surface data stored and accessed through the space

This commit is contained in:
John Loehrlein 2007-06-27 21:53:57 +00:00
parent 49c6aa19b3
commit 0bda78dd8d
8 changed files with 211 additions and 73 deletions

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@ -29,6 +29,7 @@ OdeBody(dBodyID id) :
OdeBody::
OdeBody(OdeWorld &world) :
_id(dBodyCreate(world.get_id())) {
world.add_body_dampening(*this, 0);
}
OdeBody::

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@ -19,7 +19,8 @@
#include "config_ode.h"
#include "odeGeom.h"
OdeGeom::GeomSurfaceMap OdeGeom::_geom_surface_map;
//OdeGeom::GeomSurfaceMap OdeGeom::_geom_surface_map;
//OdeGeom::GeomCollideIdMap OdeGeom::_geom_collide_id_map;
TypeHandle OdeGeom::_type_handle;
OdeGeom::
@ -31,34 +32,56 @@ OdeGeom(dGeomID id) :
OdeGeom::
~OdeGeom() {
odegeom_cat.debug() << "~" << get_type() << "(" << _id << ")\n";
/*
GeomSurfaceMap::iterator iter = _geom_surface_map.find(this->get_id());
if (iter != _geom_surface_map.end()) {
_geom_surface_map.erase(iter);
}
}
int OdeGeom::
get_default_surface_type()
{
return OdeGeom::get_default_surface_type(this->get_id());
GeomCollideIdMap::iterator iter2 = _geom_collide_id_map.find(this->get_id());
if (iter2 != _geom_collide_id_map.end()) {
_geom_collide_id_map.erase(iter2);
}
*/
}
int OdeGeom::
get_default_surface_type(dGeomID id)
get_surface_type()
{
GeomSurfaceMap::iterator iter = _geom_surface_map.find(id);
if (iter != _geom_surface_map.end()) {
// odegeom_cat.debug() << "get_default_surface_type the geomId =" << id <<" surfaceType=" << iter->second << "\n";
return iter->second;
}
// odegeom_cat.debug() << "get_default_surface_type not in map, returning 0" ;
return 0;
return get_space().get_surface_type(this->get_id());
}
int OdeGeom::
get_collide_id()
{
return get_space().get_collide_id(this->get_id());
}
void OdeGeom::
set_default_surface_type( int surfaceType){
_geom_surface_map[this->get_id()]= surfaceType;
set_surface_type(int surface_type)
{
get_space().set_surface_type(surface_type, this->get_id());
}
int OdeGeom::
set_collide_id(int collide_id)
{
return get_space().set_collide_id(collide_id, this->get_id());
}
int OdeGeom::
test_collide_id(int collide_id)
{
odegeom_cat.debug() << "test_collide_id start" << "\n";
int first = get_space().set_collide_id(collide_id, this->get_id());
odegeom_cat.debug() << "returns" << first << "\n";
odegeom_cat.debug() << "test_collide_id middle" << "\n";
int test = get_space().get_collide_id(this->get_id());
odegeom_cat.debug() << "test_collide_id stop" << "\n";
return test;
}
void OdeGeom::
destroy() {

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@ -105,9 +105,14 @@ PUBLISHED:
INLINE LPoint3f get_offset_position() const;
INLINE LMatrix3f get_offset_rotation() const;
INLINE LQuaternionf get_offset_quaternion() const;
int get_default_surface_type() ;
void set_default_surface_type( int surfaceType);
static int get_default_surface_type(dGeomID id);
int get_surface_type() ;
int get_collide_id() ;
int set_collide_id( int collide_id);
void set_surface_type( int surface_type);
int test_collide_id( int collide_id);
OdeSpace get_space() const;
@ -126,6 +131,8 @@ PUBLISHED:
OdeSimpleSpace convert_to_simple_space() const;
OdeHashSpace convert_to_hash_space() const;
OdeQuadTreeSpace convert_to_quad_tree_space() const;
public:
INLINE dGeomID get_id() const;
@ -135,9 +142,6 @@ public:
protected:
dGeomID _id;
private:
typedef pmap<dGeomID, int> GeomSurfaceMap;
static GeomSurfaceMap _geom_surface_map;
public:
static TypeHandle get_class_type() {

