This commit is contained in:
David Rose 2001-06-06 16:39:43 +00:00
parent c538051c05
commit 08ddb0c4aa
2 changed files with 120 additions and 120 deletions

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@ -1,52 +1,52 @@
// Filename: dallocator.T
// Created by: drose (05Jun01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifdef GCC_STYLE_ALLOCATOR
#ifndef NDEBUG
template<class Type>
INLINE void *dallocator<Type>::
allocate(size_t n) {
return default_operator_new(n);
}
template<class Type>
INLINE void dallocator<Type>::
deallocate(void *p, size_t) {
default_operator_delete(p);
}
#endif // NDEBUG
#else // GCC_STYLE_ALLOCATOR
#ifndef NDEBUG
template<class Type>
INLINE dallocator<Type>::pointer dallocator<Type>::
allocate(dallocator<Type>::size_type n, allocator<void>::const_pointer) {
return (dallocator<Type>::pointer)default_operator_new(n * sizeof(Type));
}
template<class Type>
INLINE void dallocator<Type>::
//deallocate(dallocator<Type>::pointer p, allocator<Type>::size_type) {
deallocate(void *p, allocator<Type>::size_type) {
default_operator_delete(p);
}
#endif // NDEBUG
#endif // GCC_STYLE_ALLOCATOR
// Filename: dallocator.T
// Created by: drose (05Jun01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifdef GCC_STYLE_ALLOCATOR
#ifndef NDEBUG
template<class Type>
INLINE void *dallocator<Type>::
allocate(size_t n) {
return default_operator_new(n);
}
template<class Type>
INLINE void dallocator<Type>::
deallocate(void *p, size_t) {
default_operator_delete(p);
}
#endif // NDEBUG
#else // GCC_STYLE_ALLOCATOR
#ifndef NDEBUG
template<class Type>
INLINE dallocator<Type>::pointer dallocator<Type>::
allocate(dallocator<Type>::size_type n, allocator<void>::const_pointer) {
return (dallocator<Type>::pointer)default_operator_new(n * sizeof(Type));
}
template<class Type>
INLINE void dallocator<Type>::
//deallocate(dallocator<Type>::pointer p, allocator<Type>::size_type) {
deallocate(void *p, allocator<Type>::size_type) {
default_operator_delete(p);
}
#endif // NDEBUG
#endif // GCC_STYLE_ALLOCATOR

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@ -1,68 +1,68 @@
// Filename: dallocator.h
// Created by: drose (05Jun01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef DALLOCATOR_H
#define DALLOCATOR_H
#include "dtoolbase.h"
#include <memory>
////////////////////////////////////////////////////////////////////
// Class : dallocator
// Description : This is similar to pallocator, but always uses the
// default new and delete handlers defined in
// dtoolbase_cc.h; it never calls the hooks assigned by
// redefining global_operator_new, etc.
//
// This is needed in those rare cases when we need to
// allocate memory for STL without going through the
// callback hooks, for instance to implement STL tables
// within the MemoryUsage class itself.
////////////////////////////////////////////////////////////////////
#ifdef GCC_STYLE_ALLOCATOR
// Early versions of gcc used its own kind of allocator, somewhat
// different from the STL standard.
template<class Type>
class dallocator : public alloc {
public:
#ifndef NDEBUG
static void *allocate(size_t n);
static void deallocate(void *p, size_t n);
#endif // NDEBUG
};
#else // GCC_STYLE_ALLOCATOR
template<class Type>
class dallocator : public allocator<Type> {
public:
#ifndef NDEBUG
INLINE pointer allocate(size_type n, allocator<void>::const_pointer hint = 0);
// INLINE void deallocate(pointer p, size_type n);
INLINE void deallocate(void *p, size_type n);
#endif // NDEBUG
};
#endif // GCC_STYLE_ALLOCATOR
#include "dallocator.T"
#endif
// Filename: dallocator.h
// Created by: drose (05Jun01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef DALLOCATOR_H
#define DALLOCATOR_H
#include "dtoolbase.h"
#include <memory>
////////////////////////////////////////////////////////////////////
// Class : dallocator
// Description : This is similar to pallocator, but always uses the
// default new and delete handlers defined in
// dtoolbase_cc.h; it never calls the hooks assigned by
// redefining global_operator_new, etc.
//
// This is needed in those rare cases when we need to
// allocate memory for STL without going through the
// callback hooks, for instance to implement STL tables
// within the MemoryUsage class itself.
////////////////////////////////////////////////////////////////////
#ifdef GCC_STYLE_ALLOCATOR
// Early versions of gcc used its own kind of allocator, somewhat
// different from the STL standard.
template<class Type>
class dallocator : public alloc {
public:
#ifndef NDEBUG
static void *allocate(size_t n);
static void deallocate(void *p, size_t n);
#endif // NDEBUG
};
#else // GCC_STYLE_ALLOCATOR
template<class Type>
class dallocator : public allocator<Type> {
public:
#ifndef NDEBUG
INLINE pointer allocate(size_type n, allocator<void>::const_pointer hint = 0);
// INLINE void deallocate(pointer p, size_type n);
INLINE void deallocate(void *p, size_type n);
#endif // NDEBUG
};
#endif // GCC_STYLE_ALLOCATOR
#include "dallocator.T"
#endif