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don't add an off TextureAttrib by default
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@ -92,7 +92,7 @@ fill_state(EggPrimitive *egg_prim) {
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bin = render_mode->get_bin();
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}
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add_attrib(TextureAttrib::make_off());
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// add_attrib(TextureAttrib::make_off());
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int num_textures = egg_prim->get_num_textures();
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CPT(RenderAttrib) texture_attrib = NULL;
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CPT(RenderAttrib) tex_gen_attrib = NULL;
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