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@ -9,7 +9,7 @@ struct sSurfaceParams
struct sBodyParams
{
int surfaceType;
// int surfaceType;
dReal dampen;
};

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@ -24,9 +24,11 @@ TypeHandle OdeSpace::_type_handle;
// this data is used in auto_collide
const int OdeSpace::MAX_CONTACTS = 16;
OdeWorld* OdeSpace::_collide_world;
OdeSpace* OdeSpace::_collide_space;
dJointGroupID OdeSpace::_collide_joint_group;
int OdeSpace::contactCount = 0;
double OdeSpace::contact_data[192];
int OdeSpace::contact_ids[128];
OdeSpace::
OdeSpace(dSpaceID id) :
@ -94,7 +96,7 @@ write(ostream &out, unsigned int indent) const {
void OdeSpace::
set_auto_collide_world(OdeWorld &world)
{
_collide_world = &world;
my_world = &world;
}
void OdeSpace::
@ -107,6 +109,8 @@ int OdeSpace::
autoCollide()
{
OdeSpace::contactCount = 0;
_collide_space = this;
_collide_world = my_world;
dSpaceCollide(_id, this, &autoCallback);
return OdeSpace::contactCount;
}
@ -121,42 +125,41 @@ get_contact_data(int data_index)
return OdeSpace::contact_data[data_index];
}
int OdeSpace::
get_surface_type(OdeSpace * self, dGeomID o1)
// return the surface of the body if this geom has a body, else use the default surface type
int OdeSpace::
get_contact_id(int data_index, int first)
// get the contact data it looks like so [x1,y1,z1,x2,y2,z2... x64,y64,z64]
// use the return in from autoCollide to determine how much of the data is
// valid. The data would be more straight forward but the callbacks have to be
// static.
{
int retval = 0;
dBodyID b1 = dGeomGetBody(o1);
if (b1) {
retval = _collide_world->get_surface_body(b1).surfaceType;
if (first == 0)
{
return OdeSpace::contact_ids[(data_index * 2) + 0];
}
else {
retval = OdeGeom::get_default_surface_type(o1);
else
{
return OdeSpace::contact_ids[(data_index * 2) + 1];
}
// odespace_cat.debug() << "for geom " << o1 << " returning surface type " << retval << "\n";
return retval;
}
int autoCallbackCounter = 0;
void OdeSpace::
autoCallback(void *data, dGeomID o1, dGeomID o2)
// uses data stored on the world to resolve collisions so you don't have to use near_callbacks in python
{
int i;
static int autoCallbackCounter = 0;
dBodyID b1 = dGeomGetBody(o1);
dBodyID b2 = dGeomGetBody(o2);
dContact contact[OdeSpace::MAX_CONTACTS];
int surface1 = _collide_space->get_surface_type(o1);
int surface2 = _collide_space->get_surface_type(o2);
int surface1 = get_surface_type((OdeSpace*)data, o1);
int surface2 = get_surface_type((OdeSpace*)data, o2);
sSurfaceParams collide_params;
// collide_params = _collide_world->get_surface(_collide_world->get_surface_body(b1).surfaceType,_collide_world->get_surface_body(b2).surfaceType);
collide_params = _collide_world->get_surface(surface1, surface2);
for (i=0; i < OdeSpace::MAX_CONTACTS; i++)
@ -184,11 +187,13 @@ autoCallback(void *data, dGeomID o1, dGeomID o2)
dJointID c = dJointCreateContact(_collide_world->get_id(), _collide_joint_group, contact + i);
dJointAttach(c, b1, b2);
// this creates contact position data for python. It is useful for debugging only 64 points are stored
if(contactCount * 3 < 192)
if(contactCount < 64)
{
OdeSpace::contact_data[0 + (OdeSpace::contactCount * 3)] = contact[i].geom.pos[0];
OdeSpace::contact_data[1 + (OdeSpace::contactCount * 3)] = contact[i].geom.pos[1];
OdeSpace::contact_data[2 + (OdeSpace::contactCount * 3)] = contact[i].geom.pos[2];
OdeSpace::contact_ids[0 + (OdeSpace::contactCount * 2)] = _collide_space->get_collide_id(o1);
OdeSpace::contact_ids[1 + (OdeSpace::contactCount * 2)] = _collide_space->get_collide_id(o2);
OdeSpace::contactCount += 1;
}
}
@ -217,3 +222,89 @@ convert_to_quad_tree_space() const {
return OdeQuadTreeSpace(_id);
}
void OdeSpace::
set_surface_type( int surfaceType, dGeomID id){
_geom_surface_map[id]= surfaceType;
}
void OdeSpace::
set_surface_type(OdeGeom& geom, int surfaceType){
dGeomID id = geom.get_id();
set_surface_type(surfaceType, id);
}
int OdeSpace::
get_surface_type(dGeomID id)
{
GeomSurfaceMap::iterator iter = _geom_surface_map.find(id);
if (iter != _geom_surface_map.end()) {
// odespace_cat.debug() << "get_default_surface_type the geomId =" << id <<" surfaceType=" << iter->second << "\n";
return iter->second;
}
// odespace_cat.debug() << "get_default_surface_type not in map, returning 0" ;
return 0;
}
int OdeSpace::
get_surface_type(OdeGeom& geom){
dGeomID id = geom.get_id();
return get_surface_type(id);
}
int OdeSpace::
set_collide_id( int collide_id, dGeomID id){
_geom_collide_id_map[id]= collide_id;
//odespace_cat.debug() << "set_collide_id " << id << " " << _geom_collide_id_map[id] <<"\n";
/*
GeomCollideIdMap::iterator iter2 = _geom_collide_id_map.begin();
while (iter2 != _geom_collide_id_map.end()) {
odespace_cat.debug() << "set print get_collide_id the geomId =" << iter2->first <<" collide_id=" << iter2->second << "\n";
iter2++;
}
get_collide_id(id);
*/
return _geom_collide_id_map[id];
}
int OdeSpace::
set_collide_id( OdeGeom& geom, int collide_id)
{
dGeomID id = geom.get_id();
return set_collide_id(collide_id, id);
}
int OdeSpace::
get_collide_id(OdeGeom& geom)
{
dGeomID id = geom.get_id();
return get_collide_id(id);
}
int OdeSpace::
get_collide_id(dGeomID id)
{
/*
GeomCollideIdMap::iterator iter2 = _geom_collide_id_map.begin();
while (iter2 != _geom_collide_id_map.end()) {
odespace_cat.debug() << "get print get_collide_id the geomId =" << iter2->first <<" collide_id=" << iter2->second << "\n";
iter2++;
}
*/
GeomCollideIdMap::iterator iter = _geom_collide_id_map.find(id);
if (iter != _geom_collide_id_map.end()) {
//odespace_cat.debug() << "get_collide_id the geomId =" << id <<" collide_id=" << iter->second << "\n";
return iter->second;
}
//odespace_cat.debug() << "get_collide_id not in map, returning 0 id =" << id << "\n" ;
return 0;
}

