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single -> float
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@ -7051,7 +7051,7 @@ bind_clip_plane(const NodePath &plane, int plane_id) {
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#ifndef OPENGLES_2 // OpenGL ES 2.0 doesn't support clip planes at all.
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#ifdef OPENGLES
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// OpenGL ES uses a single-precision call.
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LPlanef single_plane(LCAST(single, xformed_plane));
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LPlanef single_plane(LCAST(float, xformed_plane));
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GLP(ClipPlanef)(id, single_plane.get_data());
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#else
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// Mainline OpenGL uses a double-precision call.
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