check Display Colors

This commit is contained in:
David Rose 2012-09-26 17:45:44 +00:00
parent 306bb1ff42
commit 0c85073625

View File

@ -1727,6 +1727,11 @@ bool MayaEggLoader::ConvertEggData(EggData *data, bool merge, bool model, bool a
}
}
// Check the "Display Colors" box by default, so that vertex
// colors (if any) will be visible.
MPlug displayColors = mfn.findPlug("displayColors");
displayColors.setBool(true);
mesh->_shapeNode = mfn.object();
mfn.getPath(mesh->_shape_dag_path);
mesh->ConnectTextures();