mirror of
https://github.com/panda3d/panda3d.git
synced 2025-09-30 16:58:40 -04:00
Fix MouseRecorder & let PandaNode inherit from TypedWritableReferenceCount
This commit is contained in:
parent
0dc0bbdf0c
commit
0a64bdb33b
@ -35,6 +35,8 @@ using namespace std;
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#define TYPENAME typename
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#define CONSTEXPR
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#define NOEXCEPT noexcept
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#define FINAL
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#define OVERRIDE
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#define EXPORT_TEMPLATE_CLASS(expcl, exptp, classname)
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@ -121,6 +123,7 @@ typedef ios::seekdir ios_seekdir;
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#define INLINE inline
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#endif
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// Determine the availability of C++11 features.
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#if defined(__has_extension) // Clang magic.
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# if __has_extension(cxx_constexpr)
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# define CONSTEXPR constexpr
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@ -135,20 +138,30 @@ typedef ios::seekdir ios_seekdir;
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# if __has_extension(cxx_rvalue_references) && (__cplusplus >= 201103L)
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# define USE_MOVE_SEMANTICS
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# endif
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# if __has_extension(cxx_override_control)
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# define FINAL final
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# define OVERRIDE override
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# endif
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#elif defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 7)) && (__cplusplus >= 201103L)
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// noexcept was introduced in GCC 4.6, constexpr in GCC 4.7, rvalue refs in
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// GCC 4.3. However, GCC only started defining __cplusplus properly in 4.7.
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# define CONSTEXPR constexpr
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# define NOEXCEPT noexcept
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# define USE_MOVE_SEMANTICS
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# define FINAL final
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# define OVERRIDE override
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#elif defined(_MSC_VER) && _MSC_VER >= 1600
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// MSVC 2010 has move semantics.
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// MSVC 2010 has move semantics. Not much else.
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# define CONSTEXPR INLINE
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# define NOEXCEPT throw()
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# define USE_MOVE_SEMANTICS
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# define FINAL
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# define OVERRIDE
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#else
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# define CONSTEXPR INLINE
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# define NOEXCEPT
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# define FINAL
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# define OVERRIDE
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#endif
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#if defined(WIN32_VC) && !defined(LINK_ALL_STATIC) && defined(EXPORT_TEMPLATES)
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@ -25,7 +25,6 @@
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#include "event.h"
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#include "eventQueue.h"
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#include "eventParameter.h"
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#include "eventStorePandaNode.h"
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#include "pandaNode.h"
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struct UserPersitentData {
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@ -77,8 +76,8 @@ contact_added_callback(btManifoldPoint &cp,
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if (bullet_enable_contact_events) {
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Event *event = new Event("bullet-contact-added");
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event->add_parameter(EventParameter(new EventStorePandaNode(node0)));
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event->add_parameter(EventParameter(new EventStorePandaNode(node1)));
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event->add_parameter(EventParameter(node0));
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event->add_parameter(EventParameter(node1));
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EventQueue::get_global_event_queue()->queue_event(event);
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}
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@ -137,8 +136,8 @@ contact_destroyed_callback(void *userPersistentData) {
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if (bullet_enable_contact_events) {
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Event *event = new Event("bullet-contact-destroyed");
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event->add_parameter(EventParameter(new EventStorePandaNode(data->node0)));
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event->add_parameter(EventParameter(new EventStorePandaNode(data->node1)));
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event->add_parameter(EventParameter(data->node0));
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event->add_parameter(EventParameter(data->node1));
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EventQueue::get_global_event_queue()->queue_event(event);
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}
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@ -39,11 +39,7 @@ class GraphicsStateGuardianBase;
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// arbitrary point to define the coordinate system of
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// effect.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA_PGRAPH Light : virtual public ReferenceCount {
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// We inherit from ReferenceCount instead of TypedReferenceCount so
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// that LightNode does not inherit from TypedObject twice. Note
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// that we also inherit virtually from ReferenceCount for the same
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// reason.
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class EXPCL_PANDA_PGRAPH Light {
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PUBLISHED:
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INLINE Light();
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INLINE Light(const Light ©);
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@ -142,8 +142,7 @@ PandaNode::
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////////////////////////////////////////////////////////////////////
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PandaNode::
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PandaNode(const PandaNode ©) :
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ReferenceCount(copy),
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TypedWritable(copy),
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TypedWritableReferenceCount(copy),
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Namable(copy),
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_paths_lock("PandaNode::_paths_lock"),
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_dirty_prev_transform(false)
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@ -209,17 +208,6 @@ operator = (const PandaNode ©) {
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nassertv(false);
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::as_reference_count
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// Access: Public, Virtual
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// Description: Returns the pointer cast to a ReferenceCount pointer,
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// if it is in fact of that type.
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////////////////////////////////////////////////////////////////////
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ReferenceCount *PandaNode::
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as_reference_count() {
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return this;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PandaNode::dupe_for_flatten
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// Access: Public, Virtual
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@ -69,9 +69,8 @@ class GraphicsStateGuardianBase;
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// is the base class of all specialized nodes, and also
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// serves as a generic node with no special properties.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA_PGRAPH PandaNode : public TypedWritable, public Namable,
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public LinkedListNode,
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virtual public ReferenceCount {
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class EXPCL_PANDA_PGRAPH PandaNode : public TypedWritableReferenceCount,
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public Namable, public LinkedListNode {
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PUBLISHED:
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PandaNode(const string &name);
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virtual ~PandaNode();
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@ -84,7 +83,6 @@ private:
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void operator = (const PandaNode ©);
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public:
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virtual ReferenceCount *as_reference_count();
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virtual PandaNode *dupe_for_flatten() const;
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virtual bool safe_to_flatten() const;
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@ -30,10 +30,12 @@ MouseRecorder(const string &name) :
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DataNode(name)
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{
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_pixel_xy_input = define_input("pixel_xy", EventStoreVec2::get_class_type());
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_pixel_size_input = define_input("pixel_size", EventStoreVec2::get_class_type());
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_xy_input = define_input("xy", EventStoreVec2::get_class_type());
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_button_events_input = define_input("button_events", ButtonEventList::get_class_type());
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_pixel_xy_output = define_output("pixel_xy", EventStoreVec2::get_class_type());
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_pixel_size_output = define_output("pixel_size", EventStoreVec2::get_class_type());
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_xy_output = define_output("xy", EventStoreVec2::get_class_type());
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_button_events_output = define_output("button_events", ButtonEventList::get_class_type());
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@ -187,8 +189,10 @@ do_transmit_data(DataGraphTraverser *, const DataNodeTransmit &input,
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_mouse_pixel_xy = mouse_pixel_xy;
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_save_button_events->add_events(*_live_button_events);
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}
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}
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// We always pass the pixel_size data through.
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output.set_data(_pixel_size_output, input.get_data(_pixel_size_input));
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}
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////////////////////////////////////////////////////////////////////
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// Function: MouseRecorder::register_with_read_factory
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@ -57,11 +57,13 @@ protected:
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private:
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// inputs
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int _pixel_xy_input;
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int _pixel_size_input;
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int _xy_input;
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int _button_events_input;
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// outputs
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int _pixel_xy_output;
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int _pixel_size_output;
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int _xy_output;
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int _button_events_output;
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@ -79,6 +81,9 @@ public:
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virtual void write_datagram(BamWriter *manager, Datagram &dg);
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virtual void write_recorder(BamWriter *manager, Datagram &dg);
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INLINE virtual void ref() const FINAL { ReferenceCount::ref(); };
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INLINE virtual bool unref() const FINAL { return ReferenceCount::unref(); };
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protected:
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static TypedWritable *make_from_bam(const FactoryParams ¶ms);
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static RecorderBase *make_recorder(const FactoryParams ¶ms);
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@ -106,4 +111,3 @@ private:
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};
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#endif
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@ -46,8 +46,13 @@ class TypedWritable;
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// write_recorder() to do exactly the same thing as
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// write_datagram(), or they may choose to write
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// something slightly different.