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@ -78,7 +78,8 @@ PUBLISHED:
void remove(OdeSpace& space);
void clean();
OdeGeom get_geom(int i); // Not INLINE because of forward declaration
static int get_surface_type(OdeSpace * self, dGeomID o1);
//static int get_surface_type(OdeSpace * self, dGeomID o1);
INLINE OdeSpace get_space() const;
@ -91,19 +92,33 @@ PUBLISHED:
int autoCollide();
static void autoCallback(void*, dGeomID, dGeomID);
static double get_contact_data(int data_index);
int get_contact_id(int data_index, int first = 0);
int set_collide_id( int collide_id, dGeomID id);
int set_collide_id(OdeGeom& geom, int collide_id);
void set_surface_type( int surface_type, dGeomID id);
void set_surface_type(OdeGeom& geom, int surface_type);
int get_surface_type(dGeomID o1);
int get_surface_type(OdeGeom& geom);
int get_collide_id(dGeomID o1);
int get_collide_id(OdeGeom& geom);
public:
INLINE dSpaceID get_id() const;
static OdeWorld* _collide_world;
static OdeSpace* _collide_space;
static dJointGroupID _collide_joint_group;
static int contactCount;
static double contact_data[192]; // 64 times three
static int contact_ids[128]; // 64 times two
protected:
dSpaceID _id;
int _g; // REMOVE ME
OdeWorld* my_world;
public:
@ -122,6 +137,13 @@ public:
private:
static TypeHandle _type_handle;
typedef pmap<dGeomID, int> GeomSurfaceMap;
GeomSurfaceMap _geom_surface_map;
typedef pmap<dGeomID, int> GeomCollideIdMap;
GeomCollideIdMap _geom_collide_id_map;
};
#include "odeSpace.I"

