase[ch - 'A'] = true;
} else if (isdigit(ch)) {
count_digits++;
digits[ch - '0'] = true;
}
}
if (count_lowercase == num_letters) {
indent(out, indent_level + 2)
<< "All lowercase letters\n";
} else if (count_lowercase > 0) {
indent(out, indent_level + 2)
<< "Some lowercase letters: ";
for (int i = 0; i < num_letters; i++) {
if (lowercase[i]) {
out << (char)(i + 'a');
}
}
out << "\n";
}
if (count_uppercase == num_letters) {
indent(out, indent_level + 2)
<< "All uppercase letters\n";
} else if (count_uppercase > 0) {
indent(out, indent_level + 2)
<< "Some uppercase letters: ";
for (int i = 0; i < num_letters; i++) {
if (uppercase[i]) {
out << (char)(i + 'A');
}
}
out << "\n";
}
if (count_digits == num_digits) {
indent(out, indent_level + 2)
<< "All digits\n";
} else if (count_digits > 0) {
indent(out, indent_level + 2)
<< "Some digits: ";
for (int i = 0; i < num_digits; i++) {
if (digits[i]) {
out << (char)(i + '0');
}
}
out << "\n";
}
for (gi = _glyphs.begin(); gi != _glyphs.end(); ++gi) {
int ch = (*gi).first;
if (!isalnum(ch)) {
indent(out, indent_level + 2)
<< ch;
if (isprint(ch)) {
out << " = '" << (char)ch << "'\n";
}
}
}
}
////////////////////////////////////////////////////////////////////
// Function: StaticTextFont::get_glyph
// Access: Public, Virtual
// Description: Returns the glyph associated with the given character
// code, or NULL if there is no such glyph.
////////////////////////////////////////////////////////////////////
const TextGlyph *StaticTextFont::
get_glyph(int character) const {
Glyphs::const_iterator gi = _glyphs.find(character);
if (gi == _glyphs.end()) {
// No definition for this character.
return (TextGlyph *)NULL;
} else {
return &(*gi).second;
}
}
////////////////////////////////////////////////////////////////////
// Function: StaticTextFont::find_character_gsets
// Access: Private
// Description: Given that 'root' is a Node containing at least a
// polygon and a point which define the character's
// appearance and kern position, respectively,
// recursively walk the hierarchy and root and locate
// those two Geoms.
////////////////////////////////////////////////////////////////////
bool StaticTextFont::
find_character_gsets(Node *root, Geom *&ch, GeomPoint *&dot,
AllTransitionsWrapper &trans) {
if (root->is_of_type(GeomNode::get_class_type())) {
GeomNode *geode = (GeomNode *)root;
bool found = false;
for (int i = 0; i < geode->get_num_geoms(); i++) {
dDrawable *geom = geode->get_geom(i);
if (geom->is_of_type(GeomPoint::get_class_type())) {
dot = DCAST(GeomPoint, geom);
} else if (geom->is_of_type(Geom::get_class_type())) {
ch = DCAST(Geom, geom);
found = true;
}
}
return found;
} else {
TypeHandle graph_type = RenderRelation::get_class_type();
int num_children = root->get_num_children(graph_type);
for (int i = 0; i < num_children; i++) {
NodeRelation *child_arc = root->get_child(graph_type, i);
if (find_character_gsets(child_arc->get_child(), ch, dot, trans)) {
trans.extract_from(child_arc);
}
}
return false;
}
}
////////////////////////////////////////////////////////////////////
// Function: StaticTextFont::find_characters
// Access: Private
// Description: Walk the hierarchy beginning at the indicated root
// and locate any nodes whose names are just integers.
// These are taken to be characters, and their
// definitions and kern informations are retrieved.
////////////////////////////////////////////////////////////////////
void StaticTextFont::
find_characters(Node *root) {
string name;
if (root->is_of_type(NamedNode::get_class_type())) {
name = DCAST(NamedNode, root)->get_name();
}
bool all_digits = !name.empty();
const char *p = name.c_str();
while (all_digits && *p != '\0') {
// VC++ complains if we treat an int as a bool, so we have to do
// this != 0 comparsion on the int isdigit() function to shut it
// up.
all_digits = (isdigit(*p) != 0);
p++;
}
if (all_digits) {
int character = atoi(name.c_str());
Geom *ch = NULL;
GeomPoint *dot = NULL;
AllTransitionsWrapper trans;
find_character_gsets(root, ch, dot, trans);
if (dot != NULL) {
// Get the first vertex from the "dot" geoset. This will be the
// origin of the next character.
