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https://github.com/panda3d/panda3d.git
synced 2025-10-02 01:44:06 -04:00
search_for_valid_displaymodes needs to check more than just one format
This commit is contained in:
parent
e46e47b442
commit
0ba65f32ca
@ -527,231 +527,238 @@ search_for_valid_displaymode(DXScreenData &scrn,
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D3DFORMAT *pSuggestedPixFmt,
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bool bForce16bppZBuffer,
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bool bVerboseMode) {
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bVerboseMode = true;
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// Use this list of format modes when trying to find a valid graphics
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// format for the card. Formats are scanned in the order listed.
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static D3DFORMAT valid_formats[] = {
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D3DFMT_X8R8G8B8,
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D3DFMT_A2B10G10R10,
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D3DFMT_R5G6B5,
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D3DFMT_X1R5G5B5,
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};
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static const int num_valid_formats = (sizeof(valid_formats) / sizeof(D3DFORMAT));
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assert(IS_VALID_PTR(scrn.pD3D9));
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HRESULT hr;
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#ifndef NDEBUG
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// no longer true, due to special_check_fullscreen_res, where lowvidmem cards are allowed higher resolutions
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// if (_dxgsg->scrn.bIsLowVidMemCard)
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// nassertv((RequestedX_Size==640)&&(RequestedY_Size==480));
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#endif
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*pSuggestedPixFmt = D3DFMT_UNKNOWN;
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*pSupportedScreenDepthsMask = 0x0;
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*pCouldntFindAnyValidZBuf = false;
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int cNumModes = scrn.pD3D9->GetAdapterModeCount(scrn.CardIDNum, D3DFMT_A8R8G8B8);
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D3DDISPLAYMODE BestDispMode;
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ZeroMemory(&BestDispMode,sizeof(BestDispMode));
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wdxdisplay9_cat.info()
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<< "searching for valid display modes at res: ("
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<< RequestedX_Size << "," << RequestedY_Size
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<< ")" << endl;
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// if (bVerboseMode)
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{
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wdxdisplay9_cat.info()
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<< "searching for valid display modes at res: ("
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<< RequestedX_Size << "," << RequestedY_Size
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<< "), TotalModes: " << cNumModes << endl;
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}
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// iterate through all the formats we might support, and check the
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// card for each one.
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for (int fi = 0; fi < num_valid_formats; ++fi) {
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int cNumModes = scrn.pD3D9->GetAdapterModeCount(scrn.CardIDNum, valid_formats[fi]);
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D3DDISPLAYMODE BestDispMode;
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ZeroMemory(&BestDispMode,sizeof(BestDispMode));
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// ignore memory based checks for min res 640x480. some cards just
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// dont give accurate memavails. (should I do the check anyway for
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// 640x480 32bpp?)
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bool bDoMemBasedChecks =
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((!((RequestedX_Size==640)&&(RequestedY_Size==480))) &&
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(scrn.MaxAvailVidMem!=UNKNOWN_VIDMEM_SIZE) &&
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(!special_check_fullscreen_resolution(scrn,RequestedX_Size,RequestedY_Size)));
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if (bVerboseMode || wdxdisplay9_cat.is_spam()) {
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wdxdisplay9_cat.info()
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<< "DoMemBasedChecks = " << bDoMemBasedChecks << endl;
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}
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for (int i=0; i < cNumModes; i++) {
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D3DDISPLAYMODE dispmode;
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hr = scrn.pD3D9->EnumAdapterModes(scrn.CardIDNum,D3DFMT_A8R8G8B8,i,&dispmode);
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if (FAILED(hr)) {
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wdxdisplay9_cat.error()
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<< "EnumAdapterDisplayMode failed for device #"
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<< scrn.CardIDNum << D3DERRORSTRING(hr);
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exit(1);
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if (bVerboseMode || wdxdisplay9_cat.is_spam()) {
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wdxdisplay9_cat.info()
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<< "TotalModes with format " << D3DFormatStr(valid_formats[fi])
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<< ": " << cNumModes << endl;
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}
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if ((dispmode.Width!=RequestedX_Size) ||
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(dispmode.Height!=RequestedY_Size)) {
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continue;
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// ignore memory based checks for min res 640x480. some cards just
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// dont give accurate memavails. (should I do the check anyway for
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// 640x480 32bpp?)