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@ -50,13 +50,22 @@ destroy() {
dWorldDestroy(_id);
}
/*
void OdeWorld::
assign_surface_body(OdeBody& body, int surface)
{
// odeworld_cat.debug() << "assign_surface_body body.Id =" << body.get_id() << " surface=" << surface << "\n";
_body_surface_map[body.get_id()].surfaceType = surface;
_body_surface_map[body.get_id()].dampen = 0.0f;
_body_dampen_map[body.get_id()].surfaceType = surface;
_body_dampen_map[body.get_id()].dampen = 0.0f;
}
*/
void OdeWorld::
add_body_dampening(OdeBody& body, int surface)
{
_body_dampen_map[body.get_id()].dampen = 0.0f;
}
void OdeWorld::
init_surface_table(PN_uint8 num_surfaces)
@ -155,32 +164,16 @@ set_surface_entry( PN_uint8 pos1, PN_uint8 pos2,
sBodyParams OdeWorld::
get_surface_body(dBodyID id)
{
BodySurfaceMap::iterator iter = _body_surface_map.find(id);
if (iter != _body_surface_map.end()) {
// odeworld_cat.debug() << "In map the bodyId =" << id <<" surfaceType=" << iter->second.surfaceType << "\n";
return iter->second;
}
sBodyParams defaultParams;
defaultParams.surfaceType = 0;
defaultParams.dampen = 0.0f;
// odeworld_cat.debug() << "no surface for bodyId=" << id << " returning default 0" << "\n";
return defaultParams;
}
void OdeWorld::
set_dampen_on_bodies(dBodyID id1, dBodyID id2,dReal damp)
{
if(_body_surface_map[id1].dampen < damp)
if(_body_dampen_map[id1].dampen < damp)
{
_body_surface_map[id1].dampen = damp;
_body_dampen_map[id1].dampen = damp;
}
if(_body_surface_map[id2].dampen < damp)
if(_body_dampen_map[id2].dampen < damp)
{
_body_surface_map[id2].dampen = damp;
_body_dampen_map[id2].dampen = damp;
}
}
@ -188,11 +181,13 @@ float OdeWorld::
apply_dampening(float dt, OdeBody& body)
{
dBodyID bodyId = body.get_id();
dReal damp = _body_surface_map[bodyId].dampen;
dReal damp = _body_dampen_map[bodyId].dampen;
float dampening = 1.00 - (damp * dt);
body.set_angular_vel(body.get_angular_vel() * dampening);
body.set_linear_vel(body.get_linear_vel() * dampening);
_body_surface_map[bodyId].dampen = 0.0;
_body_dampen_map[bodyId].dampen = 0.0;
return dampening;
}

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@ -89,7 +89,8 @@ PUBLISHED:
INLINE int compare_to(const OdeWorld &other) const;
void init_surface_table(PN_uint8 num_surfaces);
void assign_surface_body(OdeBody& body, int surface);
//void assign_surface_body(OdeBody& body, int surface);
void add_body_dampening(OdeBody& body, int surface);
void set_surface_entry(PN_uint8 pos1, PN_uint8 pos2,
dReal mu,
dReal bounce,
@ -99,7 +100,7 @@ PUBLISHED:
dReal slip,
dReal dampen);
float apply_dampening(float dt, OdeBody& body);
public:
@ -114,8 +115,9 @@ private:
dWorldID _id;
sSurfaceParams *_surface_table;
PN_uint8 _num_surfaces;
typedef pmap<dBodyID, sBodyParams> BodySurfaceMap;
BodySurfaceMap _body_surface_map;
typedef pmap<dBodyID, sBodyParams> BodyDampenMap;
BodyDampenMap _body_dampen_map;