PTA_Vertexf alist;
PTA_ushort ilist;
float width;
dot->get_coords(alist, ilist);
if (ilist.empty()) {
width = alist[0][0];
} else {
width = alist[ilist[0]][0];
}
_glyphs[character] = TextGlyph(ch, trans, width);
}
} else if (name == "ds") {
// The group "ds" is a special node that indicate's the font's
// design size, or line height.
Geom *ch = NULL;
GeomPoint *dot = NULL;
AllTransitionsWrapper trans;
find_character_gsets(root, ch, dot, trans);
if (dot != NULL) {
// Get the first vertex from the "dot" geoset. This will be the
// design size indicator.
PTA_Vertexf alist;
PTA_ushort ilist;
dot->get_coords(alist, ilist);
if (ilist.empty()) {
_line_height = alist[0][2];
} else {
_line_height = alist[ilist[0]][2];
}
}
} else {
TypeHandle graph_type = RenderRelation::get_class_type();
int num_children = root->get_num_children(graph_type);
for (int i = 0; i < num_children; i++) {
NodeRelation *child_arc = root->get_child(graph_type, i);
find_characters(child_arc->get_child());
}
}
}

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@ -0,0 +1,89 @@
// Filename: staticTextFont.h
// Created by: drose (03May01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef STATICTEXTFONT_H
#define STATICTEXTFONT_H
#include <pandabase.h>
#include "config_text.h"
#include "textFont.h"
#include "textGlyph.h"
#include <typedReferenceCount.h>
#include <namable.h>
#include <pt_Node.h>
#include <allTransitionsWrapper.h>
#include "pmap.h"
class Node;
class Geom;
class GeomPoint;
////////////////////////////////////////////////////////////////////
// Class : StaticTextFont
// Description : A StaticTextFont is loaded up from a model that was
// previously generated via egg-mkfont, and contains all
// of its glyphs already generated and available for
// use. It doesn't require linking with any external
// libraries like FreeType.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA StaticTextFont : public TextFont {
PUBLISHED:
StaticTextFont(Node *font_def);
virtual ~StaticTextFont();
virtual void write(ostream &out, int indent_level) const;
public:
virtual const TextGlyph *get_glyph(int character) const;
private:
bool find_character_gsets(Node *root, Geom *&ch, GeomPoint *&dot,
AllTransitionsWrapper &trans);
void find_characters(Node *root);
typedef pmap<int, TextGlyph> Glyphs;
Glyphs _glyphs;
float _font_height;
PT_Node _font;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TextFont::init_type();
register_type(_type_handle, "StaticTextFont",
TextFont::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
friend class TextNode;
};
#include "staticTextFont.I"
#endif

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@ -1,5 +1,5 @@
// Filename: textFont.I
// Created by: drose (03May01)
// Created by: drose (08Feb02)
//
////////////////////////////////////////////////////////////////////
//
@ -21,26 +21,9 @@
// Function: TextFont::get_line_height
// Access: Published
// Description: Returns the number of units high each line of text
// is. This is based on the font.
// is.
////////////////////////////////////////////////////////////////////
INLINE float TextFont::
get_line_height() const {
return _font_height;
}
////////////////////////////////////////////////////////////////////
// Function: TextFont::get_line_height
// Access: Published
// Description: Returns the number of units high each line of text
// is. This is based on the font.
