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Remove accidentally checked in debug message
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0ff6475b77
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@ -11331,7 +11331,6 @@ upload_texture_image(CLP(TextureContext) *gtc, bool needs_reload,
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if (_supports_clear_buffer) {
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if (_supports_clear_buffer) {
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// For buffer textures we need to clear the underlying storage.
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// For buffer textures we need to clear the underlying storage.
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string clear_data = tex->get_clear_data();
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string clear_data = tex->get_clear_data();
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cerr << "clearing buffer data\n";
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_glClearBufferData(GL_TEXTURE_BUFFER, internal_format, external_format,
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_glClearBufferData(GL_TEXTURE_BUFFER, internal_format, external_format,
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component_type, (const void *)clear_data.data());
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component_type, (const void *)clear_data.data());
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