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//
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// Most types of recorders should derive from Recorder,
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// as it derives from ReferenceCount, except for
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// MouseRecorder, which would otherwise doubly inherit
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// from ReferenceCount.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA_RECORDER RecorderBase : virtual public ReferenceCount {
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class EXPCL_PANDA_RECORDER RecorderBase {
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protected:
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RecorderBase();
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@ -63,6 +68,11 @@ public:
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virtual void write_recorder(BamWriter *manager, Datagram &dg);
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// We can't let RecorderBase inherit from ReferenceCount, so we
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// define these so we can still manage the reference count.
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virtual void ref() const=0;
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virtual bool unref() const=0;
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protected:
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void fillin_recorder(DatagramIterator &scan, BamReader *manager);
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@ -90,9 +100,9 @@ private:
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static TypeHandle _type_handle;
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friend class RecorderController;
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friend class RecorderTable;
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};
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#include "recorderBase.I"
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#endif
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@ -93,13 +93,7 @@ begin_record(const Filename &filename) {
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_user_table_modified = true;
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// Tell all of our recorders that they're live now.
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RecorderTable::Recorders::iterator ri;
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for (ri = _user_table->_recorders.begin();
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ri != _user_table->_recorders.end();
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++ri) {
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RecorderBase *recorder = (*ri).second;
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recorder->_flags |= RecorderBase::F_recording;
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}
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_user_table->set_flags(RecorderBase::F_recording);
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recorder_cat.info()
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<< "Recording session to " << _filename << "\n";
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@ -194,26 +188,14 @@ close() {
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_writer = NULL;
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// Tell all of our recorders that they're no longer recording.
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RecorderTable::Recorders::iterator ri;
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for (ri = _user_table->_recorders.begin();
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ri != _user_table->_recorders.end();
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++ri) {
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RecorderBase *recorder = (*ri).second;
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recorder->_flags &= ~RecorderBase::F_recording;
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}
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_user_table->clear_flags(RecorderBase::F_recording);
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}
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if (_reader != (BamReader *)NULL) {
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delete _reader;
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_reader = NULL;
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// Tell all of our recorders that they're no longer playing.
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RecorderTable::Recorders::iterator ri;
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for (ri = _active_table->_recorders.begin();
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ri != _active_table->_recorders.end();
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++ri) {
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RecorderBase *recorder = (*ri).second;
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recorder->_flags &= ~RecorderBase::F_playing;
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}
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_active_table->clear_flags(RecorderBase::F_playing);
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}
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_dout.close();
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_din.close();
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@ -300,14 +282,7 @@ play_frame() {
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if (_next_frame->_table_changed || _user_table_modified) {
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// We're about to change the active table. Temporarily
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// disable the playing flag on the currently-active recorders.
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RecorderTable::Recorders::iterator ri;
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for (ri = _active_table->_recorders.begin();
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ri != _active_table->_recorders.end();
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++ri) {
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RecorderBase *recorder = (*ri).second;
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recorder->_flags &= ~RecorderBase::F_playing;
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}
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_active_table->clear_flags(RecorderBase::F_playing);
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delete _active_table;
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_active_table = new RecorderTable(*_file_table);
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_active_table->merge_from(*_user_table);
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@ -315,12 +290,7 @@ play_frame() {
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// Now reenable the playing flag on the newly-active
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// recorders.
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for (ri = _active_table->_recorders.begin();
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ri != _active_table->_recorders.end();
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++ri) {
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RecorderBase *recorder = (*ri).second;
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recorder->_flags |= RecorderBase::F_playing;
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}
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_active_table->set_flags(RecorderBase::F_playing);
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}
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_next_frame->_table = _active_table;
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@ -30,14 +30,7 @@ TypeHandle RecorderFrame::_type_handle;
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void RecorderFrame::
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play_frame(BamReader *manager) {
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DatagramIterator scan(_data, _data_pos);
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RecorderTable::Recorders::iterator ri;
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for (ri = _table->_recorders.begin();
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ri != _table->_recorders.end();
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++ri) {
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RecorderBase *recorder = (*ri).second;
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recorder->play_frame(scan, manager);
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}
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_table->play_frame(scan, manager);
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// We expect to use up all of the data in the datagram.
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nassertv(scan.get_remaining_size() == 0);
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@ -78,13 +71,7 @@ write_datagram(BamWriter *manager, Datagram &dg) {
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manager->write_pointer(dg, &_local_table);
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}
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RecorderTable::Recorders::iterator ri;
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for (ri = _table->_recorders.begin();
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ri != _table->_recorders.end();
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++ri) {
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RecorderBase *recorder = (*ri).second;
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recorder->record_frame(manager, dg);
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}
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_table->record_frame(manager, dg);
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}
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////////////////////////////////////////////////////////////////////
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@ -29,10 +29,8 @@ RecorderTable() {
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE RecorderTable::
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RecorderTable(const RecorderTable ©) :
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_recorders(copy._recorders),
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_error(copy._error)
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{
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RecorderTable(const RecorderTable ©) {
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*this = copy;
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}
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////////////////////////////////////////////////////////////////////
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@ -44,13 +42,62 @@ INLINE void RecorderTable::
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operator = (const RecorderTable ©) {
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_recorders = copy._recorders;
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_error = copy._error;
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Recorders::iterator ri;
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for (ri = _recorders.begin(); ri != _recorders.end(); ++ri) {
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ri->second->ref();
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: RecorderTable::Destructor
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// Function: RecorderTable::add_recorder
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// Access: Published
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// Description:
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// Description: Adds the named recorder to the set of recorders.
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////////////////////////////////////////////////////////////////////
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INLINE RecorderTable::
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~RecorderTable() {
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INLINE void RecorderTable::
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add_recorder(const string &name, RecorderBase *recorder) {
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nassertv(recorder != (RecorderBase *)NULL);
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recorder->ref();
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std::pair<Recorders::iterator, bool> result =
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_recorders.insert(Recorders::value_type(name, recorder));
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if (!result.second) {
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// Take out the previous one first.
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unref_delete(result.first->second);
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result.first->second = recorder;
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: RecorderTable::get_recorder
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// Access: Published
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// Description: Returns the recorder with the indicated name, or NULL
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// if there is no such recorder.
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////////////////////////////////////////////////////////////////////
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INLINE RecorderBase *RecorderTable::
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get_recorder(const string &name) const {
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Recorders::const_iterator ri = _recorders.find(name);
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if (ri != _recorders.end()) {
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return (*ri).second;
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}
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return NULL;
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}
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////////////////////////////////////////////////////////////////////
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// Function: RecorderTable::remove_recorder
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// Access: Published
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// Description: Removes the named recorder from the table. Returns
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// true if successful, false if there was no such
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// recorder.
