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synced 2025-10-03 10:22:45 -04:00
removed unloadSfx and unloadMusic, just call del instead
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parent
f18c25abbd
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083477a839
@ -54,6 +54,7 @@ class SoundInterval(Interval):
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# Update sound based on current time
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if (t >= self.getDuration()):
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# If end of sound reached or stop event received, stop sound
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if self.sound:
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self.sound.stop()
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self.ignore(self.stopEvent)
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elif (event == IVAL_INIT):
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@ -62,6 +63,7 @@ class SoundInterval(Interval):
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# start at the beginning
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if (t < 0.1):
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t = 0.0
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if self.sound:
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# Start sound
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self.sound.setTime(t)
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self.sound.setLoop(self.loop)
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@ -343,14 +343,6 @@ class ShowBase:
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self.notify.warning("Could not load music file %s." % name)
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return sound
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def unloadSfx(self, sfx):
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if sfx:
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del sfx
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def unloadMusic(self, music):
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if music:
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del music
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def playSfx(self, sfx, looping = 0, interupt = 1, volume = None,
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time = 0.):
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if sfx:
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@ -371,14 +363,6 @@ class ShowBase:
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music.setLoop(looping)
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music.play()
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def stopSfx(self, sfx):
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if sfx:
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sfx.stop()
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def stopMusic(self, music):
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if music:
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music.stop()
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def dataloop(self, state):
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# traverse the data graph. This reads all the control
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# inputs (from the mouse and keyboard, for instance) and also
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