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This commit is contained in:
David Rose 2001-06-20 23:43:10 +00:00
parent 5250719a11
commit 0851b8294a
2 changed files with 0 additions and 187 deletions

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// Filename: bamInfo.cxx
// Created by: drose (19Jun01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "bam2x.h"
#include <bamFile.h>
#include <node.h>
#include <renderRelation.h>
#include <geomNode.h>
#include <vector>
////////////////////////////////////////////////////////////////////
// Function: Bam2X::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
Bam2X::
Bam2X() : WithOutputFile(true, false, true) {
set_program_description
("This program reads a Bam file and outputs an equivalent, "
"or nearly equivalent, DirectX-style .x file. Meshes as generated "
"by the Panda mesher are preserved, but advanced features like "
"LOD's and characters cannot be supported.");
clear_runlines();
add_runline("[opts] input.bam output.x");
add_runline("[opts] -o output.x input.bam");
add_option
("o", "filename", 50,
"Specify the filename to which the resulting .x file will be written. "
"If this option is omitted, the last parameter name is taken to be the "
"name of the output file.",
&Bam2X::dispatch_filename, &_got_output_filename, &_output_filename);
}
////////////////////////////////////////////////////////////////////
// Function: Bam2X::run
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
void Bam2X::
run() {
BamFile bam_file;
if (!bam_file.open_read(_input_filename)) {
nout << "Unable to read.\n";
exit(1);
}
typedef vector<TypedWritable *> Objects;
Objects objects;
TypedWritable *object = bam_file.read_object();
while (object != (TypedWritable *)NULL || !bam_file.is_eof()) {
if (object != (TypedWritable *)NULL) {
objects.push_back(object);
}
object = bam_file.read_object();
}
bam_file.resolve();
bam_file.close();
if (objects.size() == 1 && objects[0]->is_of_type(Node::get_class_type())) {
convert_scene_graph(DCAST(Node, objects[0]));
} else {
nout << _input_filename << " does not contain a scene graph.\n";
exit(1);
}
}
////////////////////////////////////////////////////////////////////
// Function: Bam2X::handle_args
// Access: Protected, Virtual
// Description:
////////////////////////////////////////////////////////////////////
bool Bam2X::
handle_args(ProgramBase::Args &args) {
if (!check_last_arg(args, 1)) {
return false;
}
if (args.size() != 1) {
nout << "You must specify one Bam file to read on the command line.\n";
return false;
}
_input_filename = args[0];
return true;
}
int main(int argc, char *argv[]) {
Bam2X prog;
prog.parse_command_line(argc, argv);
prog.run();
return 0;
}
////////////////////////////////////////////////////////////////////
// Function: Bam2X::convert_scene_graph
// Access: Private
// Description:
////////////////////////////////////////////////////////////////////
void Bam2X::
convert_scene_graph(Node *root) {
nout << "Got root: " << *root << "\n";
if (!_x.open(get_output_filename())) {
nout << "Unable to open " << get_output_filename() << " for output.\n";
exit(1);
}
if (!_x.add_node(root)) {
nout << "Unable to add " << *root << " to output.\n";
exit(1);
}
_x.close();
}

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// Filename: bam2X.h
// Created by: drose (19Jun01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef BAM2X_H
#define BAM2X_H
#include <pandatoolbase.h>
#include "xFileMaker.h"
#include <programBase.h>
#include <withOutputFile.h>
#include <filename.h>
class Node;
////////////////////////////////////////////////////////////////////
// Class : Bam2X
// Description : A program to read in a bam file and write an
// equivalent, or nearly equivalent, DirectX-style "x"
// file.
////////////////////////////////////////////////////////////////////
class Bam2X : public ProgramBase, public WithOutputFile {
public:
Bam2X();
void run();
protected:
virtual bool handle_args(Args &args);
private:
void convert_scene_graph(Node *root);
Filename _input_filename;
XFileMaker _x;
};
#endif