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turns out it is important to be rendering the frames
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@ -71,7 +71,7 @@ class ShowBase(DirectObject.DirectObject):
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# screen, but we were grinding away on all the collision loops
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# and shadow stuff and actually rendering. This is to test
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# not doing some of that:
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self.isRendering = 0
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self.isRendering = 1
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taskMgr.taskTimerVerbose = self.config.GetBool('task-timer-verbose', 0)
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taskMgr.extendedExceptions = self.config.GetBool('extended-exceptions', 0)
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