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////////////////////////////////////////////////////////////////////
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INLINE bool RecorderTable::
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remove_recorder(const string &name) {
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Recorders::iterator ri = _recorders.find(name);
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if (ri != _recorders.end()) {
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unref_delete(ri->second);
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_recorders.erase(ri);
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return true;
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}
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return false;
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}
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@ -21,6 +21,19 @@
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TypeHandle RecorderTable::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: RecorderTable::Destructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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RecorderTable::
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~RecorderTable() {
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Recorders::iterator ri;
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for (ri = _recorders.begin(); ri != _recorders.end(); ++ri) {
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unref_delete(ri->second);
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: RecorderTable::merge_from
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// Access: Public
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@ -47,7 +60,11 @@ merge_from(const RecorderTable &other) {
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} else if ((*ri).second->get_type() == recorder->get_type()) {
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// If we already had a recorder by that name with the same type,
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// throw it away (otherwise, keep the one we had before).
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(*ri).second = recorder;
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if ((*ri).second != recorder) {
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recorder->ref();
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unref_delete((*ri).second);
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(*ri).second = recorder;
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}
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} else {
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recorder_cat.warning()
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@ -71,45 +88,67 @@ merge_from(const RecorderTable &other) {
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}
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////////////////////////////////////////////////////////////////////
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// Function: RecorderTable::add_recorder
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// Function: RecorderTable::record_frame
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// Access: Published
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// Description: Adds the named recorder to the set of recorders.
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// Description: Calls record_frame on all recorders.
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////////////////////////////////////////////////////////////////////
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void RecorderTable::
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add_recorder(const string &name, RecorderBase *recorder) {
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_recorders[name] = recorder;
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record_frame(BamWriter *manager, Datagram &dg) {
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Recorders::iterator ri;
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for (ri = _recorders.begin();
|
||||
ri != _recorders.end();
|
||||
++ri) {
|
||||
RecorderBase *recorder = (*ri).second;
|
||||
recorder->record_frame(manager, dg);
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: RecorderTable::get_recorder
|
||||
// Function: RecorderTable::play_frame
|
||||
// Access: Published
|
||||
// Description: Returns the recorder with the indicated name, or NULL
|
||||
// if there is no such recorder.
|
||||
// Description: Calls play_frame on all recorders.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
RecorderBase *RecorderTable::
|
||||
get_recorder(const string &name) const {
|
||||
Recorders::const_iterator ri = _recorders.find(name);
|
||||
if (ri != _recorders.end()) {
|
||||
return (*ri).second;
|
||||
void RecorderTable::
|
||||
play_frame(DatagramIterator &scan, BamReader *manager) {
|
||||
Recorders::iterator ri;
|
||||
for (ri = _recorders.begin();
|
||||
ri != _recorders.end();
|
||||
++ri) {
|
||||
RecorderBase *recorder = (*ri).second;
|
||||
recorder->play_frame(scan, manager);
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: RecorderTable::remove_recorder
|
||||
// Function: RecorderTable::set_flags
|
||||
// Access: Published
|
||||
// Description: Removes the named recorder from the table. Returns
|
||||
// true if successful, false if there was no such
|
||||
// recorder.
|
||||
// Description: Sets the given flags on all recorders.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool RecorderTable::
|
||||
remove_recorder(const string &name) {
|
||||
Recorders::iterator ri = _recorders.find(name);
|
||||
if (ri != _recorders.end()) {
|
||||
_recorders.erase(ri);
|
||||
return true;
|
||||
void RecorderTable::
|
||||
set_flags(short flags) {
|
||||
Recorders::iterator ri;
|
||||
for (ri = _recorders.begin();
|
||||
ri != _recorders.end();
|
||||
++ri) {
|
||||
RecorderBase *recorder = (*ri).second;
|
||||
recorder->_flags |= flags;
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: RecorderTable::clear_flags
|
||||
// Access: Published
|
||||
// Description: Clears the given flags on all recorders.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void RecorderTable::
|
||||
clear_flags(short flags) {
|
||||
Recorders::iterator ri;
|
||||
for (ri = _recorders.begin();
|
||||
ri != _recorders.end();
|
||||
++ri) {
|
||||
RecorderBase *recorder = (*ri).second;
|
||||
recorder->_flags &= ~flags;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
@ -203,7 +242,7 @@ fillin(DatagramIterator &scan, BamReader *manager) {
|
||||
FactoryParams fparams;
|
||||
fparams.add_param(new BamReaderParam(scan, manager));
|
||||
|
||||
PT(RecorderBase) recorder =
|
||||
RecorderBase *recorder =
|
||||
RecorderController::get_factory()->make_instance_more_general(type, fparams);
|
||||
if (recorder == (RecorderBase *)NULL) {
|
||||
recorder_cat.error()
|
||||
@ -211,6 +250,7 @@ fillin(DatagramIterator &scan, BamReader *manager) {
|
||||
_error = true;
|
||||
|
||||
} else {
|
||||
recorder->ref();
|
||||
bool inserted =
|
||||
_recorders.insert(Recorders::value_type(name, recorder)).second;
|
||||
nassertv(inserted);
|
||||
|
@ -37,18 +37,25 @@ public:
|
||||
INLINE RecorderTable();
|
||||
INLINE RecorderTable(const RecorderTable ©);
|
||||
INLINE void operator = (const RecorderTable ©);
|
||||
INLINE ~RecorderTable();
|
||||
~RecorderTable();
|
||||
|
||||
void merge_from(const RecorderTable &other);
|
||||
|
||||
void add_recorder(const string &name, RecorderBase *recorder);
|
||||
RecorderBase *get_recorder(const string &name) const;
|
||||
bool remove_recorder(const string &name);
|
||||
INLINE void add_recorder(const string &name, RecorderBase *recorder);
|
||||
INLINE RecorderBase *get_recorder(const string &name) const;
|
||||
INLINE bool remove_recorder(const string &name);
|
||||
|
||||
void record_frame(BamWriter *manager, Datagram &dg);
|
||||
void play_frame(DatagramIterator &scan, BamReader *manager);
|
||||
void set_flags(short flags);
|
||||
void clear_flags(short flags);
|
||||
|
||||
void write(ostream &out, int indent_level) const;
|
||||
|
||||
|
||||
typedef pmap<string, PT(RecorderBase) > Recorders;
|
||||
// RecorderBase itself doesn't inherit from ReferenceCount, so
|
||||
// we can't put a PT() around it. Instead, we manage the reference
|
||||
// count using calls to ref() and unref().