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bool bDoMemBasedChecks =
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((!((RequestedX_Size==640)&&(RequestedY_Size==480))) &&
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(scrn.MaxAvailVidMem!=UNKNOWN_VIDMEM_SIZE) &&
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(!special_check_fullscreen_resolution(scrn,RequestedX_Size,RequestedY_Size)));
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if (bVerboseMode || wdxdisplay9_cat.is_spam()) {
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wdxdisplay9_cat.info()
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<< "DoMemBasedChecks = " << bDoMemBasedChecks << endl;
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}
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if ((dispmode.RefreshRate<60) && (dispmode.RefreshRate>1)) {
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// dont want refresh rates under 60Hz, but 0 or 1 might indicate
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// a default refresh rate, which is usually >=60
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if (bVerboseMode) {
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wdxdisplay9_cat.info()
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<< "skipping mode[" << i << "], bad refresh rate: "
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<< dispmode.RefreshRate << endl;
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}
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continue;
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}
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// Note no attempt is made to verify if format will work at
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// requested size, so even if this call succeeds, could still get
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// an out-of-video-mem error
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hr = scrn.pD3D9->CheckDeviceFormat(scrn.CardIDNum, D3DDEVTYPE_HAL, dispmode.Format,
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D3DUSAGE_RENDERTARGET, D3DRTYPE_SURFACE,
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dispmode.Format);
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if (FAILED(hr)) {
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if (hr==D3DERR_NOTAVAILABLE) {
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if (bVerboseMode) {
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wdxdisplay9_cat.info()
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<< "skipping mode[" << i
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<< "], CheckDevFmt returns NotAvail for fmt: "
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<< D3DFormatStr(dispmode.Format) << endl;
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}
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continue;
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} else {
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for (int i=0; i < cNumModes; i++) {
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D3DDISPLAYMODE dispmode;
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hr = scrn.pD3D9->EnumAdapterModes(scrn.CardIDNum,valid_formats[fi],i,&dispmode);
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if (FAILED(hr)) {
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wdxdisplay9_cat.error()
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<< "CheckDeviceFormat failed for device #"
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<< "EnumAdapterDisplayMode failed for device #"
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<< scrn.CardIDNum << D3DERRORSTRING(hr);
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exit(1);
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}
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}
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bool bIs16bppRenderTgt = IS_16BPP_DISPLAY_FORMAT(dispmode.Format);
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float RendTgtMinMemReqmt;
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if ((dispmode.Width!=RequestedX_Size) ||
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(dispmode.Height!=RequestedY_Size)) {
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continue;
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}
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// if we have a valid memavail value, try to determine if we have
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// enough space
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if (bDoMemBasedChecks) {
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// assume user is testing fullscreen, not windowed, so use the
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// dwTotal value see if 3 scrnbufs (front/back/z)at 16bpp at
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// x_size*y_size will fit with a few extra megs for texmem
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if ((dispmode.RefreshRate<60) && (dispmode.RefreshRate>1)) {
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// dont want refresh rates under 60Hz, but 0 or 1 might indicate
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// a default refresh rate, which is usually >=60
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if (bVerboseMode) {
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wdxdisplay9_cat.info()
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<< "skipping mode[" << i << "], bad refresh rate: "
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<< dispmode.RefreshRate << endl;
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}
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continue;
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}
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// 8MB Rage Pro says it has 6.8 megs Total free and will run at
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// 1024x768, so formula makes it so that is OK
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// Note no attempt is made to verify if format will work at
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// requested size, so even if this call succeeds, could still get
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// an out-of-video-mem error
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hr = scrn.pD3D9->CheckDeviceFormat(scrn.CardIDNum, D3DDEVTYPE_HAL, dispmode.Format,
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D3DUSAGE_RENDERTARGET, D3DRTYPE_SURFACE,
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dispmode.Format);
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if (FAILED(hr)) {
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if (hr==D3DERR_NOTAVAILABLE) {
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if (bVerboseMode) {
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wdxdisplay9_cat.info()
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<< "skipping mode[" << i
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<< "], CheckDevFmt returns NotAvail for fmt: "
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<< D3DFormatStr(dispmode.Format) << endl;
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}
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continue;
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} else {
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wdxdisplay9_cat.error()
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<< "CheckDeviceFormat failed for device #"
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<< scrn.CardIDNum << D3DERRORSTRING(hr);
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exit(1);
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}
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}
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bool bIs16bppRenderTgt = IS_16BPP_DISPLAY_FORMAT(dispmode.Format);
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float RendTgtMinMemReqmt;
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// if we have a valid memavail value, try to determine if we have
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// enough space
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if (bDoMemBasedChecks) {
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// assume user is testing fullscreen, not windowed, so use the
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// dwTotal value see if 3 scrnbufs (front/back/z)at 16bpp at
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// x_size*y_size will fit with a few extra megs for texmem
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// 8MB Rage Pro says it has 6.8 megs Total free and will run at
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// 1024x768, so formula makes it so that is OK
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#define REQD_TEXMEM 1800000
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float bytes_per_pixel = (bIs16bppRenderTgt ? 2 : 4);
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float bytes_per_pixel = (bIs16bppRenderTgt ? 2 : 4);
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// cant do this check yet since gsg doesnt exist!