////////////////////////////////////////////////////////////////////
INLINE const TextFont::CharDef *TextFont::
get_char(int character) const {
CharDefs::const_iterator cdi = _defs.find(character);
if (cdi == _defs.end()) {
// No definition for this character.
return (CharDef *)NULL;
} else {
return &(*cdi).second;
}
return _line_height;
}

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@ -1,5 +1,5 @@
// Filename: textFont.cxx
// Created by: drose (03May01)
// Created by: drose (08Feb02)
//
////////////////////////////////////////////////////////////////////
//
@ -18,17 +18,11 @@
#include "textFont.h"
#include "config_text.h"
#include "geom.h"
#include "geomPoint.h"
#include "geomNode.h"
#include "namedNode.h"
#include "renderRelation.h"
#include "ctype.h"
TypeHandle TextFont::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: isblank
// Description: An internal function, similar to isspace(), except it
@ -39,40 +33,19 @@ isblank(char ch) {
return (ch == ' ' || ch == '\t');
}
////////////////////////////////////////////////////////////////////
// Function: TextFont::CharDef::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
TextFont::CharDef::
CharDef(Geom *geom, float width, const AllTransitionsWrapper &trans) :
_geom(geom), _width(width), _trans(trans) { }
////////////////////////////////////////////////////////////////////
// Function: TextFont::Constructor
// Access: Published
// Description: The constructor expects the root node to a model
// generated via egg-mkfont, which consists of a set of
// models, one per each character in the font.
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
TextFont::
TextFont(Node *font_def) {
nassertv(font_def != (Node *)NULL);
_font = font_def;
_defs.clear();
_font_height = 1.0;
find_characters(font_def);
if (_font->is_of_type(NamedNode::get_class_type())) {
NamedNode *named_node = DCAST(NamedNode, _font);
set_name(named_node->get_name());
}
TextFont() {
_line_height = 1.0;
}
////////////////////////////////////////////////////////////////////
// Function: TextFont::Destructor
// Access: Published
// Access: Published, Virtual
// Description:
////////////////////////////////////////////////////////////////////
TextFont::
@ -86,19 +59,19 @@ TextFont::
// or 0.0 if the character is not known.
////////////////////////////////////////////////////////////////////
float TextFont::
calc_width(char ch) const {
calc_width(int ch) const {
if (ch == ' ') {
// A space is a special case.
return 0.25;
}
CharDefs::const_iterator cdi = _defs.find(ch);
if (cdi == _defs.end()) {
const TextGlyph *glyph = get_glyph(ch);
if (glyph == (TextGlyph *)NULL) {
// Unknown character.
return 0.0;
}
return (*cdi).second._width;
return glyph->get_advance();
}
////////////////////////////////////////////////////////////////////
@ -242,224 +215,13 @@ wordwrap_to(const string &text, float wordwrap_width,
return output_text;
}
////////////////////////////////////////////////////////////////////
// Function: TextFont::write
// Access: Published
// Access: Published, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void TextFont::
write(ostream &out, int indent_level) const {
indent(out, indent_level)
<< "TextFont " << get_name() << "; "
<< _defs.size() << " characters available in font:\n";
CharDefs::const_iterator di;
// Figure out which symbols we have. We collect lowercase letters,
// uppercase letters, and digits together for the user's
// convenience.
static const int num_letters = 26;
static const int num_digits = 10;
bool lowercase[num_letters];
bool uppercase[num_letters];
bool digits[num_digits];
memset(lowercase, 0, sizeof(bool) * num_letters);
memset(uppercase, 0, sizeof(bool) * num_letters);
memset(digits, 0, sizeof(bool) * num_digits);
int count_lowercase = 0;
int count_uppercase = 0;
int count_digits = 0;
for (di = _defs.begin(); di != _defs.end(); ++di) {
int ch = (*di).first;
if (islower(ch)) {
count_lowercase++;
lowercase[ch - 'a'] = true;
} else if (isupper(ch)) {
count_uppercase++;
uppercase[ch - 'A'] = true;
} else if (isdigit(ch)) {
count_digits++;
digits[ch - '0'] = true;
}
}
if (count_lowercase == num_letters) {
indent(out, indent_level + 2)
<< "All lowercase letters\n";
} else if (count_lowercase > 0) {
indent(out, indent_level + 2)
<< "Some lowercase letters: ";
for (int i = 0; i < num_letters; i++) {
if (lowercase[i]) {
out << (char)(i + 'a');
}
}
out << "\n";
}
if (count_uppercase == num_letters) {
indent(out, indent_level + 2)
<< "All uppercase letters\n";
} else if (count_uppercase > 0) {
indent(out, indent_level + 2)
<< "Some uppercase letters: ";
for (int i = 0; i < num_letters; i++) {
if (uppercase[i]) {
out << (char)(i + 'A');
}
}
out << "\n";
}
if (count_digits == num_digits) {
indent(out, indent_level + 2)
<< "All digits\n";
} else if (count_digits > 0) {
indent(out, indent_level + 2)
<< "Some digits: ";
for (int i = 0; i < num_digits; i++) {
if (digits[i]) {
out << (char)(i + '0');
}
}
out << "\n";
}
for (di = _defs.begin(); di != _defs.end(); ++di) {
int ch = (*di).first;
if (!isalnum(ch)) {
indent(out, indent_level + 2)
<< ch;
if (isprint(ch)) {
out << " = '" << (char)ch << "'\n";
}
}
}
}
////////////////////////////////////////////////////////////////////
// Function: TextFont::find_character_gsets
// Access: Private
// Description: Given that 'root' is a Node containing at least a
// polygon and a point which define the character's
// appearance and kern position, respectively,
// recursively walk the hierarchy and root and locate
// those two Geoms.