|
||||
typedef pmap<string, RecorderBase*> Recorders;
|
||||
Recorders _recorders;
|
||||
|
||||
bool _error;
|
||||
|
@ -42,7 +42,8 @@ class DatagramIterator;
|
||||
// straight through to the socket if it is connected, or
|
||||
// silently ignored if it is not.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
class EXPCL_PANDA_RECORDER SocketStreamRecorder : public RecorderBase {
|
||||
class EXPCL_PANDA_RECORDER SocketStreamRecorder : public RecorderBase,
|
||||
public ReferenceCount {
|
||||
PUBLISHED:
|
||||
INLINE SocketStreamRecorder();
|
||||
INLINE SocketStreamRecorder(SocketStream *stream, bool owns_stream);
|
||||
@ -78,6 +79,9 @@ public:
|
||||
static void register_with_read_factory();
|
||||
virtual void write_recorder(BamWriter *manager, Datagram &dg);
|
||||
|
||||
INLINE virtual void ref() const FINAL { ReferenceCount::ref(); };
|
||||
INLINE virtual bool unref() const FINAL { return ReferenceCount::unref(); };
|
||||
|
||||
protected:
|
||||
static RecorderBase *make_recorder(const FactoryParams ¶ms);
|
||||
void fillin_recorder(DatagramIterator &scan, BamReader *manager);
|
||||
|
@ -16,7 +16,7 @@
|
||||
mouseInterfaceNode.I mouseInterfaceNode.h \
|
||||
mouseSubregion.I mouseSubregion.h \
|
||||
mouseWatcher.I mouseWatcher.h \
|
||||
mouseWatcherGroup.h \
|
||||
mouseWatcherBase.h mouseWatcherGroup.h \
|
||||
mouseWatcherParameter.I mouseWatcherParameter.h \
|
||||
mouseWatcherRegion.I mouseWatcherRegion.h \
|
||||
trackball.h \
|
||||
@ -29,8 +29,10 @@
|
||||
mouseInterfaceNode.cxx \
|
||||
mouseSubregion.cxx \
|
||||
mouseWatcher.cxx \
|
||||
mouseWatcherBase.cxx \
|
||||
mouseWatcherGroup.cxx \
|
||||
mouseWatcherParameter.cxx mouseWatcherRegion.cxx \
|
||||
mouseWatcherParameter.cxx
|
||||
mouseWatcherRegion.cxx \
|
||||
trackball.cxx \
|
||||
transform2sg.cxx
|
||||
|
||||
@ -40,7 +42,7 @@
|
||||
mouseInterfaceNode.I mouseInterfaceNode.h \
|
||||
mouseSubregion.I mouseSubregion.h \
|
||||
mouseWatcher.I mouseWatcher.h \
|
||||
mouseWatcherGroup.h \
|
||||
mouseWatcherBase.h mouseWatcherGroup.h \
|
||||
mouseWatcherParameter.I mouseWatcherParameter.h \
|
||||
mouseWatcherRegion.I mouseWatcherRegion.h \
|
||||
trackball.h \
|
||||
|
@ -18,6 +18,7 @@
|
||||
#include "buttonThrower.h"
|
||||
#include "mouseSubregion.h"
|
||||
#include "mouseWatcher.h"
|
||||
#include "mouseWatcherBase.h"
|
||||
#include "mouseWatcherGroup.h"
|
||||
#include "mouseWatcherRegion.h"
|
||||
#include "trackball.h"
|
||||
@ -67,6 +68,7 @@ ConfigureFn(config_tform) {
|
||||
MouseInterfaceNode::init_type();
|
||||
MouseSubregion::init_type();
|
||||
MouseWatcher::init_type();
|
||||
MouseWatcherBase::init_type();
|
||||
MouseWatcherGroup::init_type();
|
||||
MouseWatcherRegion::init_type();
|
||||
Trackball::init_type();
|
||||
|
@ -128,7 +128,7 @@ remove_region(MouseWatcherRegion *region) {
|
||||
_preferred_button_down_region = (MouseWatcherRegion *)NULL;
|
||||
}
|
||||
|
||||
return MouseWatcherGroup::do_remove_region(region);
|
||||
return MouseWatcherBase::do_remove_region(region);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
@ -156,7 +156,7 @@ get_over_region(const LPoint2 &pos) const {
|
||||
// regions the MouseWatcher will monitor each frame.
|
||||
//
|
||||
// Since the MouseWatcher itself inherits from
|
||||
// MouseWatcherGroup, this operation is normally not
|
||||
// MouseWatcherBase, this operation is normally not
|
||||
// necessary--you can simply add the Regions you care
|
||||
// about one at a time. Adding a complete group is
|
||||
// useful when you may want to explicitly remove the
|
||||
@ -565,7 +565,7 @@ void MouseWatcher::
|
||||
write(ostream &out, int indent_level) const {
|
||||
indent(out, indent_level)
|
||||
<< "MouseWatcher " << get_name() << ":\n";
|
||||
MouseWatcherGroup::write(out, indent_level + 2);
|
||||
MouseWatcherBase::write(out, indent_level + 2);
|
||||
|
||||
LightMutexHolder holder(_lock);
|
||||
if (!_groups.empty()) {
|
||||
@ -817,7 +817,7 @@ clear_current_regions() {
|
||||
void MouseWatcher::
|
||||
do_show_regions(const NodePath &render2d, const string &bin_name,
|
||||
int draw_order) {
|
||||
MouseWatcherGroup::do_show_regions(render2d, bin_name, draw_order);
|
||||
MouseWatcherBase::do_show_regions(render2d, bin_name, draw_order);
|
||||
_show_regions_render2d = render2d;
|
||||
_show_regions_bin_name = bin_name;
|
||||
_show_regions_draw_order = draw_order;
|
||||
@ -839,7 +839,7 @@ do_show_regions(const NodePath &render2d, const string &bin_name,
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcher::
|
||||
do_hide_regions() {
|
||||
MouseWatcherGroup::do_hide_regions();
|
||||
MouseWatcherBase::do_hide_regions();
|
||||
_show_regions_render2d = NodePath();
|
||||
_show_regions_bin_name = string();
|
||||
_show_regions_draw_order = 0;
|
||||
|
@ -65,7 +65,7 @@ class DisplayRegion;
|
||||
// log duration in the MouseWatcher. Otherwise, the
|
||||
// trail log will be empty.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
class EXPCL_PANDA_TFORM MouseWatcher : public DataNode, public MouseWatcherGroup {
|
||||
class EXPCL_PANDA_TFORM MouseWatcher : public DataNode, public MouseWatcherBase {
|
||||
PUBLISHED:
|
||||
MouseWatcher(const string &name = "");
|
||||
~MouseWatcher();
|
||||
|
443
panda/src/tform/mouseWatcherBase.cxx
Normal file
443
panda/src/tform/mouseWatcherBase.cxx
Normal file
@ -0,0 +1,443 @@
|
||||
// Filename: mouseWatcherBase.cxx
|
||||
// Created by: rdb (13Jan14)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) Carnegie Mellon University. All rights reserved.
|
||||
//
|
||||
// All use of this software is subject to the terms of the revised BSD
|
||||
// license. You should have received a copy of this license along
|
||||
// with this source code in a file named "LICENSE."
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "mouseWatcherBase.h"
|
||||
#include "lineSegs.h"
|
||||
#include "indent.h"
|
||||
#include "lightMutexHolder.h"
|
||||
|
||||
TypeHandle MouseWatcherBase::_type_handle;
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::Constructor
|
||||
// Access: Public
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
MouseWatcherBase::
|
||||
MouseWatcherBase() :
|
||||
_lock("MouseWatcherBase")
|
||||
{
|
||||
_sorted = true;
|
||||
#ifndef NDEBUG
|
||||
_show_regions = false;
|
||||
_color.set(0.4, 0.6f, 1.0f, 1.0f);
|
||||
#endif // NDEBUG
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::Destructor
|
||||
// Access: Public, Virtual
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
MouseWatcherBase::
|
||||
~MouseWatcherBase() {
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::add_region
|
||||
// Access: Published
|
||||
// Description: Adds the indicated region to the set of regions in
|
||||
// the group. It is an error to add the same region to
|
||||
// the set more than once.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
add_region(MouseWatcherRegion *region) {
|
||||
PT(MouseWatcherRegion) pt = region;
|
||||
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
// We will only bother to check for duplicates in the region list if
|
||||
// we are building a development Panda. The overhead for doing this
|
||||
// may be too high if we have many regions.
