mirror of
https://github.com/panda3d/panda3d.git
synced 2025-09-30 16:58:40 -04:00
Fix MouseRecorder & let PandaNode inherit from TypedWritableReferenceCount
This commit is contained in:
parent
0dc0bbdf0c
commit
0a64bdb33b
@ -35,6 +35,8 @@ using namespace std;
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#define TYPENAME typename
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#define CONSTEXPR
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#define NOEXCEPT noexcept
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#define FINAL
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#define OVERRIDE
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#define EXPORT_TEMPLATE_CLASS(expcl, exptp, classname)
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@ -121,6 +123,7 @@ typedef ios::seekdir ios_seekdir;
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#define INLINE inline
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#endif
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// Determine the availability of C++11 features.
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#if defined(__has_extension) // Clang magic.
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# if __has_extension(cxx_constexpr)
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# define CONSTEXPR constexpr
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@ -135,20 +138,30 @@ typedef ios::seekdir ios_seekdir;
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# if __has_extension(cxx_rvalue_references) && (__cplusplus >= 201103L)
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# define USE_MOVE_SEMANTICS
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# endif
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# if __has_extension(cxx_override_control)
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# define FINAL final
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# define OVERRIDE override
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# endif
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#elif defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 7)) && (__cplusplus >= 201103L)
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// noexcept was introduced in GCC 4.6, constexpr in GCC 4.7, rvalue refs in
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// GCC 4.3. However, GCC only started defining __cplusplus properly in 4.7.
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# define CONSTEXPR constexpr
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# define NOEXCEPT noexcept
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# define USE_MOVE_SEMANTICS
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# define FINAL final
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# define OVERRIDE override
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#elif defined(_MSC_VER) && _MSC_VER >= 1600
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// MSVC 2010 has move semantics.
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// MSVC 2010 has move semantics. Not much else.
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# define CONSTEXPR INLINE
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# define NOEXCEPT throw()
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# define USE_MOVE_SEMANTICS
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# define FINAL
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# define OVERRIDE
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#else
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# define CONSTEXPR INLINE
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# define NOEXCEPT
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# define FINAL
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# define OVERRIDE
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#endif
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#if defined(WIN32_VC) && !defined(LINK_ALL_STATIC) && defined(EXPORT_TEMPLATES)
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@ -25,7 +25,6 @@
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#include "event.h"
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#include "eventQueue.h"
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#include "eventParameter.h"
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#include "eventStorePandaNode.h"
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#include "pandaNode.h"
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struct UserPersitentData {
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@ -77,8 +76,8 @@ contact_added_callback(btManifoldPoint &cp,
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if (bullet_enable_contact_events) {
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Event *event = new Event("bullet-contact-added");
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event->add_parameter(EventParameter(new EventStorePandaNode(node0)));
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event->add_parameter(EventParameter(new EventStorePandaNode(node1)));
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event->add_parameter(EventParameter(node0));
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event->add_parameter(EventParameter(node1));
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EventQueue::get_global_event_queue()->queue_event(event);
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}
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@ -137,8 +136,8 @@ contact_destroyed_callback(void *userPersistentData) {
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if (bullet_enable_contact_events) {
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Event *event = new Event("bullet-contact-destroyed");
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event->add_parameter(EventParameter(new EventStorePandaNode(data->node0)));
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event->add_parameter(EventParameter(new EventStorePandaNode(data->node1)));
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event->add_parameter(EventParameter(data->node0));
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event->add_parameter(EventParameter(data->node1));
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EventQueue::get_global_event_queue()->queue_event(event);
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}
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@ -39,11 +39,7 @@ class GraphicsStateGuardianBase;
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// arbitrary point to define the coordinate system of
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// effect.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA_PGRAPH Light : virtual public ReferenceCount {
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// We inherit from ReferenceCount instead of TypedReferenceCount so
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// that LightNode does not inherit from TypedObject twice. Note
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// that we also inherit virtually from ReferenceCount for the same
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// reason.
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class EXPCL_PANDA_PGRAPH Light {
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PUBLISHED:
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INLINE Light();
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INLINE Light(const Light ©);
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@ -66,7 +62,7 @@ public:
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int light_id)=0;
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virtual bool get_vector_to_light(LVector3 &result,
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const LPoint3 &from_object_point,
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const LPoint3 &from_object_point,
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const LMatrix4 &to_object_space);
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GeomNode *get_viz();
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@ -76,7 +72,7 @@ public:
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protected:
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virtual void fill_viz_geom(GeomNode *viz_geom);
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INLINE void mark_viz_stale();
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// This enumerated class defines the relative class priority of
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// different kinds of lights. This hierarchy is only used to
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// resolve multiple lights of the same priority specified by
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@ -135,7 +131,7 @@ public:
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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private:
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static TypeHandle _type_handle;
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};
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@ -142,8 +142,7 @@ PandaNode::
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////////////////////////////////////////////////////////////////////
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PandaNode::
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PandaNode(const PandaNode ©) :
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ReferenceCount(copy),
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TypedWritable(copy),
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TypedWritableReferenceCount(copy),
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Namable(copy),
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_paths_lock("PandaNode::_paths_lock"),
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_dirty_prev_transform(false)
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@ -209,17 +208,6 @@ operator = (const PandaNode ©) {
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nassertv(false);
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::as_reference_count
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// Access: Public, Virtual
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// Description: Returns the pointer cast to a ReferenceCount pointer,
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// if it is in fact of that type.
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////////////////////////////////////////////////////////////////////
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ReferenceCount *PandaNode::
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as_reference_count() {
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return this;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::dupe_for_flatten
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// Access: Public, Virtual
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@ -69,9 +69,8 @@ class GraphicsStateGuardianBase;
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// is the base class of all specialized nodes, and also
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// serves as a generic node with no special properties.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA_PGRAPH PandaNode : public TypedWritable, public Namable,
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public LinkedListNode,
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virtual public ReferenceCount {
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class EXPCL_PANDA_PGRAPH PandaNode : public TypedWritableReferenceCount,
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public Namable, public LinkedListNode {
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PUBLISHED:
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PandaNode(const string &name);
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virtual ~PandaNode();
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@ -84,7 +83,6 @@ private:
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void operator = (const PandaNode ©);
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public:
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virtual ReferenceCount *as_reference_count();
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virtual PandaNode *dupe_for_flatten() const;
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virtual bool safe_to_flatten() const;
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@ -26,14 +26,16 @@ TypeHandle MouseRecorder::_type_handle;
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// Description:
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////////////////////////////////////////////////////////////////////
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MouseRecorder::
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MouseRecorder(const string &name) :
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DataNode(name)
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MouseRecorder(const string &name) :
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DataNode(name)
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{
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_pixel_xy_input = define_input("pixel_xy", EventStoreVec2::get_class_type());
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_pixel_size_input = define_input("pixel_size", EventStoreVec2::get_class_type());
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_xy_input = define_input("xy", EventStoreVec2::get_class_type());
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_button_events_input = define_input("button_events", ButtonEventList::get_class_type());
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_pixel_xy_output = define_output("pixel_xy", EventStoreVec2::get_class_type());
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_pixel_size_output = define_output("pixel_size", EventStoreVec2::get_class_type());
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_xy_output = define_output("xy", EventStoreVec2::get_class_type());
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_button_events_output = define_output("button_events", ButtonEventList::get_class_type());
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@ -127,7 +129,7 @@ write(ostream &out, int indent_level) const {
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// calls.
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////////////////////////////////////////////////////////////////////
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void MouseRecorder::
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do_transmit_data(DataGraphTraverser *, const DataNodeTransmit &input,
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do_transmit_data(DataGraphTraverser *, const DataNodeTransmit &input,
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DataNodeTransmit &output) {
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bool has_mouse = false;
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LPoint2 mouse_xy;
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@ -157,7 +159,7 @@ do_transmit_data(DataGraphTraverser *, const DataNodeTransmit &input,
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mouse_pixel_xy = xy->get_value();
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has_mouse = true;
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}
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// Look for button events.
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if (input.has_data(_button_events_input)) {
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const ButtonEventList *button_events;
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@ -165,7 +167,7 @@ do_transmit_data(DataGraphTraverser *, const DataNodeTransmit &input,
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_live_button_events->add_events(*button_events);
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}
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}
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// Now rebuild the output data for our children.
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if (has_mouse) {
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@ -187,8 +189,10 @@ do_transmit_data(DataGraphTraverser *, const DataNodeTransmit &input,
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_mouse_pixel_xy = mouse_pixel_xy;
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_save_button_events->add_events(*_live_button_events);
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}
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}
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// We always pass the pixel_size data through.
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output.set_data(_pixel_size_output, input.get_data(_pixel_size_input));
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}
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////////////////////////////////////////////////////////////////////
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// Function: MouseRecorder::register_with_read_factory
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@ -57,11 +57,13 @@ protected:
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private:
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// inputs
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int _pixel_xy_input;
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int _pixel_size_input;
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int _xy_input;
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int _button_events_input;
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// outputs
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int _pixel_xy_output;
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int _pixel_size_output;
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int _xy_output;
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int _button_events_output;
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@ -79,6 +81,9 @@ public:
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virtual void write_datagram(BamWriter *manager, Datagram &dg);
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virtual void write_recorder(BamWriter *manager, Datagram &dg);
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INLINE virtual void ref() const FINAL { ReferenceCount::ref(); };
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INLINE virtual bool unref() const FINAL { return ReferenceCount::unref(); };
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protected:
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static TypedWritable *make_from_bam(const FactoryParams ¶ms);
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static RecorderBase *make_recorder(const FactoryParams ¶ms);
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@ -106,4 +111,3 @@ private:
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};
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#endif
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@ -46,8 +46,13 @@ class TypedWritable;
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// write_recorder() to do exactly the same thing as
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// write_datagram(), or they may choose to write
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// something slightly different.
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//
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// Most types of recorders should derive from Recorder,
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// as it derives from ReferenceCount, except for
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// MouseRecorder, which would otherwise doubly inherit
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// from ReferenceCount.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA_RECORDER RecorderBase : virtual public ReferenceCount {
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class EXPCL_PANDA_RECORDER RecorderBase {
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protected:
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RecorderBase();
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@ -63,6 +68,11 @@ public:
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virtual void write_recorder(BamWriter *manager, Datagram &dg);
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// We can't let RecorderBase inherit from ReferenceCount, so we
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// define these so we can still manage the reference count.
