Shader stuff

This commit is contained in:
Josh Yelon 2005-09-04 21:36:13 +00:00
parent e012688824
commit 038ae35ce8

View File

@ -2275,6 +2275,20 @@ Interrogate(ipath=IPATH, opts=OPTS, outd='libpgraph.in', outc='libpgraph_igate.c
"pgraph_composite3.cxx", "pgraph_composite4.cxx"]) "pgraph_composite3.cxx", "pgraph_composite4.cxx"])
CompileC(ipath=IPATH, opts=OPTS, src='libpgraph_igate.cxx', obj='libpgraph_igate.obj') CompileC(ipath=IPATH, opts=OPTS, src='libpgraph_igate.cxx', obj='libpgraph_igate.obj')
#
# DIRECTORY: panda/src/effects/
#
IPATH=['panda/src/effects']
OPTS=['BUILDING_PANDAFX', 'NSPR', 'NVIDIACG']
CopyAllHeaders(IPATH[0])
CompileC(ipath=IPATH, opts=OPTS, src='effects_composite1.cxx', obj='effects_composite1.obj')
Interrogate(ipath=IPATH, opts=OPTS, outd='libeffects.in', outc='libeffects_igate.cxx',
src='panda/src/effects', module='pandafx', library='libeffects',
skip=["cgShader.h", "cgShaderAttrib.h", "cgShaderContext.h"],
also=["effects_composite1.cxx"])
CompileC(ipath=IPATH, opts=OPTS, src='libeffects_igate.cxx', obj='libeffects_igate.obj')
# #
# DIRECTORY: panda/src/chan/ # DIRECTORY: panda/src/chan/
# #
@ -2763,19 +2777,6 @@ if (sys.platform == "win32"):
# ]) # ])
# #
#
# DIRECTORY: panda/src/effects/
#
IPATH=['panda/src/effects']
OPTS=['BUILDING_PANDAFX', 'NSPR', 'NVIDIACG']
CopyAllHeaders(IPATH[0])
CompileC(ipath=IPATH, opts=OPTS, src='effects_composite1.cxx', obj='effects_composite1.obj')
Interrogate(ipath=IPATH, opts=OPTS, outd='libeffects.in', outc='libeffects_igate.cxx',
src='panda/src/effects', module='pandafx', library='libeffects',
skip=[], also=["effects_composite1.cxx"])
CompileC(ipath=IPATH, opts=OPTS, src='libeffects_igate.cxx', obj='libeffects_igate.obj')
# #
# DIRECTORY: panda/src/egg/ # DIRECTORY: panda/src/egg/
# #