|
||||
#ifdef _DEBUG
|
||||
// See if the region is in the set/vector already
|
||||
Regions::const_iterator ri =
|
||||
find(_regions.begin(), _regions.end(), pt);
|
||||
nassertv(ri == _regions.end());
|
||||
#endif // _DEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
// Also add it to the vizzes if we have them.
|
||||
if (_show_regions) {
|
||||
nassertv(_vizzes.size() == _regions.size());
|
||||
_vizzes.push_back(make_viz_region(pt));
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
_regions.push_back(pt);
|
||||
_sorted = false;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::has_region
|
||||
// Access: Published
|
||||
// Description: Returns true if the indicated region has already been
|
||||
// added to the MouseWatcherBase, false otherwise.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool MouseWatcherBase::
|
||||
has_region(MouseWatcherRegion *region) const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
PT(MouseWatcherRegion) ptr = region;
|
||||
|
||||
if (_sorted) {
|
||||
// If the vector is already sorted, we can do this the quick way.
|
||||
Regions::const_iterator ri = lower_bound(_regions.begin(), _regions.end(), ptr);
|
||||
return (ri != _regions.end() && (*ri) == ptr);
|
||||
}
|
||||
|
||||
// If the vector isn't sorted, do a linear scan.
|
||||
Regions::const_iterator ri = find(_regions.begin(), _regions.end(), ptr);
|
||||
return (ri != _regions.end());
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::remove_region
|
||||
// Access: Published
|
||||
// Description: Removes the indicated region from the group.
|
||||
// Returns true if it was successfully removed, or false
|
||||
// if it wasn't there in the first place.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool MouseWatcherBase::
|
||||
remove_region(MouseWatcherRegion *region) {
|
||||
LightMutexHolder holder(_lock);
|
||||
return do_remove_region(region);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::find_region
|
||||
// Access: Published
|
||||
// Description: Returns a pointer to the first region found with the
|
||||
// indicated name. If multiple regions share the same
|
||||
// name, the one that is returned is indeterminate.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
MouseWatcherRegion *MouseWatcherBase::
|
||||
find_region(const string &name) const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
Regions::const_iterator ri;
|
||||
for (ri = _regions.begin(); ri != _regions.end(); ++ri) {
|
||||
MouseWatcherRegion *region = (*ri);
|
||||
if (region->get_name() == name) {
|
||||
return region;
|
||||
}
|
||||
}
|
||||
|
||||
return (MouseWatcherRegion *)NULL;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::clear_regions
|
||||
// Access: Published
|
||||
// Description: Removes all the regions from the group.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
clear_regions() {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
_regions.clear();
|
||||
_sorted = true;
|
||||
|
||||
#ifndef NDEBUG
|
||||
if (_show_regions) {
|
||||
_show_regions_root.node()->remove_all_children();
|
||||
_vizzes.clear();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::sort_regions
|
||||
// Access: Published
|
||||
// Description: Sorts all the regions in this group into pointer
|
||||
// order.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
sort_regions() {
|
||||
LightMutexHolder holder(_lock);
|
||||
do_sort_regions();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::is_sorted
|
||||
// Access: Published
|
||||
// Description: Returns true if the group has already been sorted,
|
||||
// false otherwise.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool MouseWatcherBase::
|
||||
is_sorted() const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
return _sorted;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::get_num_regions
|
||||
// Access: Published
|
||||
// Description: Returns the number of regions in the group.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
int MouseWatcherBase::
|
||||
get_num_regions() const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
return _regions.size();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::get_region
|
||||
// Access: Published
|
||||
// Description: Returns the nth region of the group; returns NULL if
|
||||
// there is no nth region. Note that this is not
|
||||
// thread-safe; another thread might have removed the
|
||||
// nth region before you called this method.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
MouseWatcherRegion *MouseWatcherBase::
|
||||
get_region(int n) const {
|
||||
LightMutexHolder holder(_lock);
|
||||
if (n >= 0 && n < (int)_regions.size()) {
|
||||
return _regions[n];
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::output
|
||||
// Access: Published
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
output(ostream &out) const {
|
||||
out << "MouseWatcherBase (" << _regions.size() << " regions)";
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::write
|
||||
// Access: Published
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
write(ostream &out, int indent_level) const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
Regions::const_iterator ri;
|
||||
for (ri = _regions.begin(); ri != _regions.end(); ++ri) {
|
||||
MouseWatcherRegion *region = (*ri);
|
||||
region->write(out, indent_level);
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::show_regions
|
||||
// Access: Published
|
||||
// Description: Enables the visualization of all of the regions
|
||||
// handled by this MouseWatcherBase. The supplied
|
||||
// NodePath should be the root of the 2-d scene graph
|
||||
// for the window.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
show_regions(const NodePath &render2d, const string &bin_name, int draw_order) {
|
||||
LightMutexHolder holder(_lock);
|
||||
do_show_regions(render2d, bin_name, draw_order);
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::set_color
|
||||
// Access: Published
|
||||
// Description: Specifies the color used to draw the region
|
||||
// rectangles for the regions visualized by
|
||||
// show_regions().
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
set_color(const LColor &color) {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
_color = color;
|
||||
do_update_regions();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::hide_regions
|
||||
// Access: Published
|
||||
// Description: Stops the visualization created by a previous call to
|
||||
// show_regions().
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
hide_regions() {
|
||||
LightMutexHolder holder(_lock);
|
||||
do_hide_regions();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::update_regions
|
||||
// Access: Published
|
||||
// Description: Refreshes the visualization created by
|
||||
// show_regions().
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
update_regions() {
|
||||
LightMutexHolder holder(_lock);
|
||||
do_update_regions();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::do_sort_regions
|
||||
// Access: Protected
|
||||
// Description: Sorts all the regions in this group into pointer
|
||||
// order. Assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
do_sort_regions() {
|
||||
if (!_sorted) {
|
||||
sort(_regions.begin(), _regions.end());
|
||||
_sorted = true;
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::do_remove_region
|
||||
// Access: Protected
|
||||
// Description: The internal implementation of remove_region();
|
||||
// assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool MouseWatcherBase::
|
||||
do_remove_region(MouseWatcherRegion *region) {
|
||||
// See if the region is in the vector.
|
||||
PT(MouseWatcherRegion) ptr = region;
|
||||
Regions::iterator ri;
|
||||
|
||||
if (_sorted) {
|
||||
// Faster, binary search
|
||||
ri = lower_bound(_regions.begin(), _regions.end(), ptr);
|
||||
} else {
|
||||
// Unsorted, so use slower linear scan
|
||||
ri = find(_regions.begin(), _regions.end(), ptr);
|
||||
}
|
||||
|
||||
if (ri != _regions.end() && (*ri) == ptr) {
|
||||
// Found it, now erase it
|
||||
#ifndef NDEBUG
|
||||
// Also remove it from the vizzes.