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virtual void ref() const=0;
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virtual bool unref() const=0;
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protected:
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void fillin_recorder(DatagramIterator &scan, BamReader *manager);
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@ -72,7 +82,7 @@ private:
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F_playing = 0x0002,
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};
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short _flags;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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@ -90,9 +100,9 @@ private:
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static TypeHandle _type_handle;
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friend class RecorderController;
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friend class RecorderTable;
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};
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#include "recorderBase.I"
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#endif
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@ -93,17 +93,11 @@ begin_record(const Filename &filename) {
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_user_table_modified = true;
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// Tell all of our recorders that they're live now.
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RecorderTable::Recorders::iterator ri;
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for (ri = _user_table->_recorders.begin();
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ri != _user_table->_recorders.end();
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++ri) {
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RecorderBase *recorder = (*ri).second;
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recorder->_flags |= RecorderBase::F_recording;
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}
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_user_table->set_flags(RecorderBase::F_recording);
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recorder_cat.info()
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recorder_cat.info()
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<< "Recording session to " << _filename << "\n";
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return true;
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}
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@ -150,7 +144,7 @@ begin_playback(const Filename &filename) {
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// Start out by reading the RecorderHeader.
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TypedWritable *object = _reader->read_object();
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if (object == (TypedWritable *)NULL ||
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if (object == (TypedWritable *)NULL ||
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!object->is_of_type(RecorderHeader::get_class_type())) {
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recorder_cat.error()
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<< _filename << " does not contain a recorded session.\n";
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@ -176,7 +170,7 @@ begin_playback(const Filename &filename) {
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return false;
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}
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recorder_cat.info()
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recorder_cat.info()
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<< "Playing back session from " << _filename << "\n";
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return true;
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@ -194,26 +188,14 @@ close() {
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_writer = NULL;
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// Tell all of our recorders that they're no longer recording.
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RecorderTable::Recorders::iterator ri;
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for (ri = _user_table->_recorders.begin();
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ri != _user_table->_recorders.end();
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++ri) {
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RecorderBase *recorder = (*ri).second;
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recorder->_flags &= ~RecorderBase::F_recording;
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}
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_user_table->clear_flags(RecorderBase::F_recording);
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}
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if (_reader != (BamReader *)NULL) {
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delete _reader;
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_reader = NULL;
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// Tell all of our recorders that they're no longer playing.
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RecorderTable::Recorders::iterator ri;
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for (ri = _active_table->_recorders.begin();
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ri != _active_table->_recorders.end();
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++ri) {
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RecorderBase *recorder = (*ri).second;
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recorder->_flags &= ~RecorderBase::F_playing;
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}
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_active_table->clear_flags(RecorderBase::F_playing);
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}
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_dout.close();
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_din.close();
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@ -244,7 +226,7 @@ record_frame() {
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RecorderFrame data(now, frame, _user_table_modified, _user_table);
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_user_table_modified = false;
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_writer->write_object(&data);
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}
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}
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@ -300,27 +282,15 @@ play_frame() {
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if (_next_frame->_table_changed || _user_table_modified) {
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// We're about to change the active table. Temporarily
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// disable the playing flag on the currently-active recorders.
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RecorderTable::Recorders::iterator ri;
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for (ri = _active_table->_recorders.begin();
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ri != _active_table->_recorders.end();
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++ri) {
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RecorderBase *recorder = (*ri).second;
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recorder->_flags &= ~RecorderBase::F_playing;
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}
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_active_table->clear_flags(RecorderBase::F_playing);
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delete _active_table;
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_active_table = new RecorderTable(*_file_table);
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_active_table->merge_from(*_user_table);
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_user_table_modified = false;
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// Now reenable the playing flag on the newly-active
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// recorders.
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for (ri = _active_table->_recorders.begin();
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ri != _active_table->_recorders.end();
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++ri) {
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RecorderBase *recorder = (*ri).second;
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recorder->_flags |= RecorderBase::F_playing;
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}
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_active_table->set_flags(RecorderBase::F_playing);
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}
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_next_frame->_table = _active_table;
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@ -353,7 +323,7 @@ RecorderFrame *RecorderController::
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read_frame() {
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TypedWritable *object = _reader->read_object();
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if (object == (TypedWritable *)NULL ||
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if (object == (TypedWritable *)NULL ||
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!object->is_of_type(RecorderFrame::get_class_type())) {
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return NULL;
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}
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@ -30,14 +30,7 @@ TypeHandle RecorderFrame::_type_handle;
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void RecorderFrame::
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play_frame(BamReader *manager) {
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DatagramIterator scan(_data, _data_pos);
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RecorderTable::Recorders::iterator ri;
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for (ri = _table->_recorders.begin();
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ri != _table->_recorders.end();
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++ri) {
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RecorderBase *recorder = (*ri).second;
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recorder->play_frame(scan, manager);
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}
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_table->play_frame(scan, manager);
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// We expect to use up all of the data in the datagram.
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nassertv(scan.get_remaining_size() == 0);
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@ -77,14 +70,8 @@ write_datagram(BamWriter *manager, Datagram &dg) {
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_local_table = *_table;
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manager->write_pointer(dg, &_local_table);
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}
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RecorderTable::Recorders::iterator ri;
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for (ri = _table->_recorders.begin();
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ri != _table->_recorders.end();
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++ri) {
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RecorderBase *recorder = (*ri).second;
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recorder->record_frame(manager, dg);
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}
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_table->record_frame(manager, dg);
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}
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////////////////////////////////////////////////////////////////////
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@ -29,10 +29,8 @@ RecorderTable() {
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE RecorderTable::
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RecorderTable(const RecorderTable ©) :
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_recorders(copy._recorders),
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_error(copy._error)
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{
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RecorderTable(const RecorderTable ©) {
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*this = copy;
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}
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////////////////////////////////////////////////////////////////////
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@ -44,13 +42,62 @@ INLINE void RecorderTable::
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operator = (const RecorderTable ©) {
|
||||
_recorders = copy._recorders;
|
||||
_error = copy._error;
|
||||
|
||||
Recorders::iterator ri;
|
||||
for (ri = _recorders.begin(); ri != _recorders.end(); ++ri) {
|
||||
ri->second->ref();
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: RecorderTable::Destructor
|
||||
// Function: RecorderTable::add_recorder
|
||||
// Access: Published
|
||||
// Description:
|
||||
// Description: Adds the named recorder to the set of recorders.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE RecorderTable::
|
||||
~RecorderTable() {
|
||||
INLINE void RecorderTable::
|
||||
add_recorder(const string &name, RecorderBase *recorder) {
|
||||
nassertv(recorder != (RecorderBase *)NULL);
|
||||
recorder->ref();
|
||||
|
||||
std::pair<Recorders::iterator, bool> result =
|
||||
_recorders.insert(Recorders::value_type(name, recorder));
|
||||
|
||||
if (!result.second) {
|
||||
// Take out the previous one first.
|
||||
unref_delete(result.first->second);
|
||||
result.first->second = recorder;
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: RecorderTable::get_recorder
|
||||
// Access: Published
|
||||
// Description: Returns the recorder with the indicated name, or NULL
|
||||
// if there is no such recorder.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE RecorderBase *RecorderTable::
|
||||
get_recorder(const string &name) const {
|
||||
Recorders::const_iterator ri = _recorders.find(name);
|
||||
if (ri != _recorders.end()) {
|
||||
return (*ri).second;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: RecorderTable::remove_recorder
|
||||
// Access: Published
|
||||
// Description: Removes the named recorder from the table. Returns
|
||||
// true if successful, false if there was no such
|
||||
// recorder.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE bool RecorderTable::
|
||||
remove_recorder(const string &name) {
|
||||
Recorders::iterator ri = _recorders.find(name);
|
||||
if (ri != _recorders.end()) {
|
||||
unref_delete(ri->second);
|
||||
_recorders.erase(ri);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
@ -21,6 +21,19 @@
|
||||
|
||||
TypeHandle RecorderTable::_type_handle;
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: RecorderTable::Destructor
|
||||
// Access: Published
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
RecorderTable::
|
||||
~RecorderTable() {
|
||||
Recorders::iterator ri;
|
||||
for (ri = _recorders.begin(); ri != _recorders.end(); ++ri) {
|
||||
unref_delete(ri->second);
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: RecorderTable::merge_from
|
||||
// Access: Public
|
||||
@ -47,12 +60,16 @@ merge_from(const RecorderTable &other) {
|
||||
} else if ((*ri).second->get_type() == recorder->get_type()) {
|
||||
// If we already had a recorder by that name with the same type,
|
||||
// throw it away (otherwise, keep the one we had before).
|
||||
(*ri).second = recorder;
|
||||
if ((*ri).second != recorder) {
|
||||
recorder->ref();
|
||||
unref_delete((*ri).second);
|
||||
(*ri).second = recorder;
|
||||
}
|
||||
|
||||
} else {
|
||||
recorder_cat.warning()
|
||||
<< "Keeping recorder " << name << " of type "
|
||||
<< (*ri).second->get_type() << " instead of recorder of type "
|
||||
<< "Keeping recorder " << name << " of type "
|
||||
<< (*ri).second->get_type() << " instead of recorder of type "
|
||||
<< recorder->get_type() << "\n";
|
||||
}
|
||||
}
|
||||
@ -71,51 +88,73 @@ merge_from(const RecorderTable &other) {
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: RecorderTable::add_recorder
|
||||
// Function: RecorderTable::record_frame
|
||||
// Access: Published
|
||||
// Description: Adds the named recorder to the set of recorders.
|
||||
// Description: Calls record_frame on all recorders.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void RecorderTable::
|
||||
add_recorder(const string &name, RecorderBase *recorder) {
|
||||
_recorders[name] = recorder;
|
||||
record_frame(BamWriter *manager, Datagram &dg) {
|
||||
Recorders::iterator ri;
|
||||
for (ri = _recorders.begin();
|
||||
ri != _recorders.end();
|
||||
++ri) {
|
||||
RecorderBase *recorder = (*ri).second;
|
||||
recorder->record_frame(manager, dg);
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: RecorderTable::get_recorder
|
||||
// Function: RecorderTable::play_frame
|
||||
// Access: Published
|
||||
// Description: Returns the recorder with the indicated name, or NULL
|
||||
// if there is no such recorder.
