fix compile error on FreeBSD

This commit is contained in:
rdb 2011-03-09 09:52:57 +00:00
parent 0e4535acf5
commit 0c7b5cae4f

View File

@ -200,7 +200,7 @@ read(istream &in) {
if (in.fail() && !in.eof()) {
return false;
}
return true;
}
@ -291,12 +291,12 @@ resize(int new_x_size, int new_y_size) {
from_y0 = 0.0;
for (int to_y = 0; to_y < new_y_size; ++to_y) {
from_y1 = (to_y + 0.5) * y_scale;
from_y1 = min(from_y1, _y_size);
from_y1 = min(from_y1, (double) _y_size);
from_x0 = 0.0;
for (int to_x = 0; to_x < new_x_size; ++to_x) {
from_x1 = (to_x + 0.5) * x_scale;
from_x1 = min(from_x1, _x_size);
from_x1 = min(from_x1, (double) _x_size);
// Now the box from (from_x0, from_y0) - (from_x1, from_y1)
// but not including (from_x1, from_y1) maps to the pixel (to_x, to_y).
@ -328,7 +328,7 @@ reverse_rows() {
for (int yi = 0; yi < _y_size; ++yi) {
int source_yi = _y_size - 1 - yi;
int start = source_yi * _x_size;
reversed.insert(reversed.end(),
reversed.insert(reversed.end(),
_table.begin() + start, _table.begin() + start + _x_size);
}
@ -460,9 +460,9 @@ generate_vis_points() const {
if (_vis_inverse) {
// We need a 3-d texture coordinate if we're inverted the vis.
GeomVertexArrayFormat *v3t3 = new GeomVertexArrayFormat
(InternalName::get_vertex(), 3,
(InternalName::get_vertex(), 3,
Geom::NT_float32, Geom::C_point,
InternalName::get_texcoord(), 3,
InternalName::get_texcoord(), 3,
Geom::NT_float32, Geom::C_texcoord);
format = GeomVertexFormat::register_format(v3t3);
} else {
@ -474,7 +474,7 @@ generate_vis_points() const {
vdata->set_num_rows(_x_size * _y_size);
GeomVertexWriter vertex(vdata, InternalName::get_vertex());
GeomVertexWriter texcoord(vdata, InternalName::get_texcoord());
for (int yi = 0; yi < _y_size; ++yi) {
for (int xi = 0; xi < _x_size; ++xi) {
const LPoint3f &point = get_point(xi, yi);
@ -489,12 +489,12 @@ generate_vis_points() const {
}
}
}
PT(Geom) geom = new Geom(vdata);
PT(GeomPoints) points = new GeomPoints(Geom::UH_static);
points->add_next_vertices(_x_size * _y_size);
geom->add_primitive(points);
PT(GeomNode) gnode = new GeomNode("");
gnode->add_geom(geom);
return NodePath(gnode);
@ -511,7 +511,7 @@ generate_vis_points() const {
NodePath PfmFile::
generate_vis_mesh() const {
nassertr(is_valid(), NodePath());
PT(GeomNode) gnode = new GeomNode("");
PT(Geom) geom1 = make_vis_mesh_geom(false);
@ -537,9 +537,9 @@ make_vis_mesh_geom(bool inverted) const {
// We need a 3-d texture coordinate if we're inverted the vis.
// But we don't need normals in that case.
GeomVertexArrayFormat *v3t3 = new GeomVertexArrayFormat
(InternalName::get_vertex(), 3,
(InternalName::get_vertex(), 3,
Geom::NT_float32, Geom::C_point,
InternalName::get_texcoord(), 3,
InternalName::get_texcoord(), 3,
Geom::NT_float32, Geom::C_texcoord);
format = GeomVertexFormat::register_format(v3t3);
} else {
@ -578,14 +578,14 @@ make_vis_mesh_geom(bool inverted) const {
v[1] = v[0];
v[0] = get_point(xi - 1, yi);
}
if (yi + 1 < _y_size) {
v[2] = get_point(xi, yi + 1);
} else {
v[2] = v[0];
v[0] = get_point(xi, yi - 1);
}
LVector3f n = LVector3f::zero();
for (int i = 0; i < 3; ++i) {
const LPoint3f &v0 = v[i];
@ -602,7 +602,7 @@ make_vis_mesh_geom(bool inverted) const {
}
}
}
PT(Geom) geom = new Geom(vdata);
PT(GeomTriangles) tris = new GeomTriangles(Geom::UH_static);
@ -643,7 +643,7 @@ make_vis_mesh_geom(bool inverted) const {
index.add_data1i(vi2);
index.add_data1i(vi0);
index.add_data1i(vi1);
index.add_data1i(vi3);
index.add_data1i(vi0);
index.add_data1i(vi2);
@ -651,7 +651,7 @@ make_vis_mesh_geom(bool inverted) const {
index.add_data1i(vi2);
index.add_data1i(vi1);
index.add_data1i(vi0);
index.add_data1i(vi3);
index.add_data1i(vi2);
index.add_data1i(vi0);
@ -733,7 +733,7 @@ box_filter_region(LPoint3f &result,
////////////////////////////////////////////////////////////////////
// Function: PfmFile::box_filter_line
// Access: Private
// Description:
// Description:
////////////////////////////////////////////////////////////////////
void PfmFile::
box_filter_line(LPoint3f &result, double &coverage,
@ -762,7 +762,7 @@ box_filter_line(LPoint3f &result, double &coverage,
////////////////////////////////////////////////////////////////////
// Function: PfmFile::box_filter_point
// Access: Private
// Description:
// Description:
////////////////////////////////////////////////////////////////////
void PfmFile::
box_filter_point(LPoint3f &result, double &coverage,