|
||||
if (_show_regions) {
|
||||
nassertr(_vizzes.size() == _regions.size(), false);
|
||||
size_t index = ri - _regions.begin();
|
||||
Vizzes::iterator vi = _vizzes.begin() + index;
|
||||
_show_regions_root.node()->remove_child(*vi);
|
||||
_vizzes.erase(vi);
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
_regions.erase(ri);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Did not find the region to erase
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::do_show_regions
|
||||
// Access: Protected, Virtual
|
||||
// Description: The protected implementation of show_regions(). This
|
||||
// assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
do_show_regions(const NodePath &render2d, const string &bin_name,
|
||||
int draw_order) {
|
||||
do_hide_regions();
|
||||
_show_regions = true;
|
||||
_show_regions_root = render2d.attach_new_node("show_regions");
|
||||
_show_regions_root.set_bin(bin_name, draw_order);
|
||||
do_update_regions();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::do_hide_regions
|
||||
// Access: Protected, Virtual
|
||||
// Description: The protected implementation of hide_regions(). This
|
||||
// assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
do_hide_regions() {
|
||||
_show_regions_root.remove_node();
|
||||
_show_regions = false;
|
||||
_vizzes.clear();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::do_update_regions
|
||||
// Access: Protected
|
||||
// Description: Internally regenerates the show_regions()
|
||||
// visualization. Assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherBase::
|
||||
do_update_regions() {
|
||||
nassertv(_lock.debug_is_locked());
|
||||
|
||||
if (_show_regions) {
|
||||
_show_regions_root.node()->remove_all_children();
|
||||
_vizzes.clear();
|
||||
_vizzes.reserve(_regions.size());
|
||||
|
||||
Regions::const_iterator ri;
|
||||
for (ri = _regions.begin(); ri != _regions.end(); ++ri) {
|
||||
_vizzes.push_back(make_viz_region(*ri));
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherBase::make_viz_region
|
||||
// Access: Private
|
||||
// Description: Creates a node to represent the indicated region, and
|
||||
// attaches it to the _show_regions_root. Does not add
|
||||
// it to _vizzes. Assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
PandaNode *MouseWatcherBase::
|
||||
make_viz_region(MouseWatcherRegion *region) {
|
||||
nassertr(_lock.debug_is_locked(), NULL);
|
||||
|
||||
LineSegs ls("show_regions");
|
||||
ls.set_color(_color);
|
||||
|
||||
const LVecBase4 &f = region->get_frame();
|
||||
|
||||
ls.move_to(LVector3::rfu(f[0], 0.0f, f[2]));
|
||||
ls.draw_to(LVector3::rfu(f[1], 0.0f, f[2]));
|
||||
ls.draw_to(LVector3::rfu(f[1], 0.0f, f[3]));
|
||||
ls.draw_to(LVector3::rfu(f[0], 0.0f, f[3]));
|
||||
ls.draw_to(LVector3::rfu(f[0], 0.0f, f[2]));
|
||||
|
||||
PT(PandaNode) node = ls.create();
|
||||
_show_regions_root.attach_new_node(node);
|
||||
|
||||
return node;
|
||||
}
|
||||
#endif // NDEBUG
|
113
panda/src/tform/mouseWatcherBase.h
Normal file
113
panda/src/tform/mouseWatcherBase.h
Normal file
@ -0,0 +1,113 @@
|
||||
// Filename: mouseWatcherBase.h
|
||||
// Created by: rdb (13Jan14)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) Carnegie Mellon University. All rights reserved.
|
||||
//
|
||||
// All use of this software is subject to the terms of the revised BSD
|
||||
// license. You should have received a copy of this license along
|
||||
// with this source code in a file named "LICENSE."
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef MOUSEWATCHERBASE_H
|
||||
#define MOUSEWATCHERBASE_H
|
||||
|
||||
#include "pandabase.h"
|
||||
#include "mouseWatcherRegion.h"
|
||||
|
||||
#include "pointerTo.h"
|
||||
#include "pvector.h"
|
||||
#include "nodePath.h"
|
||||
#include "lightMutex.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Class : MouseWatcherBase
|
||||
// Description : This represents a collection of MouseWatcherRegions
|
||||
// that may be managed as a group. This is the base
|
||||
// class for both MouseWatcherGroup and MouseWatcher,
|
||||
// and exists so that we don't have to make MouseWatcher
|
||||
// inherit from ReferenceCount more than once.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
class EXPCL_PANDA_TFORM MouseWatcherBase {
|
||||
public:
|
||||
MouseWatcherBase();
|
||||
virtual ~MouseWatcherBase();
|
||||
|
||||
PUBLISHED:
|
||||
void add_region(MouseWatcherRegion *region);
|
||||
bool has_region(MouseWatcherRegion *region) const;
|
||||
bool remove_region(MouseWatcherRegion *region);
|
||||
MouseWatcherRegion *find_region(const string &name) const;
|
||||
void clear_regions();
|
||||
|
||||
void sort_regions();
|
||||
bool is_sorted() const;
|
||||
|
||||
int get_num_regions() const;
|
||||
MouseWatcherRegion *get_region(int n) const;
|
||||
MAKE_SEQ(get_regions, get_num_regions, get_region);
|
||||
|
||||
void output(ostream &out) const;
|
||||
void write(ostream &out, int indent_level = 0) const;
|
||||
|
||||
#ifndef NDEBUG
|
||||
void show_regions(const NodePath &render2d,
|
||||
const string &bin_name, int draw_order);
|
||||
void set_color(const LColor &color);
|
||||
void hide_regions();
|
||||
|
||||
void update_regions();
|
||||
#endif // NDEBUG
|
||||
|
||||
protected:
|
||||
void do_sort_regions();
|
||||
bool do_remove_region(MouseWatcherRegion *region);
|
||||
|
||||
#ifndef NDEBUG
|
||||
virtual void do_show_regions(const NodePath &render2d,
|
||||
const string &bin_name, int draw_order);
|
||||
virtual void do_hide_regions();
|
||||
void do_update_regions();
|
||||
#endif // NDEBUG
|
||||
|
||||
protected:
|
||||
typedef pvector< PT(MouseWatcherRegion) > Regions;
|
||||
Regions _regions;
|
||||
bool _sorted;
|
||||
|
||||
// This mutex protects the above list of regions, as well as the
|
||||
// below list of vizzes. It is also referenced directly by
|
||||
// MouseWatcher, a derived class.
|
||||
LightMutex _lock;
|
||||
|
||||
private:
|
||||
#ifndef NDEBUG
|
||||
PandaNode *make_viz_region(MouseWatcherRegion *region);
|
||||
|
||||
typedef pvector< PT(PandaNode) > Vizzes;
|
||||
Vizzes _vizzes;
|
||||
|
||||
bool _show_regions;
|
||||
NodePath _show_regions_root;
|
||||
LColor _color;
|
||||
#endif // NDEBUG
|
||||
|
||||
public:
|
||||
static TypeHandle get_class_type() {
|
||||
return _type_handle;
|
||||
}
|
||||
static void init_type() {
|
||||
register_type(_type_handle, "MouseWatcherBase");
|
||||
}
|
||||
|
||||
private:
|
||||
static TypeHandle _type_handle;
|
||||
|
||||
friend class MouseWatcher;
|
||||
friend class BlobWatcher;
|
||||
};
|
||||
|
||||
#endif
|
@ -13,432 +13,5 @@
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "mouseWatcherGroup.h"
|
||||
#include "lineSegs.h"
|
||||
#include "indent.h"
|
||||
#include "lightMutexHolder.h"
|
||||
|
||||
TypeHandle MouseWatcherGroup::_type_handle;
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::Constructor
|
||||
// Access: Public
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
MouseWatcherGroup::
|
||||
MouseWatcherGroup() :
|
||||
_lock("MouseWatcherGroup")
|
||||
{
|
||||
_sorted = true;
|
||||
#ifndef NDEBUG
|
||||
_show_regions = false;
|
||||
_color.set(0.4, 0.6f, 1.0f, 1.0f);
|
||||
#endif // NDEBUG
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::Destructor
|
||||
// Access: Public, Virtual
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
MouseWatcherGroup::
|
||||
~MouseWatcherGroup() {
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::add_region
|
||||
// Access: Published
|
||||
// Description: Adds the indicated region to the set of regions in
|
||||
// the group. It is an error to add the same region to
|
||||
// the set more than once.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
add_region(MouseWatcherRegion *region) {
|
||||
PT(MouseWatcherRegion) pt = region;
|
||||
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
// We will only bother to check for duplicates in the region list if
|
||||
// we are building a development Panda. The overhead for doing this
|
||||
// may be too high if we have many regions.