|
||||
// Description: Calls play_frame on all recorders.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
RecorderBase *RecorderTable::
|
||||
get_recorder(const string &name) const {
|
||||
Recorders::const_iterator ri = _recorders.find(name);
|
||||
if (ri != _recorders.end()) {
|
||||
return (*ri).second;
|
||||
void RecorderTable::
|
||||
play_frame(DatagramIterator &scan, BamReader *manager) {
|
||||
Recorders::iterator ri;
|
||||
for (ri = _recorders.begin();
|
||||
ri != _recorders.end();
|
||||
++ri) {
|
||||
RecorderBase *recorder = (*ri).second;
|
||||
recorder->play_frame(scan, manager);
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: RecorderTable::remove_recorder
|
||||
// Function: RecorderTable::set_flags
|
||||
// Access: Published
|
||||
// Description: Removes the named recorder from the table. Returns
|
||||
// true if successful, false if there was no such
|
||||
// recorder.
|
||||
// Description: Sets the given flags on all recorders.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool RecorderTable::
|
||||
remove_recorder(const string &name) {
|
||||
Recorders::iterator ri = _recorders.find(name);
|
||||
if (ri != _recorders.end()) {
|
||||
_recorders.erase(ri);
|
||||
return true;
|
||||
void RecorderTable::
|
||||
set_flags(short flags) {
|
||||
Recorders::iterator ri;
|
||||
for (ri = _recorders.begin();
|
||||
ri != _recorders.end();
|
||||
++ri) {
|
||||
RecorderBase *recorder = (*ri).second;
|
||||
recorder->_flags |= flags;
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: RecorderTable::clear_flags
|
||||
// Access: Published
|
||||
// Description: Clears the given flags on all recorders.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void RecorderTable::
|
||||
clear_flags(short flags) {
|
||||
Recorders::iterator ri;
|
||||
for (ri = _recorders.begin();
|
||||
ri != _recorders.end();
|
||||
++ri) {
|
||||
RecorderBase *recorder = (*ri).second;
|
||||
recorder->_flags &= ~flags;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: RecorderTable::write
|
||||
// Access: Published
|
||||
// Description:
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void RecorderTable::
|
||||
write(ostream &out, int indent_level) const {
|
||||
@ -203,7 +242,7 @@ fillin(DatagramIterator &scan, BamReader *manager) {
|
||||
FactoryParams fparams;
|
||||
fparams.add_param(new BamReaderParam(scan, manager));
|
||||
|
||||
PT(RecorderBase) recorder =
|
||||
RecorderBase *recorder =
|
||||
RecorderController::get_factory()->make_instance_more_general(type, fparams);
|
||||
if (recorder == (RecorderBase *)NULL) {
|
||||
recorder_cat.error()
|
||||
@ -211,6 +250,7 @@ fillin(DatagramIterator &scan, BamReader *manager) {
|
||||
_error = true;
|
||||
|
||||
} else {
|
||||
recorder->ref();
|
||||
bool inserted =
|
||||
_recorders.insert(Recorders::value_type(name, recorder)).second;
|
||||
nassertv(inserted);
|
||||
|
@ -37,18 +37,25 @@ public:
|
||||
INLINE RecorderTable();
|
||||
INLINE RecorderTable(const RecorderTable ©);
|
||||
INLINE void operator = (const RecorderTable ©);
|
||||
INLINE ~RecorderTable();
|
||||
~RecorderTable();
|
||||
|
||||
void merge_from(const RecorderTable &other);
|
||||
|
||||
void add_recorder(const string &name, RecorderBase *recorder);
|
||||
RecorderBase *get_recorder(const string &name) const;
|
||||
bool remove_recorder(const string &name);
|
||||
INLINE void add_recorder(const string &name, RecorderBase *recorder);
|
||||
INLINE RecorderBase *get_recorder(const string &name) const;
|
||||
INLINE bool remove_recorder(const string &name);
|
||||
|
||||
void record_frame(BamWriter *manager, Datagram &dg);
|
||||
void play_frame(DatagramIterator &scan, BamReader *manager);
|
||||
void set_flags(short flags);
|
||||
void clear_flags(short flags);
|
||||
|
||||
void write(ostream &out, int indent_level) const;
|
||||
|
||||
|
||||
typedef pmap<string, PT(RecorderBase) > Recorders;
|
||||
// RecorderBase itself doesn't inherit from ReferenceCount, so
|
||||
// we can't put a PT() around it. Instead, we manage the reference
|
||||
// count using calls to ref() and unref().
|
||||
typedef pmap<string, RecorderBase*> Recorders;
|
||||
Recorders _recorders;
|
||||
|
||||
bool _error;
|
||||
@ -60,7 +67,7 @@ public:
|
||||
protected:
|
||||
static TypedWritable *make_from_bam(const FactoryParams ¶ms);
|
||||
void fillin(DatagramIterator &scan, BamReader *manager);
|
||||
|
||||
|
||||
public:
|
||||
static TypeHandle get_class_type() {
|
||||
return _type_handle;
|
||||
|
@ -42,7 +42,8 @@ class DatagramIterator;
|
||||
// straight through to the socket if it is connected, or
|
||||
// silently ignored if it is not.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
class EXPCL_PANDA_RECORDER SocketStreamRecorder : public RecorderBase {
|
||||
class EXPCL_PANDA_RECORDER SocketStreamRecorder : public RecorderBase,
|
||||
public ReferenceCount {
|
||||
PUBLISHED:
|
||||
INLINE SocketStreamRecorder();
|
||||
INLINE SocketStreamRecorder(SocketStream *stream, bool owns_stream);
|
||||
@ -78,6 +79,9 @@ public:
|
||||
static void register_with_read_factory();
|
||||
virtual void write_recorder(BamWriter *manager, Datagram &dg);
|
||||
|
||||
INLINE virtual void ref() const FINAL { ReferenceCount::ref(); };
|
||||
INLINE virtual bool unref() const FINAL { return ReferenceCount::unref(); };
|
||||
|
||||
protected:
|
||||
static RecorderBase *make_recorder(const FactoryParams ¶ms);
|
||||
void fillin_recorder(DatagramIterator &scan, BamReader *manager);
|
||||
|
@ -7,7 +7,7 @@
|
||||
p3grutil p3dgraph p3pgraph p3linmath p3display p3event p3putil p3gobj p3gsgbase \
|
||||
p3mathutil p3device
|
||||
|
||||
#define COMBINED_SOURCES $[TARGET]_composite1.cxx $[TARGET]_composite2.cxx
|
||||
#define COMBINED_SOURCES $[TARGET]_composite1.cxx $[TARGET]_composite2.cxx
|
||||
|
||||
#define SOURCES \
|
||||
buttonThrower.I buttonThrower.h \
|
||||
@ -16,12 +16,12 @@
|
||||
mouseInterfaceNode.I mouseInterfaceNode.h \
|
||||
mouseSubregion.I mouseSubregion.h \
|
||||
mouseWatcher.I mouseWatcher.h \
|
||||
mouseWatcherGroup.h \
|
||||
mouseWatcherBase.h mouseWatcherGroup.h \
|
||||
mouseWatcherParameter.I mouseWatcherParameter.h \
|
||||
mouseWatcherRegion.I mouseWatcherRegion.h \
|
||||
trackball.h \
|
||||
transform2sg.h
|
||||
|
||||
transform2sg.h
|
||||
|
||||
#define INCLUDED_SOURCES \
|
||||
buttonThrower.cxx \
|
||||
config_tform.cxx \
|
||||
@ -29,10 +29,12 @@
|
||||
mouseInterfaceNode.cxx \
|
||||
mouseSubregion.cxx \
|
||||
mouseWatcher.cxx \
|
||||
mouseWatcherBase.cxx \
|
||||
mouseWatcherGroup.cxx \
|
||||
mouseWatcherParameter.cxx mouseWatcherRegion.cxx \
|
||||
mouseWatcherParameter.cxx
|
||||
mouseWatcherRegion.cxx \
|
||||
trackball.cxx \
|
||||
transform2sg.cxx
|
||||
transform2sg.cxx
|
||||
|
||||
#define INSTALL_HEADERS \
|
||||
buttonThrower.I buttonThrower.h \
|
||||
@ -40,7 +42,7 @@
|
||||
mouseInterfaceNode.I mouseInterfaceNode.h \
|
||||
mouseSubregion.I mouseSubregion.h \
|
||||
mouseWatcher.I mouseWatcher.h \
|
||||
mouseWatcherGroup.h \
|
||||
mouseWatcherBase.h mouseWatcherGroup.h \
|
||||
mouseWatcherParameter.I mouseWatcherParameter.h \
|
||||
mouseWatcherRegion.I mouseWatcherRegion.h \
|
||||
trackball.h \
|
||||
|
@ -18,6 +18,7 @@
|
||||
#include "buttonThrower.h"
|
||||
#include "mouseSubregion.h"
|
||||
#include "mouseWatcher.h"
|
||||
#include "mouseWatcherBase.h"
|
||||
#include "mouseWatcherGroup.h"
|
||||
#include "mouseWatcherRegion.h"
|
||||
#include "trackball.h"
|
||||
@ -67,6 +68,7 @@ ConfigureFn(config_tform) {
|
||||
MouseInterfaceNode::init_type();
|
||||
MouseSubregion::init_type();
|
||||
MouseWatcher::init_type();
|
||||
MouseWatcherBase::init_type();
|
||||
MouseWatcherGroup::init_type();
|
||||
MouseWatcherRegion::init_type();
|
||||
Trackball::init_type();
|
||||
|
@ -44,7 +44,7 @@ TypeHandle MouseWatcher::_type_handle;
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
MouseWatcher::
|
||||
MouseWatcher(const string &name) :
|
||||
MouseWatcher(const string &name) :
|
||||
DataNode(name)
|
||||
{
|
||||
_pixel_xy_input = define_input("pixel_xy", EventStoreVec2::get_class_type());
|
||||
@ -73,24 +73,24 @@ MouseWatcher(const string &name) :
|
||||
_button_down_display_region = (DisplayRegion *)NULL;
|
||||
|
||||
_frame.set(-1.0f, 1.0f, -1.0f, 1.0f);
|
||||
|
||||
|
||||
_inactivity_timeout = inactivity_timeout;
|
||||
_has_inactivity_timeout = !IS_NEARLY_ZERO(_inactivity_timeout);
|
||||
|
||||
|
||||
_num_trail_recent = 0;
|
||||
_trail_log_duration = 0.0;
|
||||
_trail_log = new PointerEventList();
|
||||
|
||||
|
||||
_inactivity_timeout_event = "inactivity_timeout";
|
||||
_last_activity = 0.0;
|
||||
_inactivity_state = IS_active;
|
||||
|
||||
|
||||
// When this flag is true, the mouse pointer is allowed to be
|
||||
// "entered" into multiple regions simultaneously; when false, it
|
||||
// will only be "within" multiple regions, but "entered" into the
|
||||
// topmost of those.