////////////////////////////////////////////////////////////////////
bool TextFont::
find_character_gsets(Node *root, Geom *&ch, GeomPoint *&dot,
AllTransitionsWrapper &trans) {
if (root->is_of_type(GeomNode::get_class_type())) {
GeomNode *geode = (GeomNode *)root;
bool found = false;
for (int i = 0; i < geode->get_num_geoms(); i++) {
dDrawable *geom = geode->get_geom(i);
if (geom->is_of_type(GeomPoint::get_class_type())) {
dot = DCAST(GeomPoint, geom);
} else if (geom->is_of_type(Geom::get_class_type())) {
ch = DCAST(Geom, geom);
found = true;
}
}
return found;
} else {
TypeHandle graph_type = RenderRelation::get_class_type();
int num_children = root->get_num_children(graph_type);
for (int i = 0; i < num_children; i++) {
NodeRelation *child_arc = root->get_child(graph_type, i);
if (find_character_gsets(child_arc->get_child(), ch, dot, trans)) {
trans.extract_from(child_arc);
}
}
return false;
}
}
////////////////////////////////////////////////////////////////////
// Function: TextFont::find_characters
// Access: Private
// Description: Walk the hierarchy beginning at the indicated root
// and locate any nodes whose names are just integers.
// These are taken to be characters, and their
// definitions and kern informations are retrieved.
////////////////////////////////////////////////////////////////////
void TextFont::
find_characters(Node *root) {
string name;
if (root->is_of_type(NamedNode::get_class_type())) {
name = DCAST(NamedNode, root)->get_name();
}
bool all_digits = !name.empty();
const char *p = name.c_str();
while (all_digits && *p != '\0') {
// VC++ complains if we treat an int as a bool, so we have to do
// this != 0 comparsion on the int isdigit() function to shut it
// up.
all_digits = (isdigit(*p) != 0);
p++;
}
if (all_digits) {
int character = atoi(name.c_str());
Geom *ch = NULL;
GeomPoint *dot = NULL;
AllTransitionsWrapper trans;
find_character_gsets(root, ch, dot, trans);
if (dot != NULL) {
// Get the first vertex from the "dot" geoset. This will be the
// origin of the next character.
PTA_Vertexf alist;
PTA_ushort ilist;
float width;
dot->get_coords(alist, ilist);
if (ilist.empty()) {
width = alist[0][0];
} else {
width = alist[ilist[0]][0];
}
_defs[character] = CharDef(ch, width, trans);
}
} else if (name == "ds") {
// The group "ds" is a special node that indicate's the font's
// design size, or line height.
Geom *ch = NULL;
GeomPoint *dot = NULL;
AllTransitionsWrapper trans;
find_character_gsets(root, ch, dot, trans);
if (dot != NULL) {
// Get the first vertex from the "dot" geoset. This will be the
// design size indicator.