|
||||
#ifdef _DEBUG
|
||||
// See if the region is in the set/vector already
|
||||
Regions::const_iterator ri =
|
||||
find(_regions.begin(), _regions.end(), pt);
|
||||
nassertv(ri == _regions.end());
|
||||
#endif // _DEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
// Also add it to the vizzes if we have them.
|
||||
if (_show_regions) {
|
||||
nassertv(_vizzes.size() == _regions.size());
|
||||
_vizzes.push_back(make_viz_region(pt));
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
_regions.push_back(pt);
|
||||
_sorted = false;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::has_region
|
||||
// Access: Published
|
||||
// Description: Returns true if the indicated region has already been
|
||||
// added to the MouseWatcherGroup, false otherwise.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool MouseWatcherGroup::
|
||||
has_region(MouseWatcherRegion *region) const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
PT(MouseWatcherRegion) ptr = region;
|
||||
|
||||
if (_sorted) {
|
||||
// If the vector is already sorted, we can do this the quick way.
|
||||
Regions::const_iterator ri = lower_bound(_regions.begin(), _regions.end(), ptr);
|
||||
return (ri != _regions.end() && (*ri) == ptr);
|
||||
}
|
||||
|
||||
// If the vector isn't sorted, do a linear scan.
|
||||
Regions::const_iterator ri = find(_regions.begin(), _regions.end(), ptr);
|
||||
return (ri != _regions.end());
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::remove_region
|
||||
// Access: Published
|
||||
// Description: Removes the indicated region from the group.
|
||||
// Returns true if it was successfully removed, or false
|
||||
// if it wasn't there in the first place.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool MouseWatcherGroup::
|
||||
remove_region(MouseWatcherRegion *region) {
|
||||
LightMutexHolder holder(_lock);
|
||||
return do_remove_region(region);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::find_region
|
||||
// Access: Published
|
||||
// Description: Returns a pointer to the first region found with the
|
||||
// indicated name. If multiple regions share the same
|
||||
// name, the one that is returned is indeterminate.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
MouseWatcherRegion *MouseWatcherGroup::
|
||||
find_region(const string &name) const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
Regions::const_iterator ri;
|
||||
for (ri = _regions.begin(); ri != _regions.end(); ++ri) {
|
||||
MouseWatcherRegion *region = (*ri);
|
||||
if (region->get_name() == name) {
|
||||
return region;
|
||||
}
|
||||
}
|
||||
|
||||
return (MouseWatcherRegion *)NULL;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::clear_regions
|
||||
// Access: Published
|
||||
// Description: Removes all the regions from the group.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
clear_regions() {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
_regions.clear();
|
||||
_sorted = true;
|
||||
|
||||
#ifndef NDEBUG
|
||||
if (_show_regions) {
|
||||
_show_regions_root.node()->remove_all_children();
|
||||
_vizzes.clear();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::sort_regions
|
||||
// Access: Published
|
||||
// Description: Sorts all the regions in this group into pointer
|
||||
// order.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
sort_regions() {
|
||||
LightMutexHolder holder(_lock);
|
||||
do_sort_regions();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::is_sorted
|
||||
// Access: Published
|
||||
// Description: Returns true if the group has already been sorted,
|
||||
// false otherwise.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool MouseWatcherGroup::
|
||||
is_sorted() const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
return _sorted;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::get_num_regions
|
||||
// Access: Published
|
||||
// Description: Returns the number of regions in the group.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
int MouseWatcherGroup::
|
||||
get_num_regions() const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
return _regions.size();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::get_region
|
||||
// Access: Published
|
||||
// Description: Returns the nth region of the group; returns NULL if
|
||||
// there is no nth region. Note that this is not
|
||||
// thread-safe; another thread might have removed the
|
||||
// nth region before you called this method.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
MouseWatcherRegion *MouseWatcherGroup::
|
||||
get_region(int n) const {
|
||||
LightMutexHolder holder(_lock);
|
||||
if (n >= 0 && n < (int)_regions.size()) {
|
||||
return _regions[n];
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::output
|
||||
// Access: Published
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
output(ostream &out) const {
|
||||
out << "MouseWatcherGroup (" << _regions.size() << " regions)";
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::write
|
||||
// Access: Published
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
write(ostream &out, int indent_level) const {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
Regions::const_iterator ri;
|
||||
for (ri = _regions.begin(); ri != _regions.end(); ++ri) {
|
||||
MouseWatcherRegion *region = (*ri);
|
||||
region->write(out, indent_level);
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::show_regions
|
||||
// Access: Published
|
||||
// Description: Enables the visualization of all of the regions
|
||||
// handled by this MouseWatcherGroup. The supplied
|
||||
// NodePath should be the root of the 2-d scene graph
|
||||
// for the window.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
show_regions(const NodePath &render2d, const string &bin_name, int draw_order) {
|
||||
LightMutexHolder holder(_lock);
|
||||
do_show_regions(render2d, bin_name, draw_order);
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::set_color
|
||||
// Access: Published
|
||||
// Description: Specifies the color used to draw the region
|
||||
// rectangles for the regions visualized by
|
||||
// show_regions().
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
set_color(const LColor &color) {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
_color = color;
|
||||
do_update_regions();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::hide_regions
|
||||
// Access: Published
|
||||
// Description: Stops the visualization created by a previous call to
|
||||
// show_regions().
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
hide_regions() {
|
||||
LightMutexHolder holder(_lock);
|
||||
do_hide_regions();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::update_regions
|
||||
// Access: Published
|
||||
// Description: Refreshes the visualization created by
|
||||
// show_regions().
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
update_regions() {
|
||||
LightMutexHolder holder(_lock);
|
||||
do_update_regions();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::do_sort_regions
|
||||
// Access: Protected
|
||||
// Description: Sorts all the regions in this group into pointer
|
||||
// order. Assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
do_sort_regions() {
|
||||
if (!_sorted) {
|
||||
sort(_regions.begin(), _regions.end());
|
||||
_sorted = true;
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::do_remove_region
|
||||
// Access: Protected
|
||||
// Description: The internal implementation of remove_region();
|
||||
// assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
bool MouseWatcherGroup::
|
||||
do_remove_region(MouseWatcherRegion *region) {
|
||||
// See if the region is in the vector.
|
||||
PT(MouseWatcherRegion) ptr = region;
|
||||
Regions::iterator ri;
|
||||
|
||||
if (_sorted) {
|
||||
// Faster, binary search
|
||||
ri = lower_bound(_regions.begin(), _regions.end(), ptr);
|
||||
} else {
|
||||
// Unsorted, so use slower linear scan
|
||||
ri = find(_regions.begin(), _regions.end(), ptr);
|
||||
}
|
||||
|
||||
if (ri != _regions.end() && (*ri) == ptr) {
|
||||
// Found it, now erase it
|
||||
#ifndef NDEBUG
|
||||
// Also remove it from the vizzes.