|
||||
_enter_multiple = false;
|
||||
|
||||
|
||||
// When this flag is true, moving the pointer into a region is
|
||||
// enough to click it. The click is simulated with mouse button
|
||||
// one.
|
||||
@ -128,7 +128,7 @@ remove_region(MouseWatcherRegion *region) {
|
||||
_preferred_button_down_region = (MouseWatcherRegion *)NULL;
|
||||
}
|
||||
|
||||
return MouseWatcherGroup::do_remove_region(region);
|
||||
return MouseWatcherBase::do_remove_region(region);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
@ -156,7 +156,7 @@ get_over_region(const LPoint2 &pos) const {
|
||||
// regions the MouseWatcher will monitor each frame.
|
||||
//
|
||||
// Since the MouseWatcher itself inherits from
|
||||
// MouseWatcherGroup, this operation is normally not
|
||||
// MouseWatcherBase, this operation is normally not
|
||||
// necessary--you can simply add the Regions you care
|
||||
// about one at a time. Adding a complete group is
|
||||
// useful when you may want to explicitly remove the
|
||||
@ -171,7 +171,7 @@ add_group(MouseWatcherGroup *group) {
|
||||
|
||||
// See if the group is in the set/vector already
|
||||
PT(MouseWatcherGroup) pt = group;
|
||||
Groups::const_iterator gi =
|
||||
Groups::const_iterator gi =
|
||||
find(_groups.begin(), _groups.end(), pt);
|
||||
if (gi != _groups.end()) {
|
||||
// Already in the set, return false
|
||||
@ -228,7 +228,7 @@ remove_group(MouseWatcherGroup *group) {
|
||||
|
||||
// See if the group is in the set/vector
|
||||
PT(MouseWatcherGroup) pt = group;
|
||||
Groups::iterator gi =
|
||||
Groups::iterator gi =
|
||||
find(_groups.begin(), _groups.end(), pt);
|
||||
if (gi != _groups.end()) {
|
||||
// Found it, now erase it
|
||||
@ -270,7 +270,7 @@ replace_group(MouseWatcherGroup *old_group, MouseWatcherGroup *new_group) {
|
||||
#ifndef NDEBUG
|
||||
if (!_show_regions_render2d.is_empty()) {
|
||||
old_group->do_hide_regions();
|
||||
new_group->do_show_regions(_show_regions_render2d, _show_regions_bin_name,
|
||||
new_group->do_show_regions(_show_regions_render2d, _show_regions_bin_name,
|
||||
_show_regions_draw_order);
|
||||
}
|
||||
#endif // NDEBUG
|
||||
@ -327,7 +327,7 @@ replace_group(MouseWatcherGroup *old_group, MouseWatcherGroup *new_group) {
|
||||
|
||||
// Add the new group, if it's not already there.
|
||||
PT(MouseWatcherGroup) pt = new_group;
|
||||
Groups::iterator gi =
|
||||
Groups::iterator gi =
|
||||
find(_groups.begin(), _groups.end(), pt);
|
||||
if (gi == _groups.end()) {
|
||||
_groups.push_back(new_group);
|
||||
@ -338,7 +338,7 @@ replace_group(MouseWatcherGroup *old_group, MouseWatcherGroup *new_group) {
|
||||
new_group->do_update_regions();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
|
||||
// Remove the old group, if it is already there.
|
||||
pt = old_group;
|
||||
gi = find(_groups.begin(), _groups.end(), pt);
|
||||
@ -476,17 +476,17 @@ update_trail_node() {
|
||||
if (_trail_log->get_num_events() < 2) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
PT(GeomVertexData) data = new GeomVertexData
|
||||
("mouseTrailSegs", GeomVertexFormat::get_v3(), Geom::UH_static);
|
||||
|
||||
|
||||
GeomVertexWriter vertex(data, InternalName::get_vertex());
|
||||
|
||||
|
||||
PT(GeomLinestrips) lines = new GeomLinestrips(Geom::UH_static);
|
||||
|
||||
|
||||
double xscale = 2.0 / _pixel_size->get_value().get_x();
|
||||
double yscale = 2.0 / _pixel_size->get_value().get_y();
|
||||
|
||||
|
||||
for (int i=0; i<(int)_trail_log->get_num_events(); i++) {
|
||||
double x = (_trail_log->get_xpos(i) * xscale) - 1.0;
|
||||
double y = (_trail_log->get_ypos(i) * yscale) - 1.0;
|
||||
@ -565,7 +565,7 @@ void MouseWatcher::
|
||||
write(ostream &out, int indent_level) const {
|
||||
indent(out, indent_level)
|
||||
<< "MouseWatcher " << get_name() << ":\n";
|
||||
MouseWatcherGroup::write(out, indent_level + 2);
|
||||
MouseWatcherBase::write(out, indent_level + 2);
|
||||
|
||||
LightMutexHolder holder(_lock);
|
||||
if (!_groups.empty()) {
|
||||
@ -620,11 +620,11 @@ get_over_regions(MouseWatcher::Regions ®ions, const LPoint2 &pos) const {
|
||||
for (ri = group->_regions.begin(); ri != group->_regions.end(); ++ri) {
|
||||
MouseWatcherRegion *region = (*ri);
|
||||
const LVecBase4 &frame = region->get_frame();
|
||||
|
||||
|
||||
if (region->get_active() &&
|
||||
mx >= frame[0] && mx <= frame[1] &&
|
||||
my >= frame[2] && my <= frame[3]) {
|
||||
|
||||
|
||||
regions.push_back(region);
|
||||
}
|
||||
}
|
||||
@ -750,9 +750,9 @@ set_current_regions(MouseWatcher::Regions ®ions) {
|
||||
// Determine which is the "preferred region", if any. This is the
|
||||
// topmost region that the mouse cursor is over, and the one that
|
||||
// we are considered "entered" into.
|
||||
MouseWatcherRegion *new_preferred_region =
|
||||
MouseWatcherRegion *new_preferred_region =
|
||||
get_preferred_region(_current_regions);
|
||||
|
||||
|
||||
if (_button_down && new_preferred_region != _preferred_button_down_region) {
|
||||
// If the button's being held down, we're only allowed to select
|
||||
// the preferred button down region.
|
||||
@ -786,9 +786,9 @@ clear_current_regions() {
|
||||
MouseWatcherParameter param;
|
||||
param.set_modifier_buttons(_mods);
|
||||
param.set_mouse(_mouse);
|
||||
|
||||
|
||||
Regions::const_iterator old_ri = _current_regions.begin();
|
||||
|
||||
|
||||
while (old_ri != _current_regions.end()) {
|
||||
// Here's a region we don't have any more.
|
||||
MouseWatcherRegion *old_region = (*old_ri);
|
||||
@ -796,7 +796,7 @@ clear_current_regions() {
|
||||
throw_event_pattern(_leave_pattern, old_region, ButtonHandle::none());
|
||||
++old_ri;
|
||||
}
|
||||
|
||||
|
||||
_current_regions.clear();
|
||||
|
||||
if (_preferred_region != (MouseWatcherRegion *)NULL) {
|
||||
@ -815,9 +815,9 @@ clear_current_regions() {
|
||||
// assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcher::
|
||||
do_show_regions(const NodePath &render2d, const string &bin_name,
|
||||
do_show_regions(const NodePath &render2d, const string &bin_name,
|
||||
int draw_order) {
|
||||
MouseWatcherGroup::do_show_regions(render2d, bin_name, draw_order);
|
||||
MouseWatcherBase::do_show_regions(render2d, bin_name, draw_order);
|
||||
_show_regions_render2d = render2d;
|
||||
_show_regions_bin_name = bin_name;
|
||||
_show_regions_draw_order = draw_order;
|
||||
@ -839,7 +839,7 @@ do_show_regions(const NodePath &render2d, const string &bin_name,
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcher::
|
||||
do_hide_regions() {
|
||||
MouseWatcherGroup::do_hide_regions();
|
||||
MouseWatcherBase::do_hide_regions();
|
||||
_show_regions_render2d = NodePath();
|
||||
_show_regions_bin_name = string();
|
||||
_show_regions_draw_order = 0;
|
||||
@ -1027,7 +1027,7 @@ press(ButtonHandle button, bool keyrepeat) {
|
||||
|
||||
if (MouseButton::is_mouse_button(button)) {
|
||||
// Mouse buttons are inextricably linked to the mouse position.
|
||||
|
||||
|
||||
if (!_button_down) {
|
||||
_preferred_button_down_region = _preferred_region;
|
||||
}
|
||||
@ -1043,7 +1043,7 @@ press(ButtonHandle button, bool keyrepeat) {
|
||||
_preferred_button_down_region, button);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
} else {
|
||||
// It's a keyboard button; therefore, send the event to every
|
||||
// region that wants keyboard buttons, regardless of the mouse
|
||||
@ -1084,7 +1084,7 @@ release(ButtonHandle button) {
|
||||
if (MouseButton::is_mouse_button(button)) {
|
||||
// Button up. Send the up event associated with the region(s) we
|
||||
// were over when the button went down.
|
||||
|
||||
|
||||
// There is some danger of losing button-up events here. If
|
||||
// more than one button goes down together, we won't detect
|
||||
// both of the button-up events properly.
|
||||
@ -1097,7 +1097,7 @@ release(ButtonHandle button) {
|
||||
|
||||
_button_down = false;
|
||||
_preferred_button_down_region = (MouseWatcherRegion *)NULL;
|
||||
|
||||
|
||||
} else {
|
||||
// It's a keyboard button; therefore, send the event to every
|
||||
// region that wants keyboard buttons, regardless of the mouse
|
||||
@ -1105,7 +1105,7 @@ release(ButtonHandle button) {
|
||||
if (_preferred_region != (MouseWatcherRegion *)NULL) {
|
||||
_preferred_region->release(param);
|
||||
}
|
||||
|
||||
|
||||
param.set_outside(true);
|
||||
global_keyboard_release(param);
|
||||
}
|
||||
@ -1166,7 +1166,7 @@ keystroke(int keycode) {
|
||||
// highlighted in the IME.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcher::
|
||||
candidate(const wstring &candidate_string, size_t highlight_start,
|
||||
candidate(const wstring &candidate_string, size_t highlight_start,
|
||||
size_t highlight_end, size_t cursor_pos) {
|
||||
nassertv(_lock.debug_is_locked());
|
||||
|
||||
@ -1275,7 +1275,7 @@ global_keyboard_release(const MouseWatcherParameter ¶m) {
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcher::enter_region
|
||||
// Access: Protected
|
||||
// Description: Called internally to indicate the mouse pointer is
|
||||
// Description: Called internally to indicate the mouse pointer is
|
||||
// favoring the indicated region.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcher::
|
||||
@ -1326,7 +1326,7 @@ set_no_mouse() {
|
||||
_geometry->set_overall_hidden(true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
_has_mouse = false;
|
||||
clear_current_regions();
|
||||
}
|
||||
@ -1350,11 +1350,11 @@ set_mouse(const LVecBase2 &xy, const LVecBase2 &pixel_xy) {
|
||||
_geometry->set_overall_hidden(false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
_has_mouse = true;
|
||||
_mouse = xy;
|
||||
_mouse_pixel = pixel_xy;
|
||||
|
||||
|
||||
Regions regions;
|
||||
get_over_regions(regions, _mouse);
|
||||
set_current_regions(regions);
|
||||
@ -1366,7 +1366,7 @@ set_mouse(const LVecBase2 &xy, const LVecBase2 &pixel_xy) {
|
||||
// Description: If we send any keyboard events to a region that has
|
||||
// the SF_other_button suppress flag set, that means we
|
||||
// should not send the keyboard event along the data
|
||||
// graph.