PTA_Vertexf alist;
PTA_ushort ilist;
dot->get_coords(alist, ilist);
if (ilist.empty()) {
_font_height = alist[0][2];
} else {
_font_height = alist[ilist[0]][2];
}
}
} else {
TypeHandle graph_type = RenderRelation::get_class_type();
int num_children = root->get_num_children(graph_type);
for (int i = 0; i < num_children; i++) {
NodeRelation *child_arc = root->get_child(graph_type, i);
find_characters(child_arc->get_child());
}
}
<< "TextFont " << get_name() << "\n";
}

View File

@ -1,5 +1,5 @@
// Filename: textFont.h
// Created by: drose (03May01)
// Created by: drose (08Feb02)
//
////////////////////////////////////////////////////////////////////
//
@ -19,61 +19,47 @@
#ifndef TEXTFONT_H
#define TEXTFONT_H
#include <pandabase.h>
#include "pandabase.h"
#include "config_text.h"
#include <typedReferenceCount.h>
#include <namable.h>
#include <pt_Node.h>
#include <allTransitionsWrapper.h>
#include "typedReferenceCount.h"
#include "namable.h"
#include "pmap.h"
class Node;
class Geom;
class GeomPoint;
class TextGlyph;
////////////////////////////////////////////////////////////////////
// Class : TextFont
// Description :
// Description : An encapsulation of a font; i.e. a set of glyphs that
// may be assembled together by a TextNode to represent
// a string of text.
//
// This is just an abstract interface; see
// StaticTextFont or DynamicTextFont for an actual
// implementation.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA TextFont : public TypedReferenceCount, public Namable {
public:
TextFont();
PUBLISHED:
TextFont(Node *font_def);
~TextFont();
virtual ~TextFont();
INLINE float get_line_height() const;
float calc_width(char ch) const;
float calc_width(int ch) const;
float calc_width(const string &line) const;
string wordwrap_to(const string &text, float wordwrap_width,
bool preserve_trailing_whitespace) const;
void write(ostream &out, int indent_level) const;
virtual void write(ostream &out, int indent_level) const;
private:
// Private interfaces for the benefit of TextNode.
class CharDef {
public:
CharDef() { }
CharDef(Geom *geom, float width, const AllTransitionsWrapper &trans);
Geom *_geom;
float _width;
AllTransitionsWrapper _trans;
};
public:
virtual const TextGlyph *get_glyph(int character) const=0;
INLINE const CharDef *get_char(int character) const;
private:
bool find_character_gsets(Node *root, Geom *&ch, GeomPoint *&dot,
AllTransitionsWrapper &trans);
void find_characters(Node *root);
typedef pmap<int, CharDef> CharDefs;
CharDefs _defs;
float _font_height;
PT_Node _font;
protected:
float _line_height;
public:
static TypeHandle get_class_type() {
@ -91,8 +77,6 @@ public:
private:
static TypeHandle _type_handle;
friend class TextNode;
};
#include "textFont.I"

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@ -0,0 +1,97 @@
// Filename: textGlyph.I
// Created by: drose (08Feb02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: TextGlyph::Default constructor
// Access: Public
// Description: This constructor makes an invalid glyph.
////////////////////////////////////////////////////////////////////
INLINE TextGlyph::
TextGlyph() {
}
////////////////////////////////////////////////////////////////////
// Function: TextGlyph::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE TextGlyph::
TextGlyph(Geom *geom, const AllTransitionsWrapper &trans, float advance) :
_geom(geom), _trans(trans), _advance(advance)
{
}
////////////////////////////////////////////////////////////////////
// Function: TextGlyph::Copy Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE TextGlyph::
TextGlyph(const TextGlyph &copy) :
_geom(copy._geom),
_trans(copy._trans),
_advance(copy._advance)
{
}
////////////////////////////////////////////////////////////////////
// Function: TextGlyph::Copy Assignment Operator
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE void TextGlyph::
operator = (const TextGlyph &copy) {
_geom = copy._geom;
_trans = copy._trans;
_advance = copy._advance;
}
////////////////////////////////////////////////////////////////////
// Function: TextGlyph::get_geom
// Access: Public
// Description: Returns a Geom that renders the particular glyph.