|
||||
if (_show_regions) {
|
||||
nassertr(_vizzes.size() == _regions.size(), false);
|
||||
size_t index = ri - _regions.begin();
|
||||
Vizzes::iterator vi = _vizzes.begin() + index;
|
||||
_show_regions_root.node()->remove_child(*vi);
|
||||
_vizzes.erase(vi);
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
_regions.erase(ri);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Did not find the region to erase
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::do_show_regions
|
||||
// Access: Protected, Virtual
|
||||
// Description: The protected implementation of show_regions(). This
|
||||
// assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
do_show_regions(const NodePath &render2d, const string &bin_name,
|
||||
int draw_order) {
|
||||
do_hide_regions();
|
||||
_show_regions = true;
|
||||
_show_regions_root = render2d.attach_new_node("show_regions");
|
||||
_show_regions_root.set_bin(bin_name, draw_order);
|
||||
do_update_regions();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::do_hide_regions
|
||||
// Access: Protected, Virtual
|
||||
// Description: The protected implementation of hide_regions(). This
|
||||
// assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
do_hide_regions() {
|
||||
_show_regions_root.remove_node();
|
||||
_show_regions = false;
|
||||
_vizzes.clear();
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::do_update_regions
|
||||
// Access: Protected
|
||||
// Description: Internally regenerates the show_regions()
|
||||
// visualization. Assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void MouseWatcherGroup::
|
||||
do_update_regions() {
|
||||
nassertv(_lock.debug_is_locked());
|
||||
|
||||
if (_show_regions) {
|
||||
_show_regions_root.node()->remove_all_children();
|
||||
_vizzes.clear();
|
||||
_vizzes.reserve(_regions.size());
|
||||
|
||||
Regions::const_iterator ri;
|
||||
for (ri = _regions.begin(); ri != _regions.end(); ++ri) {
|
||||
_vizzes.push_back(make_viz_region(*ri));
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
||||
|
||||
#ifndef NDEBUG
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: MouseWatcherGroup::make_viz_region
|
||||
// Access: Private
|
||||
// Description: Creates a node to represent the indicated region, and
|
||||
// attaches it to the _show_regions_root. Does not add
|
||||
// it to _vizzes. Assumes the lock is already held.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
PandaNode *MouseWatcherGroup::
|
||||
make_viz_region(MouseWatcherRegion *region) {
|
||||
nassertr(_lock.debug_is_locked(), NULL);
|
||||
|
||||
LineSegs ls("show_regions");
|
||||
ls.set_color(_color);
|
||||
|
||||
const LVecBase4 &f = region->get_frame();
|
||||
|
||||
ls.move_to(LVector3::rfu(f[0], 0.0f, f[2]));
|
||||
ls.draw_to(LVector3::rfu(f[1], 0.0f, f[2]));
|
||||
ls.draw_to(LVector3::rfu(f[1], 0.0f, f[3]));
|
||||
ls.draw_to(LVector3::rfu(f[0], 0.0f, f[3]));
|
||||
ls.draw_to(LVector3::rfu(f[0], 0.0f, f[2]));
|
||||
|
||||
PT(PandaNode) node = ls.create();
|
||||
_show_regions_root.attach_new_node(node);
|
||||
|
||||
return node;
|
||||
}
|
||||
#endif // NDEBUG
|
||||
|
@ -16,82 +16,20 @@
|
||||
#define MOUSEWATCHERGROUP_H
|
||||
|
||||
#include "pandabase.h"
|
||||
#include "mouseWatcherRegion.h"
|
||||
|
||||
#include "pointerTo.h"
|
||||
#include "mouseWatcherBase.h"
|
||||
#include "referenceCount.h"
|
||||
#include "pvector.h"
|
||||
#include "nodePath.h"
|
||||
#include "lightMutex.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Class : MouseWatcherGroup
|
||||
// Description : This represents a collection of MouseWatcherRegions
|
||||
// that may be managed as a group.
|
||||
// that may be managed as a group. The implementation
|
||||
// for this is in MouseWatcherBase; this class exists
|
||||
// so that we can inherit from ReferenceCount.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
class EXPCL_PANDA_TFORM MouseWatcherGroup : virtual public ReferenceCount {
|
||||
class EXPCL_PANDA_TFORM MouseWatcherGroup : public MouseWatcherBase,
|
||||
public ReferenceCount {
|
||||
public:
|
||||
MouseWatcherGroup();
|
||||
virtual ~MouseWatcherGroup();
|
||||
|
||||
PUBLISHED:
|
||||
void add_region(MouseWatcherRegion *region);
|
||||
bool has_region(MouseWatcherRegion *region) const;
|
||||
bool remove_region(MouseWatcherRegion *region);
|
||||
MouseWatcherRegion *find_region(const string &name) const;
|
||||
void clear_regions();
|
||||
|
||||
void sort_regions();
|
||||
bool is_sorted() const;
|
||||
|
||||
int get_num_regions() const;
|
||||
MouseWatcherRegion *get_region(int n) const;
|
||||
MAKE_SEQ(get_regions, get_num_regions, get_region);
|
||||
|
||||
void output(ostream &out) const;
|
||||
void write(ostream &out, int indent_level = 0) const;
|
||||
|
||||
#ifndef NDEBUG
|
||||
void show_regions(const NodePath &render2d,
|
||||
const string &bin_name, int draw_order);
|
||||
void set_color(const LColor &color);
|
||||
void hide_regions();
|
||||
|
||||
void update_regions();
|
||||
#endif // NDEBUG
|
||||
|
||||
protected:
|
||||
void do_sort_regions();
|
||||
bool do_remove_region(MouseWatcherRegion *region);
|
||||
|
||||
#ifndef NDEBUG
|
||||
virtual void do_show_regions(const NodePath &render2d,
|
||||
const string &bin_name, int draw_order);
|
||||
virtual void do_hide_regions();
|
||||
void do_update_regions();
|
||||
#endif // NDEBUG
|
||||
|
||||
protected:
|
||||
typedef pvector< PT(MouseWatcherRegion) > Regions;
|
||||
Regions _regions;
|
||||
bool _sorted;
|
||||
|
||||
// This mutex protects the above list of regions, as well as the
|
||||
// below list of vizzes. It is also referenced directly by
|
||||
// MouseWatcher, a derived class.
|
||||
LightMutex _lock;
|
||||
|
||||
private:
|
||||
#ifndef NDEBUG
|
||||
PandaNode *make_viz_region(MouseWatcherRegion *region);
|
||||
|
||||
typedef pvector< PT(PandaNode) > Vizzes;
|
||||
Vizzes _vizzes;
|
||||
|
||||
bool _show_regions;
|
||||
NodePath _show_regions_root;
|
||||
LColor _color;
|
||||
#endif // NDEBUG
|
||||
INLINE MouseWatcherGroup() {};
|
||||
|
||||
public:
|
||||
static TypeHandle get_class_type() {
|
||||
@ -105,9 +43,6 @@ public:
|
||||
|
||||
private:
|
||||
static TypeHandle _type_handle;
|
||||
|
||||
friend class MouseWatcher;
|
||||
friend class BlobWatcher;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -1,4 +1,5 @@
|
||||
#include "mouseWatcher.cxx"
|
||||
#include "mouseWatcherBase.cxx"
|
||||
#include "mouseWatcherGroup.cxx"
|
||||
#include "mouseWatcherParameter.cxx"
|
||||
#include "mouseWatcherRegion.cxx"
|
||||
|
Loading…
x
Reference in New Issue
Block a user