|
||||
// graph.
|
||||
//
|
||||
// This method is called as each keyboard event is sent
|
||||
// to a region; it should update the internal
|
||||
@ -1436,7 +1436,7 @@ do_transmit_data(DataGraphTraverser *trav, const DataNodeTransmit &input,
|
||||
// The mouse is outside the display region, even though it's
|
||||
// within the window. This is considered not having a mouse.
|
||||
set_no_mouse();
|
||||
|
||||
|
||||
// This also means we should suppress mouse button events below us.
|
||||
_internal_suppress |= MouseWatcherRegion::SF_mouse_button;
|
||||
}
|
||||
@ -1469,7 +1469,7 @@ do_transmit_data(DataGraphTraverser *trav, const DataNodeTransmit &input,
|
||||
if (_num_trail_recent > _trail_log->get_num_events()) {
|
||||
_num_trail_recent = _trail_log->get_num_events();
|
||||
}
|
||||
|
||||
|
||||
// If the mouse is over a particular region, or still considered
|
||||
// owned by a region because of a recent button-down event, that
|
||||
// region determines whether we suppress events below us.
|
||||
@ -1561,7 +1561,7 @@ do_transmit_data(DataGraphTraverser *trav, const DataNodeTransmit &input,
|
||||
if (_has_inactivity_timeout) {
|
||||
if (activity) {
|
||||
note_activity();
|
||||
|
||||
|
||||
} else {
|
||||
double now = ClockObject::get_global_clock()->get_frame_time();
|
||||
double elapsed = now - _last_activity;
|
||||
@ -1575,10 +1575,10 @@ do_transmit_data(DataGraphTraverser *trav, const DataNodeTransmit &input,
|
||||
|
||||
case IS_inactive:
|
||||
break;
|
||||
|
||||
|
||||
case IS_active_to_inactive:
|
||||
break;
|
||||
|
||||
|
||||
case IS_inactive_to_active:
|
||||
_inactivity_state = IS_inactive;
|
||||
break;
|
||||
@ -1591,7 +1591,7 @@ do_transmit_data(DataGraphTraverser *trav, const DataNodeTransmit &input,
|
||||
case IS_active:
|
||||
case IS_inactive:
|
||||
break;
|
||||
|
||||
|
||||
case IS_active_to_inactive:
|
||||
// "Release" all of the currently-held buttons.
|
||||
if (tform_cat.is_debug()) {
|
||||
@ -1610,7 +1610,7 @@ do_transmit_data(DataGraphTraverser *trav, const DataNodeTransmit &input,
|
||||
_inactivity_state = IS_inactive;
|
||||
throw_event(_inactivity_timeout_event);
|
||||
break;
|
||||
|
||||
|
||||
case IS_inactive_to_active:
|
||||
// "Press" all of the buttons we "released" before.
|
||||
{
|
||||
@ -1643,20 +1643,20 @@ do_transmit_data(DataGraphTraverser *trav, const DataNodeTransmit &input,
|
||||
for (int i = 0; i < num_events; i++) {
|
||||
const ButtonEvent &be = new_button_events.get_event(i);
|
||||
bool suppress = true;
|
||||
|
||||
if (be._type != ButtonEvent::T_keystroke &&
|
||||
|
||||
if (be._type != ButtonEvent::T_keystroke &&
|
||||
MouseButton::is_mouse_button(be._button)) {
|
||||
suppress = ((suppress_buttons & MouseWatcherRegion::SF_mouse_button) != 0);
|
||||
} else {
|
||||
suppress = ((suppress_buttons & MouseWatcherRegion::SF_other_button) != 0);
|
||||
}
|
||||
|
||||
|
||||
if (!suppress || be._type == ButtonEvent::T_up) {
|
||||
// Don't suppress this button event; pass it through.
|
||||
_button_events->add_event(be);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (_button_events->get_num_events() != 0) {
|
||||
output.set_data(_button_events_output, EventParameter(_button_events));
|
||||
}
|
||||
@ -1673,7 +1673,7 @@ do_transmit_data(DataGraphTraverser *trav, const DataNodeTransmit &input,
|
||||
// leaves f and p unchanged, and returns false.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool MouseWatcher::
|
||||
constrain_display_region(DisplayRegion *display_region,
|
||||
constrain_display_region(DisplayRegion *display_region,
|
||||
LVecBase2 &f, LVecBase2 &p,
|
||||
Thread *current_thread) {
|
||||
if (!_button_down) {
|
||||
@ -1700,7 +1700,7 @@ constrain_display_region(DisplayRegion *display_region,
|
||||
DisplayRegionPipelineReader dr_reader(display_region, current_thread);
|
||||
PN_stdfloat left, right, bottom, top;
|
||||
dr_reader.get_dimensions(left, right, bottom, top);
|
||||
|
||||
|
||||
// Need to translate this into DisplayRegion [0, 1] space
|
||||
PN_stdfloat x = (f[0] + 1.0f) / 2.0f;
|
||||
PN_stdfloat y = (f[1] + 1.0f) / 2.0f;
|
||||
@ -1715,18 +1715,18 @@ constrain_display_region(DisplayRegion *display_region,
|
||||
if (_button_down) {
|
||||
_button_down_display_region = display_region;
|
||||
}
|
||||
|
||||
|
||||
// Scale in DR space
|
||||
PN_stdfloat xp = (x - left) / (right - left);
|
||||
// Translate back into [-1, 1] space
|
||||
PN_stdfloat xpp = (xp * 2.0f) - 1.0f;
|
||||
|
||||
|
||||
PN_stdfloat yp = (y - bottom) / (top - bottom);
|
||||
PN_stdfloat ypp = (yp * 2.0f) - 1.0f;
|
||||
|
||||
|
||||
int xo, yo, w, h;
|
||||
dr_reader.get_region_pixels_i(xo, yo, w, h);
|
||||
|
||||
|
||||
f.set(xpp, ypp);
|
||||
p.set(p[0] - xo, p[1] - yo);
|
||||
return true;
|
||||
|
@ -61,11 +61,11 @@ class DisplayRegion;
|
||||
// it took to get there. This information is mainly useful
|
||||
// for gesture-recognition code. To use trail logging,
|
||||
// you need to enable the generation of pointer events
|
||||
// in the GraphicsWindowInputDevice and set the trail
|
||||
// in the GraphicsWindowInputDevice and set the trail
|
||||
// log duration in the MouseWatcher. Otherwise, the
|
||||
// trail log will be empty.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
class EXPCL_PANDA_TFORM MouseWatcher : public DataNode, public MouseWatcherGroup {
|
||||
class EXPCL_PANDA_TFORM MouseWatcher : public DataNode, public MouseWatcherBase {
|
||||
PUBLISHED:
|
||||
MouseWatcher(const string &name = "");
|
||||
~MouseWatcher();
|
||||
@ -143,14 +143,14 @@ PUBLISHED:
|
||||
|
||||
INLINE void set_inactivity_timeout_event(const string &event);
|
||||
INLINE const string &get_inactivity_timeout_event() const;
|
||||
|
||||
|
||||
INLINE CPT(PointerEventList) get_trail_log() const;
|
||||
INLINE int num_trail_recent() const;
|
||||
void set_trail_log_duration(double duration);
|
||||
PT(GeomNode) get_trail_node();
|
||||
void clear_trail_node();
|
||||
INLINE void clear_trail_log();
|
||||
|
||||
|
||||
void note_activity();
|
||||
|
||||
public:
|
||||
@ -179,7 +179,7 @@ protected:
|
||||
MouseWatcherRegion *region);
|
||||
static bool has_region_in(const Regions ®ions,
|
||||
MouseWatcherRegion *region);
|
||||
|
||||
|
||||
void throw_event_pattern(const string &pattern,
|
||||
const MouseWatcherRegion *region,
|
||||
const ButtonHandle &button);
|
||||
@ -188,9 +188,9 @@ protected:
|
||||
void press(ButtonHandle button, bool keyrepeat);
|
||||
void release(ButtonHandle button);
|
||||
void keystroke(int keycode);
|
||||
void candidate(const wstring &candidate, size_t highlight_start,
|
||||
void candidate(const wstring &candidate, size_t highlight_start,
|
||||
size_t highlight_end, size_t cursor_pos);
|
||||
|
||||
|
||||
void global_keyboard_press(const MouseWatcherParameter ¶m);
|
||||
void global_keyboard_release(const MouseWatcherParameter ¶m);
|
||||
|
||||
@ -207,10 +207,10 @@ private:
|
||||
void discard_excess_trail_log();
|
||||
void update_trail_node();
|
||||
|
||||
bool constrain_display_region(DisplayRegion *display_region,
|
||||
bool constrain_display_region(DisplayRegion *display_region,
|
||||
LVecBase2 &f, LVecBase2 &p,
|
||||
Thread *current_thread);
|
||||
|
||||
|
||||
private:
|
||||
// This wants to be a set, but because you cannot export sets across
|
||||
// dlls in windows, we will make it a vector instead
|
||||
@ -230,7 +230,7 @@ private:
|
||||
int _num_trail_recent;
|
||||
double _trail_log_duration;
|
||||
PT(GeomNode) _trail_node;
|
||||
|
||||
|
||||
Regions _current_regions;
|
||||
PT(MouseWatcherRegion) _preferred_region;
|
||||
PT(MouseWatcherRegion) _preferred_button_down_region;
|
||||
@ -248,7 +248,7 @@ private:
|
||||
string _without_pattern;
|
||||
|
||||
PT(PandaNode) _geometry;
|
||||
|
||||
|
||||
EventHandler *_eh;
|
||||
ModifierButtons _mods;
|
||||
DisplayRegion *_display_region;
|
||||
|
443
panda/src/tform/mouseWatcherBase.cxx
Normal file
443
panda/src/tform/mouseWatcherBase.cxx
Normal file
@ -0,0 +1,443 @@
|
||||
// Filename: mouseWatcherBase.cxx
|
||||
// Created by: rdb (13Jan14)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) Carnegie Mellon University. All rights reserved.
|
||||
//
|
||||
// All use of this software is subject to the terms of the revised BSD
|
||||
// license. You should have received a copy of this license along
|
||||
// with this source code in a file named "LICENSE."