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// assert((_gsg->get_properties().get_frame_buffer_mode() & FrameBufferProperties::FM_double_buffer) != 0);
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// cant do this check yet since gsg doesnt exist!
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// assert((_gsg->get_properties().get_frame_buffer_mode() & FrameBufferProperties::FM_double_buffer) != 0);
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// *2 for double buffer
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// *2 for double buffer
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RendTgtMinMemReqmt =
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((float)RequestedX_Size) * ((float)RequestedY_Size) *
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bytes_per_pixel * 2 + REQD_TEXMEM;
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if (bVerboseMode || wdxdisplay9_cat.is_spam())
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wdxdisplay9_cat.info()
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<< "Testing Mode (" <<RequestedX_Size<<"x" << RequestedY_Size
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<< "," << D3DFormatStr(dispmode.Format) << ")\nReqdVidMem: "
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<< (int)RendTgtMinMemReqmt << " AvailVidMem: "
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<< scrn.MaxAvailVidMem << endl;
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if (RendTgtMinMemReqmt > scrn.MaxAvailVidMem) {
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if (bVerboseMode || wdxdisplay9_cat.is_debug())
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wdxdisplay9_cat.info()
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<< "not enough VidMem for render tgt, skipping display fmt "
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<< D3DFormatStr(dispmode.Format) << " ("
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<< (int)RendTgtMinMemReqmt << " > "
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<< scrn.MaxAvailVidMem << ")\n";
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continue;
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}
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}
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if (bWantZBuffer) {
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D3DFORMAT zformat;
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if (!find_best_depth_format(scrn,dispmode, &zformat,
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bWantStencil, bForce16bppZBuffer)) {
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*pCouldntFindAnyValidZBuf=true;
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continue;
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}
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float MinMemReqmt = 0.0f;
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if (bDoMemBasedChecks) {
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// test memory again, this time including zbuf size
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float zbytes_per_pixel = (IS_16BPP_ZBUFFER(zformat) ? 2 : 4);
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float MinMemReqmt = RendTgtMinMemReqmt + ((float)RequestedX_Size)*((float)RequestedY_Size)*zbytes_per_pixel;
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RendTgtMinMemReqmt =
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((float)RequestedX_Size) * ((float)RequestedY_Size) *
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bytes_per_pixel * 2 + REQD_TEXMEM;
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if (bVerboseMode || wdxdisplay9_cat.is_spam())
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wdxdisplay9_cat.info()
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<< "Testing Mode w/Z (" << RequestedX_Size << "x"
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<< RequestedY_Size << "," << D3DFormatStr(dispmode.Format)
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<< ")\nReqdVidMem: "<< (int)MinMemReqmt << " AvailVidMem: "
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<< "Testing Mode (" <<RequestedX_Size<<"x" << RequestedY_Size
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<< "," << D3DFormatStr(dispmode.Format) << ")\nReqdVidMem: "
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<< (int)RendTgtMinMemReqmt << " AvailVidMem: "
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<< scrn.MaxAvailVidMem << endl;
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if (MinMemReqmt > scrn.MaxAvailVidMem) {
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if (RendTgtMinMemReqmt > scrn.MaxAvailVidMem) {
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if (bVerboseMode || wdxdisplay9_cat.is_debug())
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wdxdisplay9_cat.info()
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<< "not enough VidMem for RendTgt+zbuf, skipping display fmt "
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<< D3DFormatStr(dispmode.Format) << " (" << (int)MinMemReqmt
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<< " > " << scrn.MaxAvailVidMem << ")\n";
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<< "not enough VidMem for render tgt, skipping display fmt "
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<< D3DFormatStr(dispmode.Format) << " ("
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<< (int)RendTgtMinMemReqmt << " > "
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<< scrn.MaxAvailVidMem << ")\n";
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continue;
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}
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}
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if ((!bDoMemBasedChecks) || (MinMemReqmt<scrn.MaxAvailVidMem)) {
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if (!IS_16BPP_ZBUFFER(zformat)) {