////////////////////////////////////////////////////////////////////
INLINE Geom *TextGlyph::
get_geom() const {
return _geom;
}
////////////////////////////////////////////////////////////////////
// Function: TextGlyph::get_trans
// Access: Public
// Description: Returns the state transitions that should be applied
// to the glyph geometry to render it correctly.
////////////////////////////////////////////////////////////////////
INLINE const AllTransitionsWrapper &TextGlyph::
get_trans() const {
return _trans;
}
////////////////////////////////////////////////////////////////////
// Function: TextGlyph::get_advance
// Access: Public
// Description: Returns the distance by which the character pointer
// should be advanced after placing this character;
// i.e. the approximate width the character takes up on
// the line.
////////////////////////////////////////////////////////////////////
INLINE float TextGlyph::
get_advance() const {
return _advance;
}

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@ -0,0 +1,19 @@
// Filename: textGlyph.cxx
// Created by: drose (08Feb02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "textGlyph.h"

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@ -0,0 +1,53 @@
// Filename: textGlyph.h
// Created by: drose (08Feb02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef TEXTGLYPH_H
#define TEXTGLYPH_H
#include "pandabase.h"
#include "allTransitionsWrapper.h"
class Geom;
class TextGlyph;
////////////////////////////////////////////////////////////////////
// Class : TextGlyph
// Description : A representation of a single glyph (character) from a
// font. This is a piece of renderable geometry of some
// kind.
////////////////////////////////////////////////////////////////////
class TextGlyph {
public:
INLINE TextGlyph();
INLINE TextGlyph(Geom *geom, const AllTransitionsWrapper &trans, float advance);
INLINE TextGlyph(const TextGlyph &copy);
INLINE void operator = (const TextGlyph &copy);
INLINE Geom *get_geom() const;
INLINE const AllTransitionsWrapper &get_trans() const;
INLINE float get_advance() const;
private:
Geom *_geom;
AllTransitionsWrapper _trans;
float _advance;
};
#include "textGlyph.I"
#endif

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@ -16,6 +16,7 @@
//
////////////////////////////////////////////////////////////////////
#include "textNode.h"
#include "textGlyph.h"
#include "config_text.h"
#include "compose_matrix.h"
@ -447,12 +448,12 @@ assemble_row(const char *&source, Node *dest) {
} else {
// A printable character.
const TextFont::CharDef *def = _font->get_char(character);
if (def == (const TextFont::CharDef *)NULL) {
const TextGlyph *glyph = _font->get_glyph(character);
if (glyph == (const TextGlyph *)NULL) {
text_cat.warning()
<< "No definition in " << _font->get_name()
<< " for character " << character;
if (isprint(character)) {
if (character < 128 && isprint(character)) {
text_cat.warning(false)
<< " ('" << (char)character << "')";
}
@ -460,9 +461,9 @@ assemble_row(const char *&source, Node *dest) {
<< "\n";
} else {
Geom *char_geom = def->_geom;
float char_width = def->_width;
const AllTransitionsWrapper &trans = def->_trans;
Geom *char_geom = glyph->get_geom();
float char_advance = glyph->get_advance();
const AllTransitionsWrapper &trans = glyph->get_trans();
LMatrix4f mat = LMatrix4f::ident_mat();
mat.set_row(3, LVector3f(xpos, 0.0f, 0.0f));
@ -475,7 +476,7 @@ assemble_row(const char *&source, Node *dest) {
trans.store_to(rel);
}
xpos += char_width;
xpos += char_advance;
}
}
source++;
@ -575,10 +576,10 @@ measure_row(const char *&source) {
} else {
// A printable character.
const TextFont::CharDef *def = _font->get_char(character);
if (def != (const TextFont::CharDef *)NULL) {
float char_width = def->_width;
xpos += char_width;
const TextGlyph *glyph = _font->get_glyph(character);
if (glyph != (const TextGlyph *)NULL) {
float char_advance = glyph->get_advance();
xpos += char_advance;
}
}
source++;

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@ -1,2 +1,4 @@
#include "config_text.cxx"
#include "staticTextFont.cxx"
#include "textFont.cxx"
#include "textGlyph.cxx"