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "mouseWatcherBase.h"
|
||||
#include "lineSegs.h"
|
||||
#include "indent.h"
|
||||
#include "lightMutexHolder.h"
|
||||
|
||||
TypeHandle MouseWatcherBase::_type_handle;
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::Constructor
|
||||
// Access: Public
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
MouseWatcherBase::
|
||||
MouseWatcherBase() :
|
||||
_lock("MouseWatcherBase")
|
||||
{
|
||||
_sorted = true;
|
||||
#ifndef NDEBUG
|
||||
_show_regions = false;
|
||||
_color.set(0.4, 0.6f, 1.0f, 1.0f);
|
||||
#endif // NDEBUG
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::Destructor
|
||||
// Access: Public, Virtual
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
MouseWatcherBase::
|
||||
~MouseWatcherBase() {
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::add_region
|
||||
// Access: Published
|
||||
// Description: Adds the indicated region to the set of regions in
|
||||
// the group. It is an error to add the same region to
|
||||
// the set more than once.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
add_region(MouseWatcherRegion *region) {
|
||||
PT(MouseWatcherRegion) pt = region;
|
||||
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
// We will only bother to check for duplicates in the region list if
|
||||
// we are building a development Panda. The overhead for doing this
|
||||
// may be too high if we have many regions.
|
||||
#ifdef _DEBUG
|
||||
// See if the region is in the set/vector already
|
||||
Regions::const_iterator ri =
|
||||
find(_regions.begin(), _regions.end(), pt);
|
||||
nassertv(ri == _regions.end());
|
||||
#endif // _DEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
// Also add it to the vizzes if we have them.
|
||||
if (_show_regions) {
|
||||
nassertv(_vizzes.size() == _regions.size());
|
||||
_vizzes.push_back(make_viz_region(pt));
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
_regions.push_back(pt);
|
||||
_sorted = false;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::has_region
|
||||
// Access: Published
|
||||
// Description: Returns true if the indicated region has already been
|
||||
// added to the MouseWatcherBase, false otherwise.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool MouseWatcherBase::
|
||||
has_region(MouseWatcherRegion *region) const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
PT(MouseWatcherRegion) ptr = region;
|
||||
|
||||
if (_sorted) {
|
||||
// If the vector is already sorted, we can do this the quick way.
|
||||
Regions::const_iterator ri = lower_bound(_regions.begin(), _regions.end(), ptr);
|
||||
return (ri != _regions.end() && (*ri) == ptr);
|
||||
}
|
||||
|
||||
// If the vector isn't sorted, do a linear scan.
|
||||
Regions::const_iterator ri = find(_regions.begin(), _regions.end(), ptr);
|
||||
return (ri != _regions.end());
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::remove_region
|
||||
// Access: Published
|
||||
// Description: Removes the indicated region from the group.
|
||||
// Returns true if it was successfully removed, or false
|
||||
// if it wasn't there in the first place.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool MouseWatcherBase::
|
||||
remove_region(MouseWatcherRegion *region) {
|
||||
LightMutexHolder holder(_lock);
|
||||
return do_remove_region(region);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::find_region
|
||||
// Access: Published
|
||||
// Description: Returns a pointer to the first region found with the
|
||||
// indicated name. If multiple regions share the same
|
||||
// name, the one that is returned is indeterminate.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
MouseWatcherRegion *MouseWatcherBase::
|
||||
find_region(const string &name) const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
Regions::const_iterator ri;
|
||||
for (ri = _regions.begin(); ri != _regions.end(); ++ri) {
|
||||
MouseWatcherRegion *region = (*ri);
|
||||
if (region->get_name() == name) {
|
||||
return region;
|
||||
}
|
||||
}
|
||||
|
||||
return (MouseWatcherRegion *)NULL;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::clear_regions
|
||||
// Access: Published
|
||||
// Description: Removes all the regions from the group.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
clear_regions() {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
_regions.clear();
|
||||
_sorted = true;
|
||||
|
||||
#ifndef NDEBUG
|
||||
if (_show_regions) {
|
||||
_show_regions_root.node()->remove_all_children();
|
||||
_vizzes.clear();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::sort_regions
|
||||
// Access: Published
|
||||
// Description: Sorts all the regions in this group into pointer
|
||||
// order.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
sort_regions() {
|
||||
LightMutexHolder holder(_lock);
|
||||
do_sort_regions();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::is_sorted
|
||||
// Access: Published
|
||||
// Description: Returns true if the group has already been sorted,
|
||||
// false otherwise.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool MouseWatcherBase::
|
||||
is_sorted() const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
return _sorted;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::get_num_regions
|
||||
// Access: Published
|
||||
// Description: Returns the number of regions in the group.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
int MouseWatcherBase::
|
||||
get_num_regions() const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
return _regions.size();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::get_region
|
||||
// Access: Published
|
||||
// Description: Returns the nth region of the group; returns NULL if
|
||||
// there is no nth region. Note that this is not
|
||||
// thread-safe; another thread might have removed the
|
||||
// nth region before you called this method.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
MouseWatcherRegion *MouseWatcherBase::
|
||||
get_region(int n) const {
|
||||
LightMutexHolder holder(_lock);
|
||||
if (n >= 0 && n < (int)_regions.size()) {
|
||||
return _regions[n];
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::output
|
||||
// Access: Published
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
output(ostream &out) const {
|
||||
out << "MouseWatcherBase (" << _regions.size() << " regions)";
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::write
|
||||
// Access: Published
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
write(ostream &out, int indent_level) const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
Regions::const_iterator ri;
|
||||
for (ri = _regions.begin(); ri != _regions.end(); ++ri) {
|
||||
MouseWatcherRegion *region = (*ri);
|
||||
region->write(out, indent_level);
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::show_regions
|
||||
// Access: Published
|
||||
// Description: Enables the visualization of all of the regions
|
||||
// handled by this MouseWatcherBase. The supplied
|
||||
// NodePath should be the root of the 2-d scene graph
|
||||
// for the window.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
show_regions(const NodePath &render2d, const string &bin_name, int draw_order) {
|
||||
LightMutexHolder holder(_lock);
|
||||
do_show_regions(render2d, bin_name, draw_order);
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::set_color
|
||||
// Access: Published
|
||||
// Description: Specifies the color used to draw the region
|
||||
// rectangles for the regions visualized by
|
||||
// show_regions().
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
set_color(const LColor &color) {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
_color = color;
|
||||
do_update_regions();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::hide_regions
|
||||
// Access: Published
|
||||
// Description: Stops the visualization created by a previous call to
|
||||
// show_regions().
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
hide_regions() {
|
||||
LightMutexHolder holder(_lock);
|
||||
do_hide_regions();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::update_regions
|
||||
// Access: Published
|
||||
// Description: Refreshes the visualization created by
|
||||
// show_regions().
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
update_regions() {
|
||||
LightMutexHolder holder(_lock);
|
||||
do_update_regions();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::do_sort_regions
|
||||
// Access: Protected
|
||||
// Description: Sorts all the regions in this group into pointer
|
||||
// order. Assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
do_sort_regions() {
|
||||
if (!_sorted) {
|
||||
sort(_regions.begin(), _regions.end());
|
||||
_sorted = true;
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::do_remove_region
|
||||
// Access: Protected
|
||||
// Description: The internal implementation of remove_region();
|
||||
// assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool MouseWatcherBase::
|
||||
do_remove_region(MouseWatcherRegion *region) {
|
||||
// See if the region is in the vector.
|
||||
PT(MouseWatcherRegion) ptr = region;
|
||||
Regions::iterator ri;
|
||||
|
||||
if (_sorted) {
|
||||
// Faster, binary search
|
||||
ri = lower_bound(_regions.begin(), _regions.end(), ptr);
|
||||
} else {
|
||||
// Unsorted, so use slower linear scan
|
||||
ri = find(_regions.begin(), _regions.end(), ptr);
|
||||
}
|
||||
|
||||
if (ri != _regions.end() && (*ri) == ptr) {
|
||||
// Found it, now erase it
|
||||
#ifndef NDEBUG
|
||||
// Also remove it from the vizzes.