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// see if things fit with a 16bpp zbuffer
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if (bWantZBuffer) {
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D3DFORMAT zformat;
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if (!find_best_depth_format(scrn,dispmode, &zformat,
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bWantStencil, bForce16bppZBuffer)) {
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*pCouldntFindAnyValidZBuf=true;
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continue;
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}
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if (!find_best_depth_format(scrn, dispmode, &zformat,
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bWantStencil, true, bVerboseMode)) {
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if (bVerboseMode)
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float MinMemReqmt = 0.0f;
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if (bDoMemBasedChecks) {
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// test memory again, this time including zbuf size
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float zbytes_per_pixel = (IS_16BPP_ZBUFFER(zformat) ? 2 : 4);
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float MinMemReqmt = RendTgtMinMemReqmt + ((float)RequestedX_Size)*((float)RequestedY_Size)*zbytes_per_pixel;
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if (bVerboseMode || wdxdisplay9_cat.is_spam())
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wdxdisplay9_cat.info()
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<< "Testing Mode w/Z (" << RequestedX_Size << "x"
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<< RequestedY_Size << "," << D3DFormatStr(dispmode.Format)
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<< ")\nReqdVidMem: "<< (int)MinMemReqmt << " AvailVidMem: "
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<< scrn.MaxAvailVidMem << endl;
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if (MinMemReqmt > scrn.MaxAvailVidMem) {
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if (bVerboseMode || wdxdisplay9_cat.is_debug())
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wdxdisplay9_cat.info()
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<< "FindBestDepthFmt rejected Mode[" << i << "] ("
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<< RequestedX_Size << "x" << RequestedY_Size
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<< "," << D3DFormatStr(dispmode.Format) << endl;
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*pCouldntFindAnyValidZBuf=true;
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<< "not enough VidMem for RendTgt+zbuf, skipping display fmt "
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<< D3DFormatStr(dispmode.Format) << " (" << (int)MinMemReqmt
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<< " > " << scrn.MaxAvailVidMem << ")\n";
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continue;
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}
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}
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if ((!bDoMemBasedChecks) || (MinMemReqmt<scrn.MaxAvailVidMem)) {
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if (!IS_16BPP_ZBUFFER(zformat)) {
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// see if things fit with a 16bpp zbuffer
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if (!find_best_depth_format(scrn, dispmode, &zformat,
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bWantStencil, true, bVerboseMode)) {
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if (bVerboseMode)
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wdxdisplay9_cat.info()
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<< "FindBestDepthFmt rejected Mode[" << i << "] ("
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<< RequestedX_Size << "x" << RequestedY_Size
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<< "," << D3DFormatStr(dispmode.Format) << endl;
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*pCouldntFindAnyValidZBuf=true;
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continue;
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}
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// right now I'm not going to use these flags, just let the
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// create fail out-of-mem and retry at 16bpp
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*pSupportedScreenDepthsMask |=
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(IS_16BPP_DISPLAY_FORMAT(dispmode.Format) ? DISPLAY_16BPP_REQUIRES_16BPP_ZBUFFER_FLAG : DISPLAY_32BPP_REQUIRES_16BPP_ZBUFFER_FLAG);
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// right now I'm not going to use these flags, just let the
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// create fail out-of-mem and retry at 16bpp
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*pSupportedScreenDepthsMask |=
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(IS_16BPP_DISPLAY_FORMAT(dispmode.Format) ? DISPLAY_16BPP_REQUIRES_16BPP_ZBUFFER_FLAG : DISPLAY_32BPP_REQUIRES_16BPP_ZBUFFER_FLAG);
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}
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}
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}
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if (bVerboseMode || wdxdisplay9_cat.is_spam())
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wdxdisplay9_cat.info()
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<< "Validated Mode (" << RequestedX_Size << "x"
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<< RequestedY_Size << "," << D3DFormatStr(dispmode.Format) << endl;
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if (*pSuggestedPixFmt == D3DFMT_UNKNOWN) {
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// Prefer the first format on the list we find.
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// note: this chooses 32bpp, which may not be preferred over 16 for
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// memory & speed reasons on some older cards in particular
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*pSuggestedPixFmt = dispmode.Format;
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}
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switch (dispmode.Format) {
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case D3DFMT_X8R8G8B8:
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*pSupportedScreenDepthsMask |= X8R8G8B8_FLAG;
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break;
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case D3DFMT_A2B10G10R10:
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*pSupportedScreenDepthsMask |= A2B10G10R10_FLAG;
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break;
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case D3DFMT_R5G6B5:
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*pSupportedScreenDepthsMask |= R5G6B5_FLAG;
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break;
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case D3DFMT_X1R5G5B5:
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*pSupportedScreenDepthsMask |= X1R5G5B5_FLAG;
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break;
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default:
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// Render target formats should be only one of valid_formats,
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// above.
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wdxdisplay9_cat.error()
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<< "unrecognized supported fmt "<< D3DFormatStr(dispmode.Format)
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<< " returned by EnumAdapterDisplayModes!\n";
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}
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}
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if (bVerboseMode || wdxdisplay9_cat.is_spam())
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wdxdisplay9_cat.info()
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<< "Validated Mode (" << RequestedX_Size << "x"
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<< RequestedY_Size << "," << D3DFormatStr(dispmode.Format) << endl;
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switch (dispmode.Format) {
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case D3DFMT_X1R5G5B5:
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*pSupportedScreenDepthsMask |= X1R5G5B5_FLAG;
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break;
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case D3DFMT_X8R8G8B8:
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*pSupportedScreenDepthsMask |= X8R8G8B8_FLAG;
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break;
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case D3DFMT_R8G8B8:
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||||
*pSupportedScreenDepthsMask |= R8G8B8_FLAG;
|
||||
break;
|
||||
case D3DFMT_R5G6B5:
|
||||
*pSupportedScreenDepthsMask |= R5G6B5_FLAG;
|
||||
break;
|
||||
default:
|
||||
// Render target formats should be only D3DFMT_X1R5G5B5,
|
||||
// D3DFMT_R5G6B5, D3DFMT_X8R8G8B8 (or R8G8B8?)
|
||||
wdxdisplay9_cat.error()
|
||||
<< "unrecognized supported fmt "<< D3DFormatStr(dispmode.Format)
|
||||
<< " returned by EnumAdapterDisplayModes!\n";
|
||||
}
|
||||
}
|
||||
|
||||
// note: this chooses 32bpp, which may not be preferred over 16 for
|
||||
// memory & speed reasons on some older cards in particular
|
||||
if (*pSupportedScreenDepthsMask & X8R8G8B8_FLAG) {
|
||||
*pSuggestedPixFmt = D3DFMT_X8R8G8B8;
|
||||
} else if (*pSupportedScreenDepthsMask & R8G8B8_FLAG) {
|
||||
*pSuggestedPixFmt = D3DFMT_R8G8B8;
|
||||
} else if (*pSupportedScreenDepthsMask & R5G6B5_FLAG) {
|
||||
*pSuggestedPixFmt = D3DFMT_R5G6B5;
|
||||
} else if (*pSupportedScreenDepthsMask & X1R5G5B5_FLAG) {
|
||||
*pSuggestedPixFmt = D3DFMT_X1R5G5B5;
|
||||
}
|
||||
|
||||
if (bVerboseMode || wdxdisplay9_cat.is_spam()) {
|
||||
|
Loading…
x
Reference in New Issue
Block a user