|
||||
if (_show_regions) {
|
||||
nassertr(_vizzes.size() == _regions.size(), false);
|
||||
size_t index = ri - _regions.begin();
|
||||
Vizzes::iterator vi = _vizzes.begin() + index;
|
||||
_show_regions_root.node()->remove_child(*vi);
|
||||
_vizzes.erase(vi);
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
_regions.erase(ri);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Did not find the region to erase
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::do_show_regions
|
||||
// Access: Protected, Virtual
|
||||
// Description: The protected implementation of show_regions(). This
|
||||
// assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
do_show_regions(const NodePath &render2d, const string &bin_name,
|
||||
int draw_order) {
|
||||
do_hide_regions();
|
||||
_show_regions = true;
|
||||
_show_regions_root = render2d.attach_new_node("show_regions");
|
||||
_show_regions_root.set_bin(bin_name, draw_order);
|
||||
do_update_regions();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::do_hide_regions
|
||||
// Access: Protected, Virtual
|
||||
// Description: The protected implementation of hide_regions(). This
|
||||
// assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
do_hide_regions() {
|
||||
_show_regions_root.remove_node();
|
||||
_show_regions = false;
|
||||
_vizzes.clear();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::do_update_regions
|
||||
// Access: Protected
|
||||
// Description: Internally regenerates the show_regions()
|
||||
// visualization. Assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
do_update_regions() {
|
||||
nassertv(_lock.debug_is_locked());
|
||||
|
||||
if (_show_regions) {
|
||||
_show_regions_root.node()->remove_all_children();
|
||||
_vizzes.clear();
|
||||
_vizzes.reserve(_regions.size());
|
||||
|
||||
Regions::const_iterator ri;
|
||||
for (ri = _regions.begin(); ri != _regions.end(); ++ri) {
|
||||
_vizzes.push_back(make_viz_region(*ri));
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::make_viz_region
|
||||
// Access: Private
|
||||
// Description: Creates a node to represent the indicated region, and
|
||||
// attaches it to the _show_regions_root. Does not add
|
||||
// it to _vizzes. Assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
PandaNode *MouseWatcherBase::
|
||||
make_viz_region(MouseWatcherRegion *region) {
|
||||
nassertr(_lock.debug_is_locked(), NULL);
|
||||
|
||||
LineSegs ls("show_regions");
|
||||
ls.set_color(_color);
|
||||
|
||||
const LVecBase4 &f = region->get_frame();
|
||||
|
||||
ls.move_to(LVector3::rfu(f[0], 0.0f, f[2]));
|
||||
ls.draw_to(LVector3::rfu(f[1], 0.0f, f[2]));
|
||||
ls.draw_to(LVector3::rfu(f[1], 0.0f, f[3]));
|
||||
ls.draw_to(LVector3::rfu(f[0], 0.0f, f[3]));
|
||||
ls.draw_to(LVector3::rfu(f[0], 0.0f, f[2]));
|
||||
|
||||
PT(PandaNode) node = ls.create();
|
||||
_show_regions_root.attach_new_node(node);
|
||||
|
||||
return node;
|
||||
}
|
||||
#endif // NDEBUG
|
113
panda/src/tform/mouseWatcherBase.h
Normal file
113
panda/src/tform/mouseWatcherBase.h
Normal file
@ -0,0 +1,113 @@
|
||||
// Filename: mouseWatcherBase.h
|
||||
// Created by: rdb (13Jan14)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) Carnegie Mellon University. All rights reserved.
|
||||
//
|
||||
// All use of this software is subject to the terms of the revised BSD
|
||||
// license. You should have received a copy of this license along
|
||||
// with this source code in a file named "LICENSE."
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef MOUSEWATCHERBASE_H
|
||||
#define MOUSEWATCHERBASE_H
|
||||
|
||||
#include "pandabase.h"
|
||||
#include "mouseWatcherRegion.h"
|
||||
|
||||
#include "pointerTo.h"
|
||||
#include "pvector.h"
|
||||
#include "nodePath.h"
|
||||
#include "lightMutex.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Class : MouseWatcherBase
|
||||
// Description : This represents a collection of MouseWatcherRegions
|
||||
// that may be managed as a group. This is the base
|
||||
// class for both MouseWatcherGroup and MouseWatcher,
|
||||
// and exists so that we don't have to make MouseWatcher
|
||||
// inherit from ReferenceCount more than once.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
class EXPCL_PANDA_TFORM MouseWatcherBase {
|
||||
public:
|
||||
MouseWatcherBase();
|
||||
virtual ~MouseWatcherBase();
|
||||
|
||||
PUBLISHED:
|
||||
void add_region(MouseWatcherRegion *region);
|
||||
bool has_region(MouseWatcherRegion *region) const;
|
||||
bool remove_region(MouseWatcherRegion *region);
|
||||
MouseWatcherRegion *find_region(const string &name) const;
|
||||
void clear_regions();
|
||||
|
||||
void sort_regions();
|
||||
bool is_sorted() const;
|
||||
|
||||
int get_num_regions() const;
|
||||
MouseWatcherRegion *get_region(int n) const;
|
||||
MAKE_SEQ(get_regions, get_num_regions, get_region);
|
||||
|
||||
void output(ostream &out) const;
|
||||
void write(ostream &out, int indent_level = 0) const;
|
||||
|
||||
#ifndef NDEBUG
|
||||
void show_regions(const NodePath &render2d,
|
||||
const string &bin_name, int draw_order);
|
||||
void set_color(const LColor &color);
|
||||
void hide_regions();
|
||||
|
||||
void update_regions();
|
||||
#endif // NDEBUG
|
||||
|
||||
protected:
|
||||
void do_sort_regions();
|
||||
bool do_remove_region(MouseWatcherRegion *region);
|
||||
|
||||
#ifndef NDEBUG
|
||||
virtual void do_show_regions(const NodePath &render2d,
|
||||
const string &bin_name, int draw_order);
|
||||
virtual void do_hide_regions();
|
||||
void do_update_regions();
|
||||
#endif // NDEBUG
|
||||
|
||||
protected:
|
||||
typedef pvector< PT(MouseWatcherRegion) > Regions;
|
||||
Regions _regions;
|
||||
bool _sorted;
|
||||
|
||||
// This mutex protects the above list of regions, as well as the
|
||||
// below list of vizzes. It is also referenced directly by
|
||||
// MouseWatcher, a derived class.
|
||||
LightMutex _lock;
|
||||
|
||||
private:
|
||||
#ifndef NDEBUG
|
||||
PandaNode *make_viz_region(MouseWatcherRegion *region);
|
||||
|
||||
typedef pvector< PT(PandaNode) > Vizzes;
|
||||
Vizzes _vizzes;
|
||||
|
||||
bool _show_regions;
|
||||
NodePath _show_regions_root;
|
||||
LColor _color;
|
||||
#endif // NDEBUG
|
||||
|
||||
public:
|
||||
static TypeHandle get_class_type() {
|
||||
return _type_handle;
|
||||
}
|
||||
static void init_type() {
|
||||
register_type(_type_handle, "MouseWatcherBase");
|
||||
}
|
||||
|
||||
private:
|
||||
static TypeHandle _type_handle;
|
||||
|
||||
friend class MouseWatcher;
|
||||
friend class BlobWatcher;
|
||||
};
|
||||
|
||||
#endif
|
@ -13,432 +13,5 @@
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "mouseWatcherGroup.h"
|
||||
#include "lineSegs.h"
|
||||
#include "indent.h"
|
||||
#include "lightMutexHolder.h"
|
||||
|
||||
TypeHandle MouseWatcherGroup::_type_handle;
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::Constructor
|
||||
// Access: Public
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
MouseWatcherGroup::
|
||||
MouseWatcherGroup() :
|
||||
_lock("MouseWatcherGroup")
|
||||
{
|
||||
_sorted = true;
|
||||
#ifndef NDEBUG
|
||||
_show_regions = false;
|
||||
_color.set(0.4, 0.6f, 1.0f, 1.0f);
|
||||
#endif // NDEBUG
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::Destructor
|
||||
// Access: Public, Virtual
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
MouseWatcherGroup::
|
||||
~MouseWatcherGroup() {
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::add_region
|
||||
// Access: Published
|
||||
// Description: Adds the indicated region to the set of regions in
|
||||
// the group. It is an error to add the same region to
|
||||
// the set more than once.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
add_region(MouseWatcherRegion *region) {
|
||||
PT(MouseWatcherRegion) pt = region;
|
||||
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
// We will only bother to check for duplicates in the region list if
|
||||
// we are building a development Panda. The overhead for doing this
|
||||
// may be too high if we have many regions.
|
||||
#ifdef _DEBUG
|
||||
// See if the region is in the set/vector already
|
||||
Regions::const_iterator ri =
|
||||
find(_regions.begin(), _regions.end(), pt);
|
||||
nassertv(ri == _regions.end());
|
||||
#endif // _DEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
// Also add it to the vizzes if we have them.
|
||||
if (_show_regions) {
|
||||
nassertv(_vizzes.size() == _regions.size());
|
||||
_vizzes.push_back(make_viz_region(pt));
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
_regions.push_back(pt);
|
||||
_sorted = false;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::has_region
|
||||
// Access: Published
|
||||
// Description: Returns true if the indicated region has already been
|
||||
// added to the MouseWatcherGroup, false otherwise.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool MouseWatcherGroup::
|
||||
has_region(MouseWatcherRegion *region) const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
PT(MouseWatcherRegion) ptr = region;
|
||||
|
||||
if (_sorted) {
|
||||
// If the vector is already sorted, we can do this the quick way.
|
||||
Regions::const_iterator ri = lower_bound(_regions.begin(), _regions.end(), ptr);
|
||||
return (ri != _regions.end() && (*ri) == ptr);
|
||||
}
|
||||
|
||||
// If the vector isn't sorted, do a linear scan.
|
||||
Regions::const_iterator ri = find(_regions.begin(), _regions.end(), ptr);
|
||||
return (ri != _regions.end());
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::remove_region
|
||||
// Access: Published
|
||||
// Description: Removes the indicated region from the group.
|
||||
// Returns true if it was successfully removed, or false
|
||||
// if it wasn't there in the first place.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool MouseWatcherGroup::
|
||||
remove_region(MouseWatcherRegion *region) {
|
||||
LightMutexHolder holder(_lock);
|
||||
return do_remove_region(region);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::find_region
|
||||
// Access: Published
|
||||
// Description: Returns a pointer to the first region found with the
|
||||
// indicated name. If multiple regions share the same
|
||||
// name, the one that is returned is indeterminate.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
MouseWatcherRegion *MouseWatcherGroup::
|
||||
find_region(const string &name) const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
Regions::const_iterator ri;
|
||||
for (ri = _regions.begin(); ri != _regions.end(); ++ri) {
|
||||
MouseWatcherRegion *region = (*ri);
|
||||
if (region->get_name() == name) {
|
||||
return region;
|
||||
}
|
||||
}
|
||||
|
||||
return (MouseWatcherRegion *)NULL;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::clear_regions
|
||||
// Access: Published
|
||||
// Description: Removes all the regions from the group.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
clear_regions() {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
_regions.clear();
|
||||
_sorted = true;
|
||||
|
||||
#ifndef NDEBUG
|
||||
if (_show_regions) {
|
||||
_show_regions_root.node()->remove_all_children();
|
||||
_vizzes.clear();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::sort_regions
|
||||
// Access: Published
|
||||
// Description: Sorts all the regions in this group into pointer
|
||||
// order.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
sort_regions() {
|
||||
LightMutexHolder holder(_lock);
|
||||
do_sort_regions();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::is_sorted
|
||||
// Access: Published
|
||||
// Description: Returns true if the group has already been sorted,
|
||||
// false otherwise.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool MouseWatcherGroup::
|
||||
is_sorted() const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
return _sorted;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::get_num_regions
|
||||
// Access: Published
|
||||
// Description: Returns the number of regions in the group.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
int MouseWatcherGroup::
|
||||
get_num_regions() const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
return _regions.size();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::get_region
|
||||
// Access: Published
|
||||
// Description: Returns the nth region of the group; returns NULL if
|
||||
// there is no nth region. Note that this is not
|
||||
// thread-safe; another thread might have removed the
|
||||
// nth region before you called this method.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
MouseWatcherRegion *MouseWatcherGroup::
|
||||
get_region(int n) const {
|
||||
LightMutexHolder holder(_lock);
|
||||
if (n >= 0 && n < (int)_regions.size()) {
|
||||
return _regions[n];
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::output
|
||||
// Access: Published
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
output(ostream &out) const {
|
||||
out << "MouseWatcherGroup (" << _regions.size() << " regions)";
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::write
|
||||
// Access: Published
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
write(ostream &out, int indent_level) const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
Regions::const_iterator ri;
|
||||
for (ri = _regions.begin(); ri != _regions.end(); ++ri) {
|
||||
MouseWatcherRegion *region = (*ri);
|
||||
region->write(out, indent_level);
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::show_regions
|
||||
// Access: Published
|
||||
// Description: Enables the visualization of all of the regions
|
||||
// handled by this MouseWatcherGroup. The supplied
|
||||
// NodePath should be the root of the 2-d scene graph
|
||||
// for the window.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
show_regions(const NodePath &render2d, const string &bin_name, int draw_order) {
|
||||
LightMutexHolder holder(_lock);
|
||||
do_show_regions(render2d, bin_name, draw_order);
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::set_color
|
||||
// Access: Published
|
||||
// Description: Specifies the color used to draw the region
|
||||
// rectangles for the regions visualized by
|
||||
// show_regions().
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
set_color(const LColor &color) {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
_color = color;
|
||||
do_update_regions();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::hide_regions
|
||||
// Access: Published
|
||||
// Description: Stops the visualization created by a previous call to
|
||||
// show_regions().
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
hide_regions() {
|
||||
LightMutexHolder holder(_lock);
|
||||
do_hide_regions();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::update_regions
|
||||
// Access: Published
|
||||
// Description: Refreshes the visualization created by
|
||||
// show_regions().
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
update_regions() {
|
||||
LightMutexHolder holder(_lock);
|
||||
do_update_regions();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::do_sort_regions
|
||||
// Access: Protected
|
||||
// Description: Sorts all the regions in this group into pointer
|
||||
// order. Assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
do_sort_regions() {
|
||||
if (!_sorted) {
|
||||
sort(_regions.begin(), _regions.end());
|
||||
_sorted = true;
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::do_remove_region
|
||||
// Access: Protected
|
||||
// Description: The internal implementation of remove_region();
|
||||
// assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool MouseWatcherGroup::
|
||||
do_remove_region(MouseWatcherRegion *region) {
|
||||
// See if the region is in the vector.
|
||||
PT(MouseWatcherRegion) ptr = region;
|
||||
Regions::iterator ri;
|
||||
|
||||
if (_sorted) {
|
||||
// Faster, binary search
|
||||
ri = lower_bound(_regions.begin(), _regions.end(), ptr);
|
||||
} else {
|
||||
// Unsorted, so use slower linear scan
|
||||
ri = find(_regions.begin(), _regions.end(), ptr);
|
||||
}
|
||||
|
||||
if (ri != _regions.end() && (*ri) == ptr) {
|
||||
// Found it, now erase it
|
||||
#ifndef NDEBUG
|
||||
// Also remove it from the vizzes.
|
||||
if (_show_regions) {
|
||||
nassertr(_vizzes.size() == _regions.size(), false);
|
||||
size_t index = ri - _regions.begin();
|
||||
Vizzes::iterator vi = _vizzes.begin() + index;
|
||||
_show_regions_root.node()->remove_child(*vi);
|
||||
_vizzes.erase(vi);
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
_regions.erase(ri);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Did not find the region to erase
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::do_show_regions
|
||||
// Access: Protected, Virtual
|
||||
// Description: The protected implementation of show_regions(). This
|
||||
// assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
do_show_regions(const NodePath &render2d, const string &bin_name,
|
||||
int draw_order) {
|
||||
do_hide_regions();
|
||||
_show_regions = true;
|
||||
_show_regions_root = render2d.attach_new_node("show_regions");
|
||||
_show_regions_root.set_bin(bin_name, draw_order);
|
||||
do_update_regions();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::do_hide_regions
|
||||
// Access: Protected, Virtual
|
||||
// Description: The protected implementation of hide_regions(). This
|
||||
// assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
do_hide_regions() {
|
||||
_show_regions_root.remove_node();
|
||||
_show_regions = false;
|
||||
_vizzes.clear();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::do_update_regions
|
||||
// Access: Protected
|
||||
// Description: Internally regenerates the show_regions()
|
||||
// visualization. Assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
do_update_regions() {
|
||||
nassertv(_lock.debug_is_locked());
|
||||
|
||||
if (_show_regions) {
|
||||
_show_regions_root.node()->remove_all_children();
|
||||
_vizzes.clear();
|
||||
_vizzes.reserve(_regions.size());
|
||||
|
||||
Regions::const_iterator ri;
|
||||
for (ri = _regions.begin(); ri != _regions.end(); ++ri) {
|
||||
_vizzes.push_back(make_viz_region(*ri));
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::make_viz_region
|
||||
// Access: Private
|
||||
// Description: Creates a node to represent the indicated region, and
|
||||
// attaches it to the _show_regions_root. Does not add
|
||||
// it to _vizzes. Assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
PandaNode *MouseWatcherGroup::
|
||||
make_viz_region(MouseWatcherRegion *region) {
|
||||
nassertr(_lock.debug_is_locked(), NULL);
|
||||
|
||||
LineSegs ls("show_regions");
|
||||
ls.set_color(_color);
|
||||
|
||||
const LVecBase4 &f = region->get_frame();
|
||||
|
||||
ls.move_to(LVector3::rfu(f[0], 0.0f, f[2]));
|
||||
ls.draw_to(LVector3::rfu(f[1], 0.0f, f[2]));
|
||||
ls.draw_to(LVector3::rfu(f[1], 0.0f, f[3]));
|
||||
ls.draw_to(LVector3::rfu(f[0], 0.0f, f[3]));
|
||||
ls.draw_to(LVector3::rfu(f[0], 0.0f, f[2]));
|
||||
|
||||
PT(PandaNode) node = ls.create();
|
||||
_show_regions_root.attach_new_node(node);
|
||||
|
||||
return node;
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
@ -16,82 +16,20 @@
|
||||
#define MOUSEWATCHERGROUP_H
|
||||
|
||||
#include "pandabase.h"
|
||||
#include "mouseWatcherRegion.h"
|
||||
|
||||
#include "pointerTo.h"
|
||||
#include "mouseWatcherBase.h"
|
||||
#include "referenceCount.h"
|
||||
#include "pvector.h"
|
||||
#include "nodePath.h"
|
||||
#include "lightMutex.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Class : MouseWatcherGroup
|
||||
// Description : This represents a collection of MouseWatcherRegions
|
||||
// that may be managed as a group.
|
||||
// that may be managed as a group. The implementation
|
||||
// for this is in MouseWatcherBase; this class exists
|
||||
// so that we can inherit from ReferenceCount.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
class EXPCL_PANDA_TFORM MouseWatcherGroup : virtual public ReferenceCount {
|
||||
class EXPCL_PANDA_TFORM MouseWatcherGroup : public MouseWatcherBase,
|
||||
public ReferenceCount {
|
||||
public:
|
||||
MouseWatcherGroup();
|
||||
virtual ~MouseWatcherGroup();
|
||||
|
||||
PUBLISHED:
|
||||
void add_region(MouseWatcherRegion *region);
|
||||
bool has_region(MouseWatcherRegion *region) const;
|
||||
bool remove_region(MouseWatcherRegion *region);
|
||||
MouseWatcherRegion *find_region(const string &name) const;
|
||||
void clear_regions();
|
||||
|
||||
void sort_regions();
|
||||
bool is_sorted() const;
|
||||
|
||||
int get_num_regions() const;
|
||||
MouseWatcherRegion *get_region(int n) const;
|
||||
MAKE_SEQ(get_regions, get_num_regions, get_region);
|
||||
|
||||
void output(ostream &out) const;
|
||||
void write(ostream &out, int indent_level = 0) const;
|
||||
|
||||
#ifndef NDEBUG
|
||||
void show_regions(const NodePath &render2d,
|
||||
const string &bin_name, int draw_order);
|
||||
void set_color(const LColor &color);
|
||||
void hide_regions();
|
||||
|
||||
void update_regions();
|
||||
#endif // NDEBUG
|
||||
|
||||
protected:
|
||||
void do_sort_regions();
|
||||
bool do_remove_region(MouseWatcherRegion *region);
|
||||
|
||||
#ifndef NDEBUG
|
||||
virtual void do_show_regions(const NodePath &render2d,
|
||||
const string &bin_name, int draw_order);
|
||||
virtual void do_hide_regions();
|
||||
void do_update_regions();
|
||||
#endif // NDEBUG
|
||||
|
||||
protected:
|
||||
typedef pvector< PT(MouseWatcherRegion) > Regions;
|
||||
Regions _regions;
|
||||
bool _sorted;
|
||||
|
||||
// This mutex protects the above list of regions, as well as the
|
||||
// below list of vizzes. It is also referenced directly by
|
||||
// MouseWatcher, a derived class.
|
||||
LightMutex _lock;
|
||||
|
||||
private:
|
||||
#ifndef NDEBUG
|
||||
PandaNode *make_viz_region(MouseWatcherRegion *region);
|
||||
|
||||
typedef pvector< PT(PandaNode) > Vizzes;
|
||||
Vizzes _vizzes;
|
||||
|
||||
bool _show_regions;
|
||||
NodePath _show_regions_root;
|
||||
LColor _color;
|
||||
#endif // NDEBUG
|
||||
INLINE MouseWatcherGroup() {};
|
||||
|
||||
public:
|
||||
static TypeHandle get_class_type() {
|
||||
@ -105,9 +43,6 @@ public:
|
||||
|
||||
private:
|
||||
static TypeHandle _type_handle;
|
||||
|
||||
friend class MouseWatcher;
|
||||
friend class BlobWatcher;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -1,4 +1,5 @@
|
||||
#include "mouseWatcher.cxx"
|
||||
#include "mouseWatcherBase.cxx"
|
||||
#include "mouseWatcherGroup.cxx"
|
||||
#include "mouseWatcherParameter.cxx"
|
||||
#include "mouseWatcherRegion.cxx"
|
||||
|
Loading…
x
Reference in New Issue
Block a user